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I'm not fixing this one, so everyone working at scripts may know about it.
Quoting the manual: NPC variables (.)
“exist in the NPC and disappear when the server restarts or the NPC is reloaded.”
They are not unique-by-character, nor unique-by-char-and-npc. They are unique-by-NPC.
Meaning, a change to a "." variable affects EVERYONE in the server.
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