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2018-12-30Replacement on skill db. Let's see if anything breaks.Jesusaves1-15/+15
2018-12-30Replacement on item optionsJesusaves1-7/+7
2018-12-30Initially rename the POISON element to NATURE element.Jesusaves1-1/+4
Poison is attribute, not element. Don't be confuse, engine!
2018-12-30Add 00000SAVE to gitignoreJesusaves1-0/+3
2018-12-30Fishing in Frost Lands (Nivalis & Winterlands)Jesusaves4-0/+67
2018-12-30During night, fishing can be _up to_ 20% faster.Jesusaves1-2/+2
This doesn't means it'll be 20% faster, it _can be_ 20% faster.
2018-12-29This new script version is currently in vigor.Jesusaves1-1/+2
```@unloadnpcfile npc/commands/rate-management.txt ; @loadnpc npc/commands/rate-management.txt ```
2018-12-29This should add some safety to the drop rate management reset.Jesusaves1-11/+11
Requires further investigation. @reloadbattleconf did the trick, but it should have been cast on day/night cycle. Something is *terribly* broken.
2018-12-29[skip ci] playtested OKJesusaves1-1/+1
2018-12-29[skip ci] bad orderJesusaves1-1/+1
2018-12-29Proper attribution. 003-1 Stranger quest marked as IMPLEMENTED/DONE.Jesusaves2-533/+2
Dialogs: LoF. Riddles: var. Mechanics: Jesusalva. Core Mechanics: gumi.
2018-12-29PolishingJesusaves2-3/+40
2018-12-29Finish Stranger, only riddle missingJesusaves2-3/+17
2018-12-29Stranger Quest (basic draft)Jesusaves2-4/+113
2018-12-29Old Towel: Reduce cast time in 10%Jesusaves1-12/+15
2018-12-29Stranger Quest is only available Jan/Apr/Jul/Oct 18~25Jesusaves1-0/+9
2018-12-29Ops.Jesusaves3-0/+20
2018-12-29Experimental language updateJesusaves16-559/+2272
2018-12-29Introduce the BlackBox System (experimental)Jesusaves2-1/+2
2018-12-29Minor rewrite to Riddle SystemJesusaves2-22/+16
2018-12-28Fix typoJesusaves1-1/+1
2018-12-28Halinarzo now have a reputation mechanism (it is a major city)Jesusaves2-4/+47
This affects party price
2018-12-28Fix some weapon rangesJesusaves2-5/+5
2018-12-28Revert "Allow swords to be faster, and Axes/Maces are slower.": Anymore RequiredJesusaves1-21/+21
This reverts commit 025844f134357d5bf6d339851a5afe734ea04408.
2018-12-28Trust size fix worked. Also, lower Gatling power on size_fix (why, again?)Jesusaves2-12/+3
2018-12-28Assuming size fix works, this should remove every size damage calculation.Jesusaves1-3/+3
And damage will always be 100%.
2018-12-28Fix some trap-related bugs on Heroes HoldJesusaves1-1/+2
2018-12-28[ **FIXME** ] Re-introduce “small size” on Candor and some basic ↵Jesusaves1-0/+9
Tulimshar mobs Otherwise, the game gets too hard early on, and I'm not trying to create more problems.
2018-12-28The "big" mobs aren't really big, so now, our mob database was freed of size.Jesusaves1-4/+0
Hidden mechanics still apply, the bug is still here.
2018-12-28Normal sized mobs are default, delete all Size: 1 entries from mob database.Jesusaves1-174/+0
**IMPORTANT Daggers now deal less damage due crazy obscure mechanic.**
2018-12-28Make all small mobs, normal-sized mobsJesusaves2-103/+102
2018-12-28Rewrite 000-0-0 dialog (I want to shorten it)Jesusaves1-13/+3
2018-12-28Remove contradictionJesusaves1-1/+1
2018-12-28Update @wJesusaves2-11/+10
2018-12-27Remove Hercules Game Master GM Group. The main groups are:Jesusaves1-66/+63
Players (0) Sponsors (1) Devs (5) GM Trainee (60) Game Master (80) Admin (99)
2018-12-27Merge Patrol with Hercules Game Master.Jesusaves1-18/+9
New GM Levels: Player (0) Super Player (1) Support (2) Developer (5) Herc Game Master (8) Officer (60) Game Master (80) Administrator (99)
2018-12-27Merge Event Coordinator with Hercules Game MasterJesusaves1-61/+50
2018-12-27Merge Script Manager with DeveloperJesusaves1-20/+9
2018-12-27Move resync to legacy behavior. Sponsors can reload EVERYTHING with @refreshJesusaves2-3/+3
2018-12-27Fix broken pipelineJesusaves1-1/+1
2018-12-27Shields can now block attacks entirely (using perfect dodge mechanism).Jesusaves1-0/+11
Please note that "1" means 1% of PERFECT blocking or fleeing. That flee rate is perfect and unaffected by skills. Not capped. 100% means total immunity. Only works against melee attacks, iirc.
2018-12-27Disable flee when using bowsJesusaves1-0/+19
2018-12-26Update bow attack to follow roughly the standard sword attack.Jesusaves1-7/+7
Remember, bows are slower, so they inflict less damage, and they can't shoot at point-blank.
2018-12-26Change bow ID to something more logic.Jesusaves3-28/+61
2018-12-26Allow swords to be faster, and Axes/Maces are slower.Jesusaves1-21/+21
2018-12-26Make bows, revolvers and rifles faster.Jesusaves1-18/+18
Shotguns and Gatlings, and melee, unaffected.
2018-12-26Fix bad warpJesusaves1-1/+1
2018-12-26Remove skill debug commandJesusaves3-93/+6
2018-12-26Mask Christmas is not deleted... Fancy. Add Christmas mask for Nivalis Bank.Jesusaves1-0/+1
2018-12-26Add Nivalis BankJesusaves9-17/+26