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2019-03-19[Skip CI] Id 730 rename Green herb into Artichoke Herb, acording to saulc ↵Saulc1-2/+2
suggestion and omatt validation.
2019-03-19Update vicious SquirrelSaulc1-12/+14
2019-03-19id 1055 Fairy's Squirrel Saulc1-1/+32
2019-03-19id 1054 Frozen SquirrelSaulc1-1/+32
2019-03-19IdentJesusaves1-6/+6
2019-03-19Id 1053 add Lof SquirrelSaulc1-1/+32
2019-03-19Add Spring Squirrel id 1033 very rare drop will be added laterSaulc1-2/+33
2019-03-19update normal squirrel id 1032Saulc1-13/+12
2019-03-19Id 730 Green Herb, also reduce all herb weight 10g to 3g and 2g for green herbSaulc1-12/+14
2019-03-18Set Animal Bones sell priceJesusaves1-2/+2
2019-03-18vicious squirrel cant drop 2 pelts xdSaulc1-1/+0
2019-03-18Farming Duck is now the best way to obtain Cherry CakeSaulc1-5/+5
2019-03-17Raise a bit Cherry Cake drop rateJesusaves1-3/+3
2019-03-17Fix milkJesusaves1-1/+1
2019-03-16Challenge the Yetifly and earn access to Lilit. Or die trying.Jesusaves1-3/+3
This... didn't turned out hard at all (I abused @speed, after all)
2019-03-16Prepare to introduce Lilit.Jesusaves1-0/+22
Of course, the first part is handling player arrival. Then the boss fight, the monsters on the cave, and the "quest" to get on the Island. By last, we must add content to Lilit. Currently, it is only for sight-seeing.
2019-03-16Introducing the Yeti Fly (lv. 100 boss)Jesusaves1-0/+47
You'll have an early encounter at Lilit, otherwise, optional boss.
2019-03-16Fix Chef HatJesusaves1-4/+5
2019-03-16Lore Item - do not touch it please - it is to try to convince demure to keep ↵Jesusaves2-1/+46
playing the game
2019-03-16polish knife level 1 to 20Saulc1-7/+7
2019-03-16Add Miner KnifeSaulc1-0/+16
2019-03-16Bandit +3 lvl, +4 DEX, -2 LUCK, +5 EXPSaulc1-4/+4
2019-03-15Update mob_db.conf duck +2dex / house maggot +2 lvl, +1 exp / cave maggot ↵Saulc1-5/+5
+50hp -1 exp
2019-03-15This, just like the recent changes to this table, is to satisfy player ↵Jesusaves1-2/+1
complaints.
2019-03-14Andrei Sakar (wait, we cannot fight against the big m+ boss) and Evil ScytheJesusaves1-0/+2
Now have an ultra rare drop: Emperium.
2019-03-14Add collision to "CrocoTree" monsterJesusaves1-1/+2
2019-03-14Allow a small EXP bonus to monster level close to your (3 and 4 levels ↵Jesusaves1-0/+2
difference).
2019-03-14Kick the right number in Orange Dye price, lowering it from 4959 GP to 495 GP.Jesusaves1-1/+1
Which is still expensive btw.
2019-03-13Reintroduce the Crocotree in Tulimshar, so players can complete Sailor QuestJesusaves1-1/+34
2019-03-13Add crafting formulas for the new potions, now I need @Saulc opinionJesusaves1-1/+1
2019-03-13Fix some minor problems on itemsJesusaves1-3/+3
2019-03-13Include some new potions which can only be created with the new Alchemy SystemJesusaves1-12/+55
- Status Reset Potion: Reset your status in the middle of a fight 'cause you're crazy. - Move Speed Potion: Raises walk speed from 150ms to 100ms for 5s - Precision Potion: Boosts your acc. (hit chance) for 20s.
2019-03-12Uhm...Jesusaves1-3/+3
2019-03-12The catch of the Terranite set, is that it provides MDef.Jesusaves1-0/+1
Probably should only provide 60%~70% of normal defense though >_>
2019-03-12Add St Patrick's Clover monster with 0.1% chance to drop FourLeafClover, ↵Saulc1-0/+41
they shoudl spawn over all forests and fields maps. during St Patrick +/- 2 day, Event should start March 15 to 19 included.
2019-03-12Now Terranite have a very rare drop :b Saulc1-0/+1
2019-03-12Add terrranite mask Saulc1-0/+17
2019-03-11Boost Ryan rewards DRASTICALLY.Jesusaves1-2/+2
2019-03-11make some very rare hat a bit rarestSaulc1-4/+4
2019-03-11[skip ci] item name typoJesusaves1-1/+1
2019-03-11Fix Saulc bugJesusaves1-1/+1
2019-03-11Revert "Add Demonic Scythe weapon for Evil Scythe very rare drop, an heavy ↵Jesusaves1-48/+0
and strong weapon." This reverts commit 39bbd6273a30bb5dd2bc291ad73e92cdee9ceee7
2019-03-11fix 2 very rare drop priceSaulc1-1/+1
2019-03-11Add Demonic Scythe weapon for Evil Scythe very rare drop, an heavy and ↵Saulc1-0/+48
strong weapon.
2019-03-11Keep the black pearl rare as possible :b Evil Scythe should drop Demonic ScytheSaulc1-2/+2
2019-03-11After finding out that works, which is TOTALLY AMAZING, change the rules.Jesusaves1-13/+30
These values can be definitive. Real EXP gain will range from 125~70%.
2019-03-11Experimental feature: Grant extra EXP when killing mobs above your own levelJesusaves1-0/+22
But most importantly, REDUCE EXP from killing mobs weaker than you. EXPERIMENTAL. You may lose up to 40% experience by farming mobs lv 10 at lv 60. These values, of course, are for testing. We're a **rewarding** game, not a punishing one.
2019-03-11Blacksmith Axe new bonus (subject to testing)Jesusaves1-0/+1
2019-03-11Fix tabulation and add a /***/ separator between mobs on mob_skill_dbJesusaves1-81/+113
2019-03-11Add a blank line in mob_skill_db between monsters to make easier to readJesusaves1-0/+24