Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2019-02-10 | Highly Experimental quest: Marggo Quest | Jesusaves | 3 | -92/+98 | |
I wanted to add a supremely complex quest to Candor for quite a while. This was requested by @Saulc about eight months ago >.> | |||||
2019-02-09 | BoxOfChocolates - Prevent dropping or trading to fix possible exploit and | Jesusaves | 1 | -0/+7 | |
prevent player from being unable to participate on event note: #item still works | |||||
2019-02-09 | Grand Collector Quest draft | Jesusaves | 2 | -0/+25 | |
2019-02-09 | Valentine Day Rewards is now complete and automated (I don't want the hard work) | Jesusaves | 1 | -1/+1 | |
2019-02-08 | Valentine Day accessory functionality finished. | Jesusaves | 2 | -3/+5 | |
2019-02-08 | Valentine Day not working yet | Jesusaves | 3 | -126/+190 | |
2019-02-08 | Some structure, still need to add the map, the NPCs, and the chocolate boc | Jesusaves | 1 | -0/+4 | |
6 bars = 1 box, maybe. And on map you probably can farm the boxes, too. You can send with a Love Letter for better effect. Love Letter can be read. | |||||
2019-02-06 | [skip ci] fix inconsistency | Jesusaves | 1 | -1/+1 | |
2019-02-02 | I cannot add the planned quests, but at least a Gambler I can add | Jesusaves | 1 | -1/+2 | |
2019-02-02 | [skip ci] card a ~ card cover (for gambling) | Jesusaves | 1 | -0/+17 | |
2019-01-30 | Remove spurious totally not suspect piece of code which was totally not ↵ | Jesusaves | 1 | -7/+0 | |
requested by @demure | |||||
2019-01-27 | Acknowledge Nivalis Inn. | Jesusaves | 1 | -16/+17 | |
The innkeeper to say it is not open yet and Baktar are still missing. | |||||
2019-01-27 | [skip ci] bad ident | Jesusaves | 1 | -5/+5 | |
2019-01-27 | This is obviously absurd, my friends | Jesusaves | 1 | -3/+3 | |
2019-01-26 | 007-1 Chest position must be reset on init. | Jesusaves | 1 | -0/+10 | |
Robbery bonus for Burglar Mask (thief only). Carry bonus on Monocle (merc only) | |||||
2019-01-26 | The Great Krists Experiment - let's hope it works... | Jesusaves | 1 | -3/+3 | |
2019-01-25 | Reduce full bottle weight to make them more usable | Jesusaves | 1 | -5/+5 | |
(but less realist, the price we must pay...) | |||||
2019-01-24 | Tweak a bit golden scorpion drops. | Jesusaves | 1 | -5/+5 | |
2019-01-24 | Ops, bug! | Jesusaves | 1 | -1/+1 | |
2019-01-24 | Stats for Golden Apple | Jesusaves | 1 | -3/+3 | |
2019-01-24 | Drops for bosses! | Jesusaves | 1 | -4/+4 | |
2019-01-24 | Reconfigure Night Scorpion drops | Jesusaves | 1 | -2/+2 | |
2019-01-24 | Skills to the Night Scorpion: Splash attack, will silence long rangers ↵ | Jesusaves | 2 | -3/+49 | |
attackers, and can also increase damage power. Note the silence skill still need some polishing. Probably should use MST_RANDOM for example | |||||
2019-01-24 | Stat night scorpion to be a boss | Jesusaves | 1 | -7/+8 | |
2019-01-24 | Hercules update | Andrei Karas | 1 | -6/+3 | |
2019-01-24 | Lieutenant Paul quest - slay as many monsters as you can! | Jesusaves | 1 | -0/+4 | |
This is a good quest to aid players level 20~30 get experience and make game difficulty smoother (they'll be here, Lua send them here). Each stage is twice as hard as the previous one, though. | |||||
2019-01-24 | Add Milly quest, and stat the Plush Mouboo for that | Jesusaves | 1 | -5/+10 | |
