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2019-05-19Try to change a bit how siege in Hurnscald worksJesusaves1-3/+4
2019-05-19Monster Army will take 100 seconds (1m40s) more to surround Hurnscald.Jesusaves1-24/+31
No explanation, just for testing.
2019-05-07Don't clear mf_bexp flag, instead, reset it to 100Jesusaves1-0/+1
2019-05-06Sacrifice some coin drop rate in exchange for no respawn and unified dropsJesusaves1-8/+0
on Siege
2019-05-02Move Hurnscald Town Entrances to the map 012-1, instead of the town itselfJesusaves1-4/+4
2019-05-02Update location, missing constants, sleep for Monter King to avoid eventual ↵Jesusaves1-1/+2
bugs, etc.
2019-04-29Actually, Crazyfefe need experience beef if he ever wants to catch up with ↵Jesusaves1-10/+10
msawis Raise Lieutenant Paul from 20~50 to 20~60, when the 5 last stages advance each 4 levels, instead of 2 - thus, giving more experience. Exchange 2.8mi mpt for 366k xp!
2019-04-29*streeeech*Jesusaves1-0/+15
2019-04-29Cut Real Estate prices in half.Jesusaves1-1/+1
2019-04-29Simplify HLib Day utilJesusaves1-37/+5
2019-04-29Notes about AdmusJesusaves1-0/+2
2019-04-29Operand was wrong...Jesusaves1-1/+1
2019-04-29Fix fix and more fixJesusaves1-0/+10
2019-04-29Don't spawn THAT much... >.<Jesusaves1-10/+8
2019-04-29Update Tulimshar to follow same logicJesusaves1-1/+1
2019-04-29Fix bugJesusaves1-1/+1
2019-04-29Spawn many mobsJesusaves1-9/+23
2019-04-29Remove one minute of Hurnscald Campaign, which will now be used for MK ArmyJesusaves1-13/+11
to arrive there.
2019-04-29At minutes 3, 6 and 8, siege difficulty (Tulim and Hurnscald) will raiseJesusaves1-3/+6
2019-04-29Monster King General's can now begin sieges at HurnscaldJesusaves1-1/+11
2019-04-29Remove optional param from siege beginJesusaves1-1/+2
2019-04-29Minor balance + total rewrite to Dausen (Tulimshar Siege)Jesusaves1-4/+1
2019-04-29siege_boss() will help me out.Jesusaves1-39/+2
2019-04-29Just kidding, boss death should be handled by a global NPC imhoJesusaves1-15/+1
2019-04-29I'm done simplyfing Siege script on Hurnscald! =DJesusaves1-80/+19
2019-04-29More optmizationsJesusaves1-14/+7
2019-04-29Make the boss a bossJesusaves1-4/+18
2019-04-29Okay, it works nowJesusaves1-11/+23
2019-04-29@ucp may now update your save point if you SAVE AND EXIT.Jesusaves1-3/+3
2019-04-29Fix pipeline and other minor improvementsJesusaves1-1/+2
2019-04-29Simplify more code to make testing even easierJesusaves1-4/+4
2019-04-29Colonel and Lieutenant now use the new siege functions, tooJesusaves1-5/+8
Pipelines, how are we?
2019-04-29I forgot TP_HURNS to extend the siege listJesusaves1-1/+1
2019-04-29Siege milestone with util functions for variable difficulty.Jesusaves1-4/+18
It is weird if siege happens at multiple places at once. Experimental and unfinished, siege still happens immediately.
2019-04-29Experiment - Deprecate areamonster and use siege_spawnJesusaves1-13/+13
2019-04-28For testing, lets see if this makes Pinkies kills to be counted twiceJesusaves1-0/+1
2019-04-26Game Storyline Interface, past event transitions accounted!Jesusaves1-1/+3
2019-04-26Several bugfixes, allow Hurnscald Siege to happenJesusaves1-36/+36
2019-04-17Make sieges less frequent (but still a lot of sieges)Jesusaves1-6/+6
Minimum 3 players online to siege begin.
2019-04-16Town mapflags + make mapsJesusaves1-0/+7
2019-04-16Hurnscald Siege Pre AlphaJesusaves1-1/+201
2019-03-28[skip ci] typoJesusaves1-2/+0
2019-03-28012-1 Mahad code updated (more modern now)Jesusaves1-13/+7
2019-03-28*evil laugh*Jesusaves1-17/+32
2019-03-26Move stuff around - Give Scythe after Hinnak, add Cotton Boots to last stage.Jesusaves1-0/+6
2019-03-20Add Hall of Guild Level on Hero Statue and Hall of Job Level on Strength StatueJesusaves1-0/+1
2019-03-15Improve ShoppaKep stockJesusaves1-2/+6
2019-03-12Remove unused NPC variable .time, and merge estate2 on main estate filesJesusaves1-1/+0
They're not THAT huge anymore to justify their own file
2019-03-12Make L_Manage in Real Estate System a global function, too.Jesusaves1-78/+2
2019-03-12Start simplifying Real Estate by making L_RentAvailable a functionJesusaves1-53/+1