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path: root/npc/000-1
AgeCommit message (Expand)AuthorFilesLines
2019-03-02Remove debug markersJesusaves1-3/+0
2019-03-02[skip ci] debugJesusaves1-0/+1
2019-03-02[skip ci] Uhhhhhhhm, maybe setcells require a player attached?Jesusaves1-2/+2
2019-03-02I found the typo. Emergency Exit is ready to go. (Scope reduced to local)Jesusaves1-3/+3
2019-03-02[skip ci] More debug requiredJesusaves1-6/+10
2019-03-02[skip ci] debug markers everywhereJesusaves1-1/+1
2019-03-02[skip ci] debug 2Jesusaves1-0/+1
2019-03-02DebugJesusaves1-0/+1
2019-03-02Remove critical bug which cause players to be struck on Nard's shipJesusaves2-2/+0
2019-03-01This is for Crazyfefe: Improve Emergency Exit intelligence.r08.3_190301Jesusaves1-1/+16
2018-03-27Fix minor typoJesusaves1-1/+1
2018-03-27Drasil Island is no moreJesusaves2-3/+5
2018-03-11Cleaning the houseJesusaves2-40/+0
2018-03-04Include a more effective emergency exit for 000-1 Drasil Islandjesusalva2-0/+18
2018-03-04Try to prevent people from getting struck at 000-1jesusalva1-0/+1
2018-02-18004-2 + other files i hope that block nothingSaulc2-4/+0
2018-02-17This should fix our issuesjesusalva1-1/+1
2018-02-17make mapsjesusalva3-0/+46
2018-02-18delete evol mapsSaulc3-46/+0
2018-01-24add map items adn npcs focus on candorSaulc20-2081/+0
2018-01-13Initial commitSaulc22-0/+2127