Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2020-11-30 | Update Jakod commands/items | Jesusaves | 1 | -0/+1 | |
2020-11-27 | Include 017-0 to map-code-base | Jesusaves | 1 | -0/+1 | |
This will allow it to be tested | |||||
2020-11-13 | Raise max stats to 120 | Jesusaves | 2 | -7/+8 | |
Nerf luck bonus from 2%/luk to 1.8%/luk Now you need 55 points to have 2x drops, instead of 50 D: | |||||
2020-11-03 | Fix typos | Jesusaves | 1 | -0/+1 | |
2020-10-31 | Oh right, I even forgot I added a typo | Jesusaves | 1 | -1/+1 | |
2020-10-29 | Allow sponsors to have a general idea of where players are (@users) | Jesusaves | 1 | -2/+2 | |
Using mostly anonymized data | |||||
2020-09-30 | Ancient Cave - Pinkie Domains in Fortress Island | Jesusaves | 1 | -0/+3 | |
2020-09-12 | Fix typo and missing configuration flag | Jesusaves | 1 | -0/+5 | |
2020-09-12 | Missing required files | Jesusaves | 1 | -0/+34 | |
2020-07-31 | Alias @adjgmlvl to @adjgroup | Jesusaves | 1 | -0/+1 | |
Old habits. | |||||
2020-07-30 | Regenerate map data | Jesusaves | 1 | -0/+1 | |
2020-07-28 | Heat waves and the Volcano B1F | Jesusaves | 1 | -0/+1 | |
2020-07-22 | Reestruct GM structure on Moubootaur Legends | Jesusaves | 1 | -14/+14 | |
2020-07-07 | Monster King Fortress B0F | Jesusaves | 1 | -0/+1 | |
Maps by kytty | |||||
2020-06-25 | Regenerate Maps | Jesusaves | 1 | -0/+4 | |
2020-06-23 | Enable weapon range | Jesusaves | 1 | -1/+1 | |
2020-06-22 | SP Regen is now 3x less efficient | Jesusaves | 1 | -1/+1 | |
2020-06-06 | Deprecation. | Jesusaves | 1 | -1/+1 | |
Nature Elemental --> Holy Elemental Undead Elemental --> Shadow Elemental | |||||
2020-06-06 | Indoors for some more Magic Academy Maps | Jesusaves | 1 | -0/+2 | |
2020-05-24 | 025-1 is now officially a map | Jesusaves | 1 | -0/+1 | |
2020-05-22 | Make Maps + Placeholders | Jesusaves | 1 | -0/+2 | |
2020-05-20 | Moubootaur Legends Patch Level 12 | Jesusaves | 1 | -1/+2 | |
* new at command: @charchangesex * Homunculus EXP function improved WARNING: UNTESTED | |||||
2020-04-24 | Kamelot Map Build | Jesusaves | 1 | -0/+12 | |
2020-04-17 | Final patches (Groata Grotto) | Jesusaves | 1 | -0/+1 | |
2020-04-16 | This should include 006-2 Piou Isles in system | Jesusaves | 1 | -0/+4 | |
2020-04-15 | Mapcache files for 006-4 domain | Jesusaves | 1 | -0/+3 | |
2020-04-11 | Nerf EXP loss on death in 2%. HOWEVER, increase Job EXP loss on death as well. | Jesusaves | 1 | -2/+2 | |
Exp loss is not a real challenge. Real challenge involve maps, monsters, and game design. | |||||
2020-03-05 | Fix scoreboard display bug. | Jesusaves | 1 | -6/+6 | |
Max stats: 102 -> 110 | |||||
2020-02-25 | Tulimshar Inn | Jesusaves | 1 | -0/+2 | |
2020-02-22 | mapgen | Jesusaves | 1 | -0/+1 | |
2020-02-21 | Server-side: Accept The Academy Island | Jesusaves | 1 | -0/+1 | |
2020-02-17 | duel commands should never be logged | Jesusaves | 1 | -0/+4 | |
2020-01-29 | Rebuild maps, adding 001-12 | Jesusaves | 1 | -0/+1 | |
2020-01-27 | Make Maps | Jesusaves | 1 | -0/+1 | |
2020-01-25 | Permission fixing - @jailtime | Jesusaves | 1 | -1/+1 | |