@Saulc will probably get mad, so I added a debug block which instead of giving the reward it'll heal you and give you a 30% attack speed buff for 10 minutes. Which is not a bad reward, specially without Frostia, but then, not even DragonStar have the Quest Log cleared (because Cindy's quest) | |||||
2019-01-24 | Milly (quest pending) | Jesusaves | 2 | -1/+5 | |
2019-01-19 | [skip ci] reorder drops at Blub | Jesusaves | 1 | -3/+3 | |
2019-01-19 | Force Blubs to drop Little Tentacles too, so they're worth killing for quest | Jesusaves | 1 | -0/+1 | |
2019-01-19 | Reduce needed dead squirrels for Squirrel Boots from 3450 to 3125 >.< | Jesusaves | 1 | -1/+2 | |
Oh, but if you kill Vicious Squirrels (Heroes Hold monster), you get more pelt | |||||
2019-01-16 | Regenerate mob data | Jesusaves | 1 | -1/+1 | |
2019-01-15 | Why not? The tortuga is already a joke mob, dealing over 6000 damage and with | Jesusaves | 2 | -3/+10 | |
80k of HP, not to say about level and stuff... If you somehow kill it, and don't ask me how you'll manage to do that, let's give you a MEGA UPER RARE item. | |||||
2019-01-15 | The other planned quests, besides Braknar Shield/Baktar Collection, are: | Jesusaves | 1 | -0/+8 | |
Agostine (Fur Boots, and maybe later, something more) Frozenbeard (He lost a burried treasure in Sincerity Island, we'll use itemboun$ Blue Sage Quest (Not sure it'll make for r8.1) Nivalis Well and Cindy's Quest are already implemented >.< | |||||
2019-01-15 | q(NivalisQuest_Baktar): 0: Not started 1: Know Baktar 2: Know Braknar 3: ↵ | Jesusaves | 1 | -0/+4 | |
Shield OK Field 2: Bitwise Tulimshar Goods array | |||||
2019-01-15 | Sell a Knife at Candor, instead of Small Knife (quest item now). | Jesusaves | 1 | -2/+2 | |
Lower its price. Increase a timer in Tutorial. | |||||
2019-01-15 | Sagratha's House. | Jesusaves | 1 | -1/+1 | |
2019-01-15 | Stealing skill is now stated. | Jesusaves | 2 | -2/+4 | |
2019-01-13 | Lower cotton cloth buy price | Jesusaves | 1 | -1/+1 | |
2019-01-11 | Fix some other absurds involving equip weight/sellprice on item db now, | Jesusaves | 1 | -12/+12 | |
so they don't cause me problems later (headgear need weight/price as added) | |||||
2019-01-11 | Stat somewhat the weapons sell prices | Jesusaves | 1 | -12/+12 | |
2019-01-11 | Rewrite two hand swords weight | Jesusaves | 1 | -8/+8 | |
2019-01-11 | Rewrite one hand swords weight | Jesusaves | 1 | -12/+12 | |
2019-01-11 | Make RoundLeatherShield more accessible, we have more shields now | Jesusaves | 1 | -2/+2 | |
2019-01-11 | Move ShortSword from level 44 to 50 | Jesusaves | 1 | -2/+2 | |
2019-01-10 | Element-element now have resistance (except for ghost and undead elements) | Jesusaves | 1 | -32/+32 | |
Resistance by defense level: D1: 5% D2: 10% D3: 20% D4: 30% | |||||
2019-01-10 | Replace DustGatling Gatling's with a shotgun | Jesusaves | 2 | -4/+15 | |
2019-01-10 | Attempt to replace NPC_SPLASHATTACK with more custom version | Jesusaves | 1 | -2/+13 | |
2019-01-09 | [skip ci] r8.0 | Jesusaves | 1 | -2/+2 | |
2019-01-09 | Remaster mob db | Jesusaves | 1 | -46/+45 | |
Starting on mob level 40 onwards, mobs get 0.5% more HP per level With (random!) exceptions. This means a level 100 mob is 30% stronger now. This should perhaps fix difficulty curve, even if it now rises too much |