Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2021-03-18 | If Andrei Sakar dies... Well, then he is dead? | Jesusaves | 1 | -3/+5 | |
Game World should react at least a bit to this fact. | |||||
2020-12-03 | Add a few missing checks which could allow players to reach LoF or Hurns in land | Jesusaves | 1 | -1/+1 | |
route if Hurnscald was not liberated. Eternal Swamps route already had a handler for Hurns+Nivalis liberation, it was kept. | |||||
2020-10-19 | As per DD, Mathias and Manatauro request... | Jesusaves | 1 | -0/+4 | |
Noobs are now able to get a Small Knife (lv 3 noob weapon) with AOE on it. Just for the feeling, it is not very useful at all - well, maybe at Aidan... | |||||
2020-08-13 | Fix typo reported by YuckFou | Jesusaves | 1 | -1/+1 | |
2020-07-03 | Fix several obscure bugs | Jesusaves | 1 | -1/+3 | |
2020-07-01 | Redesign Luca interface | Jesusaves | 1 | -0/+1 | |
2020-07-01 | Some notes | Jesusaves | 1 | -4/+4 | |
2020-07-01 | Rewrite trickmaster, it doesn't needs to be so expensive | Jesusaves | 1 | -52/+15 | |
2020-07-01 | Add First Aid to Trickmaster (as well) | Jesusaves | 1 | -14/+22 | |
2020-06-26 | Tweak a bit MQ2 - Assassin | Jesusaves | 1 | -4/+63 | |
2020-06-25 | Update Trickmaster to new magic learning interface | Jesusaves | 1 | -8/+8 | |
2020-06-25 | Move tricks around | Jesusaves | 1 | -9/+9 | |
2020-06-25 | Refactor Trickmaster skills | Jesusaves | 1 | -16/+78 | |
2020-03-02 | Extra reward at MQ 2-5 | Jesusaves | 1 | -5/+7 | |
2020-02-28 | I give up. | Jesusaves | 1 | -0/+9 | |
Connect MQ2 back to system with a few lame error messages, finish Lua, and it is "good enough". | |||||
2020-02-27 | Oups. | Jesusaves | 1 | -2/+6 | |
2020-02-27 | Add the block which prevents you from escaping. | Jesusaves | 1 | -0/+13 | |
Defeating the assassin will make block vanish, but will not complete the quest | |||||
2020-02-27 | Prepare assassin's spawn. | Jesusaves | 1 | -0/+12 | |
Wait, maybe I need to remove this monster collision? Or better make it a regular collision after assassin spawns? | |||||
2020-02-27 | [MQ2.5] Trigger conditions | Jesusaves | 1 | -2/+23 | |
2020-02-26 | Sketch of Professor on 003-0 during MQ (He should wear AFK set...) | Jesusaves | 1 | -2/+29 | |
2020-02-26 | draft | Jesusaves | 1 | -0/+5 | |
2020-02-26 | Fix bugs, add placeholders | Jesusaves | 2 | -0/+22 | |
2020-02-26 | Magic School Port should now be instanced for the event | Jesusaves | 1 | -0/+1 | |
But we need the trigger for the boss fight or this is for naught! | |||||
2020-02-22 | Random walking students | Jesusaves | 1 | -1/+0 | |
2020-02-22 | Magic Academy is once again connected. | Jesusaves | 1 | -0/+10 | |
And forget my promise of splitting the NPCs, this will have to wait D: | |||||
2020-02-22 | Fix Trickmaster position | Jesusaves | 1 | -1/+1 | |
2020-02-22 | Split Magic School recepcionist in two. | Jesusaves | 3 | -306/+72 | |
One giving an intro on the same old map. The other giving the Special Class in the Academy. | |||||
2020-02-21 | Move Colin, Enzo, Luca and Mr. Saves to the new Academy Island. | Jesusaves | 5 | -369/+0 | |
Currently, it is way too big. | |||||
2020-02-05 | Magic School: Warn about level 30 design. | Jesusaves | 1 | -0/+2 | |
Halinarzo Librarian: Chop down half hour if you got magic. This should, under normal circumstances, finish the quest. | |||||
2020-01-29 | Move the code from Enzo to the Magic School Building Door (more effective) | Jesusaves | 1 | -4/+0 | |
2020-01-29 | Enzo: Safeguard | Jesusaves | 1 | -0/+4 | |
2020-01-21 | Oups | Jesusaves | 1 | -0/+5 | |
2020-01-21 | Lightining Bolt: Forgetable | Jesusaves | 1 | -0/+1 | |
2019-09-27 | Nerf Arrow Shower. Allow skill to go up to level 3 (MP Cost +20, AoE +1) | Jesusaves | 1 | -1/+1 | |
At level 3, unit range is improved. Needs testing. | |||||
2019-09-07 | Tweak Fireball: Max Lv 10 → 5, range and splash area increases every 2 levels | Jesusaves | 1 | -1/+1 | |
Cast times now also get reduction on level up (specially lv 5). | |||||
2019-09-02 | Make this "and" bold because players are mistaking it. | Jesusaves | 1 | -1/+1 | |
Do I need to break in two lines so they don't mistake Divine Apple as well? | |||||
2019-08-31 | Archer skill to increase range | Jesusaves | 1 | -3/+3 | |
2019-08-31 | Rebalance: Dark Illusion (ie. Sudden Attack) | Jesusaves | 1 | -6/+1 | |
At level 3 it works like a bow | |||||
2019-08-31 | Rebalance: Firewalk, Nature Wall, Ground Strike, Frost Nova | Jesusaves | 3 | -3/+9 | |
2019-08-17 | Lower Ground Strike MSP from 3 to 2. | Jesusaves | 1 | -1/+1 | |
Now I wonder if I didn't accidentaly reuse MAGIC_PTS... Would be... awkward. Anyway. | |||||
2019-08-17 | Make Fire Walk action slower, and fix a bug at Enzo. | Jesusaves | 1 | -0/+2 | |
In future, leveling up Fire Walk should boost its effects duration. Maybe. | |||||
2019-08-12 | Move some comments around | Jesusaves | 1 | -2/+4 | |
2019-08-12 | Enzo the Forgetful - Allows you to lose 1-MSP skills | Jesusaves | 2 | -0/+58 | |
2019-08-05 | Reword recepcionist, @music update | Jesusaves | 1 | -2/+2 | |
2019-07-30 | *hides* | Jesusaves | 1 | -0/+12 | |
2019-07-30 | Add an option on Banker to open Mail | Jesusaves | 1 | -4/+15 | |
2019-07-27 | Remove Increase Carry Weight from Trickmaster and give to Thief rank 3. | Jesusaves | 1 | -1/+1 | |
This makes Thief utility. I wrote this thinking on Iilia Quest, which CANNOT be successfuly complete without a thief in your party. (evil laugh). | |||||
2019-07-27 | Passive Playstyle: Now you get monster points in the following cases: | Jesusaves | 1 | -1/+1 | |
Fishing (=bait rarity). Treasure Hunting (=20% from Job Level). Both are about a Maggot Kill. Crafting gives full job level (about a Dark Lizard kill) | |||||
2019-07-26 | Publish magic system notes. | Jesusaves | 1 | -0/+113 | |
2019-07-25 | Transfer ALL_INCCARRY to Trickmaster. Updater: Remove Merchant Police | Jesusaves | 1 | -0/+5 | |