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2019-08-30More main, core logics, needed for Forgotten ArcJesusaves1-1/+1
2019-08-29An evil commaJesusaves1-1/+0
2019-08-29*sigh* now to technically implement thisJesusaves1-1/+1
2019-08-29Elenium Mines Instance Subsystem, quest register, MAP MAP MAP MAP MAPJesusaves1-3/+42
2019-08-28Elenium MinesJesusaves1-0/+17
2019-08-21Old Towel also lower MP use in 10%Jesusaves1-1/+1
2019-08-18Minor commentsJesusaves1-0/+4
2019-08-10Access to LoF Townhall: Granted to sponsors and futurely to MQ 17+Jesusaves2-0/+64
2019-08-03GP will now become Rare points. Strange Coin now cost 30 Rare points.Jesusaves1-1/+1
2019-07-18Make Roger text more internally consistent.Jesusaves1-1/+1
2019-07-18We cannot lose the joke here!Jesusaves1-1/+5
2019-06-01Use rand2() instead of rand() in several placesJesusaves1-1/+1
2019-05-29Fix typoJesusaves1-1/+1
2019-05-26Update Pydisgner with minimal info about his pointsJesusaves1-0/+5
2019-05-22Update map dataJesusaves1-1/+1
2019-05-18Remove Desert Bow. Replace with Elfic Bow as planned. Minor updates on code ↵Jesusaves1-1/+1
comments.
2019-05-16Fix bugs: Move Pydisgner and enable him forever (after saving the 1 pt),Jesusaves1-0/+81
fix bugs on wizards, fix bugs on flood (maybe?), fix bugs on siege (global announce)
2019-05-04Minor updates after 9.0Jesusaves1-1/+2
2019-05-02Update location, missing constants, sleep for Monter King to avoid eventual ↵Jesusaves1-2/+3
bugs, etc.
2019-04-29Cut Real Estate prices in half.Jesusaves1-2/+2
2019-04-25Supply basic arrows to LoF Village. Correct typo. Minor adjustment to Evil ↵Jesusaves1-0/+2
Scythe.
2019-04-22Replace VarDiffValue with is_betweenJesusaves1-1/+1
2019-04-16Town mapflags + make mapsJesusaves1-0/+7
2019-04-09Timer bugJesusaves1-2/+2
2019-04-09Fix bugJesusaves1-0/+15
2019-04-09Paxel bug, the game is onJesusaves1-1/+1
2019-03-31Update LoF VillageJesusaves1-1/+1
2019-03-26Ask for 5x Grass Seed on Paxel.Jesusaves1-1/+3
Eh... Blueberries, Tulip and Rose... Not today.
2019-03-25Fix bugs on PaxelJesusaves1-1/+2
2019-03-20Minor experimentJesusaves1-1/+1
2019-03-20*facepalm*Jesusaves1-1/+1
2019-03-20Can't jump with pets to Lilit v.vJesusaves1-1/+18
2019-03-19Use new squirrelsJesusaves1-1/+1
2019-03-19Fix fishing spots on LoFJesusaves1-1/+2
2019-03-17Release Lilit already I'm sleepyJesusaves2-0/+164
2019-03-17Regenerate maps + Scalable EXP reward for Yetifly Challenge.Jesusaves1-1/+1
2019-03-16Add several stuff and several bugfixes (specially hidden errors).Jesusaves1-4/+4
Most importantly, apartment system, a branch from Real Estate System.
2019-03-16Fix typoJesusaves1-1/+1
2019-03-15Minor balanceJesusaves1-5/+6
2019-03-15017-1 Boring NPC to craft [Green Dye]Jesusaves2-0/+67
2019-03-15Allow access to Guild Hall, finishing the Guild System prototype ↵Jesusaves3-1/+49
(GvG/recipes not included)
2019-03-12Remove unused NPC variable .time, and merge estate2 on main estate filesJesusaves3-98/+76
They're not THAT huge anymore to justify their own file
2019-03-12Make L_Manage in Real Estate System a global function, too.Jesusaves2-154/+2
2019-03-12Start simplifying Real Estate by making L_RentAvailable a functionJesusaves2-106/+2
2019-03-08Reprice LoF EstatesJesusaves2-2/+2
2019-03-07Let's see if Real Estate System works out-of-the-box as planned...Jesusaves3-0/+450
Note: Rent System could be improved to use functions
2019-03-07Make @sk-demure (aka. “Divine Rage”) available via @setskillJesusaves1-1/+1
2019-03-06Reprice and fix bugs on Paxel, test requiredJesusaves1-8/+9
2019-03-04Remove every trailing whitespaceJesusaves1-1/+1
```sed -i 's/[[:space:]]*$//' npc/*/*.txt```
2019-03-04All Easter Eggs now give you Strange Coins %%oJesusaves1-0/+2
All easter egg rooms I mean