Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2021-01-14 | Candor: Do not give strange coins for "Easy" and "Hard" runs | Jesusaves | 1 | -1/+2 | |
2021-01-13 | Two new potentially insane modes for Candor Battle, unlocked after Fortress ↵ | Jesusaves | 1 | -1/+3 | |
Island: Monster King Mode (4x harder than Crazyfefe Mode) and Moubootaur Mode (2.5x harder than MK) For a total difficulty factor of ¡¡250!! where normal is 1. | |||||
2021-01-13 | Out of Mind now has former Croqvist Difficulty Mode. | Jesusaves | 1 | -3/+3 | |
Cronqvist Mode now inheirs Crazyfefe Difficulty Mode (about 2x harder) Crazyfefe Difficulty Mode is now 2x harder than Cronqvist mode. | |||||
2021-01-13 | Bonus points are now exclusive to Candor event, as originally intended | Jesusaves | 1 | -1/+1 | |
2021-01-13 | Use a more constant variable for Candor Battle | Jesusaves | 1 | -1/+2 | |
2021-01-12 | Anyone surviving until the last round of Candor deserves some Strange Coins. | Jesusaves | 1 | -0/+2 | |
It will be 1~5 depending on player performance. | |||||
2020-10-19 | Unlock all Candor difficulties for GM 80+ | Jesusaves | 1 | -3/+3 | |
2020-10-05 | Remove "Normal" mode in Candor Battle. | Jesusaves | 1 | -1/+0 | |
Even if "Hard" is not so hard :p | |||||
2020-09-01 | Fix bugs | Jesusaves | 1 | -1/+2 | |
2020-08-11 | Candor Battle now comes with five difficulties: | Jesusaves | 1 | -4/+45 | |
Easy, Normal, Hard, Out of Mind and Cronqvist Mode. Each mode raises difficulty in 30%, for a total of 150% at Cronqvist Mode. OoM mode is restricted to Candor Top 3. Cronqvist is only available at event. | |||||
2020-08-11 | New Passive Aurora Event: Candor Battle Season | Jesusaves | 1 | -12/+20 | |
Loops happen every 6 weeks (ie. 1 month and half) This is how long it takes before an event repeat itself. Improvement! | |||||
2020-07-13 | Wrong fix | Jesusaves | 1 | -1/+2 | |
2020-07-13 | Increase Candor Battle difficulty | Jesusaves | 1 | -1/+3 | |
2020-01-19 | Favor for kamibroadcast() | Jesusaves | 1 | -2/+2 | |
2019-06-16 | Use limit() instead of max(min()) where appliable | Jesusaves | 1 | -1/+1 | |
2019-06-01 | Use rand2() instead of rand() in several places | Jesusaves | 1 | -1/+1 | |
2019-06-01 | Lower minimum players on Candor Fight from 3 to 2, which is the absolute min. | Jesusaves | 1 | -1/+1 | |
2019-05-31 | Inform the battle quorum | Jesusaves | 1 | -0/+2 | |
2019-05-29 | Candor fight - I'm speaking in minutes, not in block of 5 :inGame_e: | Jesusaves | 1 | -1/+1 | |
2019-04-26 | r8.99 utils + reduce delay for Candor Fight | Jesusaves | 1 | -0/+1 | |
2019-04-22 | Candor Cave "improvements" | Jesusaves | 1 | -5/+7 | |
2019-04-18 | You are annoying, @Saulc | Jesusaves | 1 | -3/+4 | |
2019-04-18 | Less Slime Blast on Candor Fight | Jesusaves | 1 | -2/+2 | |
2019-04-17 | Now we have @menuret - improve Crazyfefe Script yet again | Jesusaves | 1 | -1/+1 | |
2019-04-17 | Fix bug introduced on previous commit | Jesusaves | 1 | -1/+1 | |
2019-04-17 | Minor improvements to Nard and Crazyfefe | Jesusaves | 1 | -9/+13 | |
2019-04-03 | I'm satisfied with Candor fight now - balance, mob spawns, structure, leader | Jesusaves | 1 | -1/+4 | |
boards, etc. - all accounted. | |||||
2019-04-03 | Amount of monsters changed: It is now 1~2+players+wave number. | Jesusaves | 1 | -9/+7 | |
Minimal conditions (Saulc and me) would render this many monsters: Wave 1: 4~5 Wave 2: 5~6 Wave 3: 6~7 ... | |||||
2019-04-03 | Candor Fight doesn't uses L_abels anymore (not sure why, but meh) | Jesusaves | 1 | -8/+11 | |
2019-04-03 | I wonder if end(); superseeds return();? | Jesusaves | 1 | -2/+2 | |
2019-04-03 | Convert CrazyFefe script to use functions instead of labels in several places | Jesusaves | 1 | -87/+105 | |
2019-03-31 | Missing piece of info | Jesusaves | 1 | -0/+1 | |
2019-03-31 | Better safe than sorry. Crazy code! | Jesusaves | 1 | -0/+3 | |
2019-03-31 | Update terranite monsters at Crazyfefe Battle | Jesusaves | 1 | -3/+3 | |
2019-03-31 | Crazyfefe/Candor Fight TOP 10 scoreboards (hourly refresh, we have too many ↵ | Jesusaves | 1 | -2/+12 | |
scoreboards) | |||||
2019-03-31 | Ugh, this code needs a total rewrite. | Jesusaves | 1 | -3/+16 | |
2019-03-31 | Every 5 Crazyfefe rounds make monsters stronger. | Jesusaves | 1 | -4/+6 | |
Prevents excessive difficulty trimming when total difficulty >= 250. | |||||
2019-03-02 | Replace Fafi Dragon too - this causes Forain/Black Mamba to be quite common. | Jesusaves | 1 | -1/+1 | |
2019-03-02 | Replace Green Dragon with Black Mamba in Crazyfefe Cave | Jesusaves | 1 | -1/+1 | |
2019-03-02 | This will improve Candor Battle Difficulty | Jesusaves | 1 | -4/+6 | |
2019-03-02 | Remove unused function | Jesusaves | 1 | -1/+1 | |
2019-03-02 | Remove debug | Jesusaves | 1 | -1/+1 | |
2019-03-02 | Harden difficulty curve at Crazyfefe Cave. Should be fine to go now. | Jesusaves | 1 | -2/+2 | |
2019-03-02 | [skip ci] Fixes | Jesusaves | 1 | -2/+2 | |
2019-03-02 | [skip ci] Fixes | Jesusaves | 1 | -2/+5 | |
2019-03-02 | Remaster Crazyfefe Cave Difficulty | Jesusaves | 1 | -28/+31 | |
2019-03-02 | Crazyfefe Cave - GM Option - Start this crap already | Jesusaves | 1 | -2/+7 | |
2018-12-02 | “If you don't have anything to say, make a good powerpoint” | Jesusaves | 1 | -2/+2 | |
2018-11-03 | Lower Candor fight prize: 6000 → 4000 GP | Jesusaves | 1 | -1/+1 | |
2018-10-25 | Penalty for bad player + correct recovery() so it doesn't heals THE WHOLE ↵ | Jesusaves | 1 | -1/+1 | |
MAPSERVER ie. all currently connected players |