Age | Commit message (Expand) | Author | Files | Lines |
2019-09-21 | Spears now use ATK_MIN from SeDesign | Jesusaves | 1 | -2/+2 |
2019-09-21 | Blade Shield's special: Attack +5% | Jesusaves | 1 | -0/+2 |
2019-09-18 | Increase Yetifly and Yeti King ranges (they're HUGE). | Jesusaves | 1 | -3/+3 |
2019-09-17 | As GP bonus only goes up to 40%, double the bonus | Jesusaves | 1 | -1/+1 |
2019-09-16 | Remove spurious zero | Jesusaves | 1 | -1/+1 |
2019-09-14 | Move Hercules junk to the end of the file. | Jesusaves | 1 | -22/+24 |
2019-09-14 | Hercules updates (authored by 4144) | Jesusaves | 8 | -104/+214 |
2019-09-14 | Lower Crafty wings sell price in 20 Gp each. | Jesusaves | 1 | -2/+2 |
2019-09-14 | Crafty - use same drop rates as common bats. Keep the item sell price. | Jesusaves | 1 | -4/+4 |
2019-09-14 | Tabulation fixes | Jesusaves | 2 | -48/+48 |
2019-09-14 | Unload my whole nerf gun ammo | Jesusaves | 1 | -8/+0 |
2019-09-13 | As wands are now nullifying def, calculate the HP reduction with 40% of SP Bo... | Jesusaves | 1 | -4/+4 |
2019-09-13 | Wands: Defense bonus nullified | Jesusaves | 1 | -0/+12 |
2019-09-13 | Do you know only today I've realised Wands were 1 hand instead of 2 hands? | Jesusaves | 1 | -6/+6 |
2019-09-13 | Misc bugfix: Homun Market GP cap set to 7500 until I'm sure level 100 players | Jesusaves | 1 | -1/+1 |
2019-09-13 | Black Mamba could, indeed, be a bit faster.......... | Jesusaves | 1 | -1/+1 |
2019-09-13 | Nerf Giant Mutated Bat drops, and decrease respawn time. | Jesusaves | 1 | -6/+6 |
2019-09-12 | Ops, an int overflow | Jesusaves | 1 | -4/+4 |
2019-09-12 | Bash and such should also be effectless. Vóila @Saulc | Jesusaves | 1 | -0/+2 |
2019-09-12 | And this should take off about 80% from magic damage | Jesusaves | 1 | -4/+2 |
2019-09-12 | And nullify all weapon attacks | Jesusaves | 1 | -0/+6 |
2019-09-12 | Nothing a few Zeroes can't do | Jesusaves | 1 | -2/+2 |
2019-09-11 | Guns now drop Bullets too | Jesusaves | 2 | -0/+50 |
2019-09-11 | Bows may now give back arrows | Jesusaves | 2 | -0/+15 |
2019-09-11 | Arrow sacks | Jesusaves | 1 | -0/+36 |
2019-09-11 | Give lots of INT to Death Cat so its healing is stronger. | Jesusaves | 1 | -1/+1 |
2019-09-11 | I could have a “Holy Cat” which heals the master, no? | Jesusaves | 1 | -3/+3 |
2019-09-10 | Before I forget thisr10.0_190910 | Jesusaves | 1 | -3/+3 |
2019-09-10 | Barbara (with right for avatars and all else) | Jesusaves | 1 | -0/+2 |
2019-09-09 | Update Grass Snake - more MDEF and 2x Poison Chance | Jesusaves | 2 | -1/+14 |
2019-09-09 | Remove Artis and Esperia Teleporter Constants. | Jesusaves | 1 | -2/+2 |
2019-09-08 | wut | Jesusaves | 1 | -1/+1 |
2019-09-07 | I'm not sure if Night Dragon managed to use Firewalk :3 | Jesusaves | 1 | -1/+1 |
2019-09-07 | Boost a bit Night Dragon, it is not too much stronger than Fafi as it is curr... | Jesusaves | 2 | -9/+9 |
2019-09-07 | Ops. | Jesusaves | 1 | -13/+13 |
2019-09-07 | ...My bad. Sorry [Barrel] you aren't a totally OP shield | Jesusaves | 1 | -1/+0 |
2019-09-07 | Shield Regeneration - Balancing | Jesusaves | 1 | -12/+13 |
2019-09-07 | Replace shield from Natural Regen to Artificial Regen | Jesusaves | 1 | -12/+12 |
2019-09-07 | Correct the check, make Black Mamba 10ms faster for whatever reason | Jesusaves | 1 | -1/+1 |
2019-09-07 | Fix the new monsters elementals to darkness | Jesusaves | 1 | -3/+3 |
2019-09-07 | lo and behold - Death Cat actually heals :> | Jesusaves | 1 | -0/+11 |
2019-09-07 | Death Cats - give them a few annoying debuff skills, so watch out :3 | Jesusaves | 1 | -3/+34 |
2019-09-07 | Death cats are annoying, not dangerous? Wait... What if they could buff? | Jesusaves | 1 | -1/+1 |
2019-09-07 | Register skills for Night Dragon (but not for Nightmare Dragon) | Jesusaves | 1 | -0/+82 |
2019-09-07 | Prepare: Death Cat | Jesusaves | 1 | -0/+49 |
2019-09-07 | Register: Night Dragon (BOSS) and Nightmare Dragon (for Fortress Island) | Jesusaves | 1 | -0/+114 |
2019-09-07 | Experimental placeholders | Jesusaves | 1 | -0/+2 |
2019-09-07 | Sharpshooter: Cooldown +1s, MP Cost -20 | Jesusaves | 1 | -11/+11 |
2019-09-07 | If someone already had fireball above level 5 - It'll be kept. | Jesusaves | 1 | -5/+5 |
2019-09-07 | Lower Fireball MP cost to +10/lvl instead of +15/lvl (average) | Jesusaves | 1 | -4/+4 |