Age | Commit message (Collapse) | Author | Files | Lines |
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BR now takes in account only base stats and damage. We still need to detect
glass sacrifices.
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Sorry guys, I did not realize they weren't there yet %%n
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Cooldown -2.5s ACAD +1s
PS. ACAD == After Cast Action Delay (Time after casting where you cannot move)
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Day/Night exp/drop rate changes will not be overridable.
TL;DR GMs can keep using @exprate and @droprate as they were using previously.
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Objective: Have day/night bonuses persist GM modifications
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During night: EXP +4%, DROP +7%
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modify monster HP during day/night cycle (day: all mobs -10% HP)
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Battle Config Dynamic changes are to be preserved
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