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path: root/npc/011-3
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2020-08-10Eternal Swamps: Be less verbose on Test ServerJesusaves1-4/+4
It eats precious log space
2020-01-13Accelarate some respawn points.Jesusaves1-0/+2
004-2 Tulimshar 005-1 Candor 007-1 Tulimshar 008-0 Tulimshar 011-3 Halinarzo 014-1 Hurnscald
2019-09-13The bug on 011-3 bridges was a missing argumentJesusaves1-7/+7
2019-05-16Fix bugs: Move Pydisgner and enable him forever (after saving the 1 pt),Jesusaves1-1/+1
fix bugs on wizards, fix bugs on flood (maybe?), fix bugs on siege (global announce)
2019-03-11Okay, since 4144 bugfix, 011-3 haven't given me headache anymore ^.^Jesusaves1-4/+4
2019-03-05Regenerate map dataJesusaves1-1/+1
2019-03-02011-3 is now working thanks to @4144 :smiley:Jesusaves2-12/+11
2019-03-02[skip ci] 4144Jesusaves1-1/+4
2019-03-02Temporary disable flood system.Jesusaves1-0/+3
2019-03-02[skip ci] debugJesusaves1-1/+4
2019-03-02[skip ci] Uhhhhhhhm, maybe setcells require a player attached?Jesusaves1-14/+14
2019-03-02[skip ci] Debug command for Eternal Swamps - @es_floodJesusaves1-0/+2
2019-03-02[skip ci] debug markers everywhereJesusaves1-0/+11
2019-03-02Reduce 011-3 deadlinessJesusaves1-12/+12
2019-03-01Players struck in collision by setcells will have their position slidedJesusaves1-0/+19
They'll end up in the northest island.
2019-03-01Special() biom: May have fog instead of monster attack.Jesusaves1-5/+5
2019-03-01Update Eternal Swamp flood refresh time from 10 to 6/4 minutesJesusaves1-1/+8
2019-03-01SigsegvJesusaves1-0/+1
2019-03-01Eternal Swamps main logic etc. + rebalanceJesusaves2-2/+59
2019-03-01Balance, tweak, Eternal Swamp utils, etcJesusaves4-0/+39