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path: root/npc/012-1/guards.txt
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2020-04-17Remove some ancient remains from buggy Karma systemJesusaves1-1/+1
2020-03-06Lt. Paul last stage requeriment:Jesusaves1-0/+1
~2.700.000 mobpt to 1.500.000 mobpt
2020-02-08Give proper rewards for finishing quest.Jesusaves1-1/+4
Also, correct a small tiny bug on client updater.
2020-02-08Kreist: +1 job exp for every monster killed beyond requested.Jesusaves1-1/+1
2020-02-08Lt. Paul - Ancient Blueprint is a bad option.Jesusaves1-1/+1
2020-02-08Lt. Paul - The extended section now give rewards. Decent rewards.Jesusaves1-0/+30
2019-11-06Fix Darkelm and Bull. Fix Earth Powder drop rate.Jesusaves1-1/+1
2019-08-09FIX THE PVP BUGJesusaves1-3/+1
2019-07-08Use MMO Zone on 012-1 Hurns Lib DayJesusaves1-0/+2
2019-07-08Fix Hurnsguard appearance conditionJesusaves1-1/+2
2019-06-16Fix a typo, notes, preventive quest resetJesusaves1-1/+1
2019-05-26Difficulty is now based on number of previous victories vs defeatsJesusaves1-1/+0
2019-05-23Fix bugs, remove Lieutenant Dausen debug NPCJesusaves1-0/+1
2019-05-23*cough cough* I present to you all, the unification of Siege System.Jesusaves1-118/+70
So I can work with all sieges at once.
2019-05-19Try to change a bit how siege in Hurnscald worksJesusaves1-3/+4
2019-05-19Monster Army will take 100 seconds (1m40s) more to surround Hurnscald.Jesusaves1-24/+31
No explanation, just for testing.
2019-05-07Don't clear mf_bexp flag, instead, reset it to 100Jesusaves1-0/+1
2019-05-06Sacrifice some coin drop rate in exchange for no respawn and unified dropsJesusaves1-8/+0
on Siege
2019-04-29Actually, Crazyfefe need experience beef if he ever wants to catch up with ↵Jesusaves1-10/+10
msawis Raise Lieutenant Paul from 20~50 to 20~60, when the 5 last stages advance each 4 levels, instead of 2 - thus, giving more experience. Exchange 2.8mi mpt for 366k xp!
2019-04-29*streeeech*Jesusaves1-0/+15
2019-04-29Simplify HLib Day utilJesusaves1-37/+5
2019-04-29Notes about AdmusJesusaves1-0/+2
2019-04-29Operand was wrong...Jesusaves1-1/+1
2019-04-29Fix fix and more fixJesusaves1-0/+10
2019-04-29Don't spawn THAT much... >.<Jesusaves1-10/+8
2019-04-29Update Tulimshar to follow same logicJesusaves1-1/+1
2019-04-29Fix bugJesusaves1-1/+1
2019-04-29Spawn many mobsJesusaves1-9/+23
2019-04-29Remove one minute of Hurnscald Campaign, which will now be used for MK ArmyJesusaves1-13/+11
to arrive there.
2019-04-29At minutes 3, 6 and 8, siege difficulty (Tulim and Hurnscald) will raiseJesusaves1-3/+6
2019-04-29Monster King General's can now begin sieges at HurnscaldJesusaves1-1/+11
2019-04-29Remove optional param from siege beginJesusaves1-1/+2
2019-04-29Minor balance + total rewrite to Dausen (Tulimshar Siege)Jesusaves1-4/+1
2019-04-29siege_boss() will help me out.Jesusaves1-39/+2
2019-04-29Just kidding, boss death should be handled by a global NPC imhoJesusaves1-15/+1
2019-04-29I'm done simplyfing Siege script on Hurnscald! =DJesusaves1-80/+19
2019-04-29More optmizationsJesusaves1-14/+7
2019-04-29Make the boss a bossJesusaves1-4/+18
2019-04-29Okay, it works nowJesusaves1-11/+23
2019-04-29@ucp may now update your save point if you SAVE AND EXIT.Jesusaves1-3/+3
2019-04-29Fix pipeline and other minor improvementsJesusaves1-1/+2
2019-04-29Simplify more code to make testing even easierJesusaves1-4/+4
2019-04-29Colonel and Lieutenant now use the new siege functions, tooJesusaves1-5/+8
Pipelines, how are we?
2019-04-29I forgot TP_HURNS to extend the siege listJesusaves1-1/+1
2019-04-29Siege milestone with util functions for variable difficulty.Jesusaves1-4/+18
It is weird if siege happens at multiple places at once. Experimental and unfinished, siege still happens immediately.
2019-04-29Experiment - Deprecate areamonster and use siege_spawnJesusaves1-13/+13
2019-04-26Game Storyline Interface, past event transitions accounted!Jesusaves1-1/+3
2019-04-26Several bugfixes, allow Hurnscald Siege to happenJesusaves1-36/+36
2019-04-17Make sieges less frequent (but still a lot of sieges)Jesusaves1-6/+6
Minimum 3 players online to siege begin.
2019-04-16Hurnscald Siege Pre AlphaJesusaves1-1/+201