2020-01-21 | Move weather battle conf reloads to constants, | Jesusaves | 1 | -1/+3 | |
modify monster HP during day/night cycle (day: all mobs -10% HP) | |||||
2020-01-11 | Max Stats: 101 -> 102 | Jesusaves | 1 | -6/+6 | |
2019-11-30 | Grant @invite | Jesusaves | 1 | -0/+1 | |
2019-10-28 | Fortress Island South (Lv 70+ area) | Jesusaves | 1 | -0/+2 | |
2019-10-18 | You know, 110 is the official since quite long ago | Jesusaves | 1 | -1/+1 | |
2019-10-18 | Rename char-server from Hercules to Moubootaur Legends | Jesusaves | 1 | -1/+1 | |
2019-10-13 | Squashed commit of the following: | Jesusaves | 1 | -0/+16 | |
commit 95656323e8bc2f86450a2284ded759cfa77615fb Author: Jesusaves <cpntb1@ymail.com> Date: Sun Oct 13 13:57:01 2019 -0300 This was redundant all along... commit 3b2f0a5987f0daa309b0a43f3a5ca909f0069178 Author: Jesusaves <cpntb1@ymail.com> Date: Sun Oct 13 03:32:17 2019 -0300 Somewhat acceptable commit 71fd1ac27f0b3f44a96c33ff511e4f462e31a636 Author: Jesusaves <cpntb1@ymail.com> Date: Sun Oct 13 02:47:08 2019 -0300 Works almost perfectly, there's only one problem: Islands. It's *random*, not *algorithimical*. This means it can fail at making a path from an edge to the other. commit 3c00014739c395c1d225b6392713f9d77a1ecd30 Author: Jesusaves <cpntb1@ymail.com> Date: Sun Oct 13 02:27:12 2019 -0300 Only missing to fix south and east wall commit ec71b5552d0e2270677d6769239f5276c6c890dc Author: Jesusaves <cpntb1@ymail.com> Date: Sun Oct 13 01:47:26 2019 -0300 More data commit 30b812b1f5e82a7334ad6fca04eb0dd6259768d2 Author: Jesusaves <cpntb1@ymail.com> Date: Sun Oct 13 00:58:04 2019 -0300 It also includes debugs and reports. Let's also add a note here. commit 92741d91b85dfe530f4cf2be9e1993fcf7dc8e83 Author: Jesusaves <cpntb1@ymail.com> Date: Sun Oct 13 00:56:59 2019 -0300 Populates some data, but there's lot of missing data and meaningless data commit f2db0160febeca62a186b3d9e144799e50bfefa9 Author: Jesusaves <cpntb1@ymail.com> Date: Sun Oct 13 00:20:36 2019 -0300 Initial commit: Setup | |||||
2019-10-07 | Remove @whogm from players (I mean, wut). | Jesusaves | 1 | -1/+1 | |
Lower Healing SP cost per level because the nerf when selfhealing. Healing others still same power from old times because :3 | |||||
2019-10-03 | "Nerf evasion." | Jesusaves | 1 | -2/+2 | |
No effect for warriors dealing with single targets; Only for those facing multiple targets. | |||||
2019-10-03 | Drop vit penalty to Players. Add vit penalty to Homunculus. | Jesusaves | 1 | -1/+3 | |
Monsters never were affected by that. | |||||
2019-09-14 | Notes | Jesusaves | 1 | -0/+1 | |
2019-09-14 | Hercules updates (authored by 4144) | Jesusaves | 10 | -30/+147 | |
2019-09-14 | Allow @hominfo to everyone | Jesusaves | 1 | -1/+1 | |
2019-09-02 | Resolve all other max_stats to the default max, so we can add darker-skinned | Jesusaves | 1 | -5/+5 | |
human option without much issue | |||||
2019-09-02 | Allow player stats to go up to 101 :> (previously it was 99) | Jesusaves | 1 | -1/+1 | |
As this goes higher, the fruits will become really needed :> |