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2019-01-05Rebalance all weapons. Follows the formula and criteria:Jesusaves1-33/+56
1 hand weapon: Level * 8 2 hand weapon: Level * 10 Crafting items: Critical Damage +30% 2 hand weapon: Dex/Agi -(Lvl/10), Def -(Lvl*0.8), Crit +(Lvl/5) HH/Rare/Craft/Lucky bonus: Multiplier +1 (except Kanabo & Centaur Spear) Please keep in mind that a critical hit disregards flee rate (but not blocking). Critical hits also disregards defense. This means that, while 2 hand users suffer from less dex, their additional critical rate makes up for that. With the added bonus that critical ignores mob evasion! TL;DR - Two hand swords can hit Tortugas. Critical here is different. Note: Perfect Blocking (from shields) is absolute. 2h swords have no power against.
2019-01-05Language UpdateJesusaves16-1203/+6798
2019-01-04Ok, enough testing for now, players will have enough lead to don't feel lost atJesusaves1-1/+1
Tulimshar, and enough reason to leave city walls and visit the mines. Reason being, Giant Maggots are now just too much powerful for those Apane clones %%e
2019-01-04Remove Karma-as-Fame System.Jesusaves2-17/+9
Update the 2018 statue with all karma mentions from 2018 to that end.
2019-01-04Reduce amount of Bifs to kill on Rosen from 10 to 5.Jesusaves1-3/+3
Player will already spend at minimum a solid two hours at Candor, anyway
2019-01-04Fix typos and unintended behavior at 002-2Jesusaves1-2/+2
2019-01-04Some clearly buggy code on Peter and RattoControlJesusaves2-6/+7
2019-01-04Lower a bit Maggot agility, so you can hit it a bit more oftenJesusaves1-2/+2
2019-01-04After killing Candor Scorpion, Trainer will give you a small knife.Jesusaves1-0/+2
It gives 35 damage (instead of 25 from the Rusty Knife). It is a necessity.
2019-01-04Fix more design flaws at Peter involving Instance SystemJesusaves1-3/+3
2019-01-04[skip ci] bad operandJesusaves1-1/+1
2019-01-04Fix edge cases on Peter which could cause server to crashJesusaves1-2/+3
2019-01-04Consistency when killing House Maggots. Use a true killmonster() function on ↵Jesusaves2-4/+4
005-3 This means buggy house maggots won't be killed by bug bomb.
2019-01-04Vitality only raises your HP, and defense gain is neglectible.Jesusaves1-1/+1
Trainer, by all means DO NOT suggest the otherwise is possible here!!
2019-01-04Bad function at TolchiJesusaves2-7/+7
2019-01-04Move Status from ManaPlus to TMW2 Section on TrainerJesusaves1-2/+2
2019-01-04Remove some quotes from Trainer because readabilityJesusaves1-63/+63
2019-01-04Improve trainer dialogJesusaves1-11/+16
2019-01-04SQL ErrorJesusaves1-2/+2
2019-01-04Ops. Another one!Jesusaves1-1/+1
2019-01-04Fix bug at ArpanJesusaves1-1/+1
2019-01-04Move event load to where it belongsJesusaves3-75/+77
2019-01-04Better cleanup for Christmas and all eventsJesusaves1-4/+17
2019-01-04Fix DelAccRegFromEveryPlayerJesusaves1-1/+1
2019-01-04Do not reset XMAS_MONEY or XMAS_GIFTS when Christmas event end, we still ↵Jesusaves1-3/+5
need them
2019-01-04Make Juliet a tad more useful, I forgot what I was doing. At prologue! >.>Jesusaves1-0/+2
2019-01-04That “do you have any other questions for me?” from Juliet is ANNOYING!Jesusaves1-28/+0
2019-01-04Improve magic arpan dialog (mostly)Jesusaves3-14/+20
2019-01-03Manually adjust the most severe issues on new mob database - it is 23:45 alreadyJesusaves1-75/+79
Move this to playtest stage already!
2019-01-03All monsters have got their specs auto-filled, now I need to use the tableJesusaves1-42/+43
to manually re-adjust them, so they are fine-tuned to this game!
2019-01-03Stats:{} the remaining mobsJesusaves1-70/+70
2019-01-03Apply the formula. Warning, Job Experience still needs manual adjustment.Jesusaves1-54/+56
Actually, I would be afraid of showing this rework to testers before it...
2019-01-03Initially give specs to mobs 1151 Snow Binny to 1186 Poison FairyJesusaves1-124/+128
2019-01-03Autogenerated values up to mob 1151 Snow Binny (skipped).Jesusaves1-40/+40
Manual rework, and further consistency, are both yet required. Only 43 mobs more.
2019-01-03Give stats up to ID 1150. Snow Binny never got in, I'll skip it.Jesusaves1-108/+108
Previous landmark: 1118
2019-01-03Manual adjustments to mob_db (up to ID 1118)Jesusaves1-31/+31
2019-01-03Apply the formula, then skip all Slimes and Bifs, we are at ID 1118.Jesusaves1-163/+172
That said, now we need to generate a normal version of EleGen and compare, to make manual adjustments before playtesting (the formula is reference, not final)
2019-01-03Lower some mob experience to force players to kill more monstersJesusaves1-11/+11
Otherwise the game gets a bit too easy for Saulc's tastes %%n
2019-01-03Fix elemental levelJesusaves1-1/+1
2019-01-03Apply formula from 1049 Bhop Fluffy to 1070 Moggun. I want to test these mobs.Jesusaves1-118/+125
2019-01-03Give a TMW-Based (it's a lie, I just cooked a formula that makes that well)Jesusaves1-27/+35
feeling to EXP Progression given by monsters
2019-01-03Apply the formula up to 1044 Giant Mutated Bat (last entry is 1209 btw)Jesusaves1-37/+40
Experience wasn't really reworked for most mobs, it requires more manual work.
2019-01-03Add monster stats up to 1044 - Giant Mutated Bat.Jesusaves1-80/+80
2019-01-02Rewrite TMW2 Elemental RulesJesusaves1-44/+85
2019-01-02Put the formula to test: All 21 mobs from Piou to MoubooJesusaves1-39/+39
2019-01-02[skip ci]Jesusaves1-2/+2
2019-01-02This reverts commit e0c6608913a2c31ef4d65726cdf09ca1055c2b12 for test serverJesusaves1-6/+7
2019-01-02Fix exp tableJesusaves1-4/+4
2019-01-02This is an experiment for test serverJesusaves1-52/+52
Mouboo: Lv 35. Fluffy: Lv 16. Crafty: Lv 70. Tipiou: Lv 45. Tipiu: Lv 70. Toppy Blub: Lv 18. Blub: Lv 10. Little Blub: Lv 6. Croc: Lv 9. Ratto: Lv 7. Piousse: Lv 2. Piou: Lv 1.
2019-01-02forty formula attempts later, and countless plottings at Lybniz...Jesusaves1-21/+21
...Perhaps attack speed needs more adjustment than damage. Monster level/health/attack/stat/elemental level/exp needs to be reviewed But I'm not in mood to review level, so I'll review stats according to current.