Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2019-10-04 | Adjust Gloves defense; Cotton and Silk gloves levels were changed. | Jesusaves | 1 | -18/+19 | |
2019-10-04 | Boots update to new defense table. | Jesusaves | 1 | -19/+20 | |
[Boots] level: 13 → 21 (same as Red Slime's level) | |||||
2019-10-04 | Rewrite defense under new formulas for: Headgear and Armor. | Jesusaves | 1 | -143/+124 | |
2019-10-02 | Add terranite Helmet id 3020 | Saulc | 1 | -1/+16 | |
2019-10-02 | Fix level of Terranite Equipments | Saulc | 1 | -13/+13 | |
2019-10-02 | Add Terranite Ingot, I start Working on Terranite Quest | Saulc | 1 | -1/+9 | |
2019-10-01 | Remove now non-cannon exp table | Jesusaves | 1 | -94/+0 | |
2019-10-01 | Revert "New exp table now available! Level 1 to 999" | Jesusaves | 1 | -103/+156 | |
This reverts commit e02dbc8e73ed8778bab5c3ced9bdb9f7e289ae5a | |||||
2019-10-01 | New exp table now available! Level 1 to 999 | Saulc | 1 | -156/+103 | |
Global Exp for level 999: 95 849 277 313 Exp | |||||
2019-09-30 | Shields rebalance: After Level 50 (-9% evade), start reducing walk speed ↵ | Jesusaves | 1 | -5/+10 | |
instead. The penalty is the same, the overflow was just moved - ie. needs rebalance | |||||
2019-09-30 | ItemDB: Apply SeDesign rule; Lower DEX on Forest Shroom Hat because [Fairy ↵ | Jesusaves | 1 | -3/+4 | |
Hat] is a thing | |||||
2019-09-30 | MobDB Enforcement: Redesign, UDesign and Quest-Plan priority. | Jesusaves | 1 | -13/+14 | |
Adjust values. | |||||
2019-09-30 | Global shroom's update chart in TMW2 doc | Saulc | 1 | -36/+44 | |
2019-09-30 | Update All shroom's Hat and adding the missing one | Saulc | 1 | -12/+32 | |
Main change: Forest shroom is now based for ranger Dex repalce STR, it feat better with forest armor. | |||||
2019-09-30 | Fix bugs (Audsbel, Mammonite) | Jesusaves | 1 | -10/+11 | |
2019-09-30 | Revert "Fix Supreme Attack SP cost" | Saulc | 1 | -10/+10 | |
This reverts commit 477598ee73a90408be5883f3bfbcf3769f98d6af | |||||
2019-09-29 | Fix Supreme Attack SP cost | Jesusaves | 1 | -10/+10 | |
2019-09-27 | Arrow Shower: MP cost rescale, Need ammo respec | Jesusaves | 1 | -4/+15 | |
2019-09-27 | Nerf Arrow Shower. Allow skill to go up to level 3 (MP Cost +20, AoE +1) | Jesusaves | 1 | -7/+7 | |
At level 3, unit range is improved. Needs testing. | |||||
2019-09-27 | ID 1202 Forest Piou added,Element must be checked, Piou now have VRD | Lucas | 1 | -1/+48 | |
2019-09-25 | A skill can only go up to level 10: Correct Aegis Shield data | Jesusaves | 1 | -2/+2 | |
2019-09-25 | Aegis Shield: Scalable Def2 and Regen2 | Jesusaves | 1 | -0/+2 | |
2019-09-25 | Bullets growth rate | Jesusaves | 1 | -0/+5 | |
2019-09-24 | Provide a decent attack speed to Pickaxe | Jesusaves | 1 | -1/+1 | |
2019-09-21 | Balance Mark: 2 hand swords now have range 2 | Jesusaves | 1 | -8/+8 | |
2019-09-21 | Make spears slower. It's hardly noticeable. | Jesusaves | 1 | -7/+7 | |
Still much faster than normal 2 hand swords. | |||||
2019-09-21 | Spears now use ATK_MIN from SeDesign | Jesusaves | 1 | -2/+2 | |
2019-09-21 | Blade Shield's special: Attack +5% | Jesusaves | 1 | -0/+2 | |
2019-09-18 | Increase Yetifly and Yeti King ranges (they're HUGE). | Jesusaves | 1 | -3/+3 | |
Increase Yeti damage in 30 (range reduction is too drastic >.>) | |||||
2019-09-16 | Remove spurious zero | Jesusaves | 1 | -1/+1 | |
2019-09-14 | Move Hercules junk to the end of the file. | Jesusaves | 1 | -22/+24 | |
2019-09-14 | Hercules updates (authored by 4144) | Jesusaves | 3 | -0/+86 | |
2019-09-14 | Lower Crafty wings sell price in 20 Gp each. | Jesusaves | 1 | -2/+2 | |
This means Crafty (money farming for Lv 80+) will be the new GP farm group. Dragons are at 18k, and they'll take the 25k group. I reserve the right to add a new GP farming group in the region where the Moubootaur resides. | |||||
2019-09-14 | Crafty - use same drop rates as common bats. Keep the item sell price. | Jesusaves | 1 | -4/+4 | |
2019-09-14 | Tabulation fixes | Jesusaves | 2 | -48/+48 | |
2019-09-14 | Unload my whole nerf gun ammo | Jesusaves | 1 | -8/+0 | |
2019-09-13 | As wands are now nullifying def, calculate the HP reduction with 40% of SP ↵ | Jesusaves | 1 | -4/+4 | |
Bonus, instead of 50% (previous setting). We'll now see the hard way if DEF is useful or not. PS. This means mages using warrior equipment is a waste 10/10 times. Can be reconsidered later if @Saulc wishes? | |||||
2019-09-13 | Wands: Defense bonus nullified | Jesusaves | 1 | -0/+12 | |
2019-09-13 | Do you know only today I've realised Wands were 1 hand instead of 2 hands? | Jesusaves | 1 | -6/+6 | |
2019-09-13 | Misc bugfix: Homun Market GP cap set to 7500 until I'm sure level 100 players | Jesusaves | 1 | -1/+1 | |
can easily make 10kGP/hour :3 (Might need 10.1 release) | |||||
2019-09-13 | Black Mamba could, indeed, be a bit faster.......... | Jesusaves | 1 | -1/+1 | |
2019-09-13 | Nerf Giant Mutated Bat drops, and decrease respawn time. | Jesusaves | 1 | -6/+6 | |
Rebuild 018-6-3 collisions: What have Saulc done? >.> | |||||
2019-09-12 | Ops, an int overflow | Jesusaves | 1 | -4/+4 | |
PS. Sagratha needs fixing | |||||
2019-09-12 | Bash and such should also be effectless. Vóila @Saulc | Jesusaves | 1 | -0/+2 | |
2019-09-12 | And this should take off about 80% from magic damage | Jesusaves | 1 | -4/+2 | |
2019-09-12 | And nullify all weapon attacks | Jesusaves | 1 | -0/+6 | |
2019-09-12 | Nothing a few Zeroes can't do | Jesusaves | 1 | -2/+2 | |
2019-09-11 | Guns now drop Bullets too | Jesusaves | 2 | -0/+50 | |
2019-09-11 | Bows may now give back arrows | Jesusaves | 2 | -0/+15 | |
2019-09-11 | Arrow sacks | Jesusaves | 1 | -0/+36 | |