Age | Commit message (Expand) | Author | Files | Lines |
2019-10-04 | Shields adapted to new defense table (including Bolas) | Jesusaves | 1 | -24/+25 |
2019-10-04 | Pants; Jeans Chaps were weaker than Silk Pants (there are no mage pants), | Jesusaves | 1 | -22/+26 |
2019-10-04 | Adjust Gloves defense; Cotton and Silk gloves levels were changed. | Jesusaves | 1 | -18/+19 |
2019-10-04 | Boots update to new defense table. | Jesusaves | 1 | -19/+20 |
2019-10-04 | Rewrite defense under new formulas for: Headgear and Armor. | Jesusaves | 1 | -143/+124 |
2019-10-03 | "Nerf evasion." | Jesusaves | 1 | -2/+2 |
2019-10-03 | Vicious Squirrels on 018-1-1 | Jesusaves | 1 | -0/+1 |
2019-10-03 | Drop vit penalty to Players. Add vit penalty to Homunculus. | Jesusaves | 1 | -1/+3 |
2019-10-02 | Crit was missing | Jesusaves | 1 | -0/+2 |
2019-10-02 | Doppelganger Challenge: Update progression meters too. | Jesusaves | 1 | -6/+14 |
2019-10-02 | Okay, I admit, this is too hard. | Jesusaves | 1 | -8/+8 |
2019-10-02 | This won't work but needs to exist | Jesusaves | 1 | -0/+8 |
2019-10-02 | Give EXP and MobPt on Doppelganger Challenge for... Whatever. | Jesusaves | 1 | -0/+2 |
2019-10-02 | Fix possible exploit - Doppelganger Arena | Jesusaves | 1 | -0/+1 |
2019-10-02 | Doppelganger Challenge (rewrite - Untested)r10.1_191002 | Jesusaves | 1 | -39/+111 |
2019-10-02 | Add terranite Helmet id 3020 | Saulc | 1 | -1/+16 |
2019-10-02 | Fix level of Terranite Equipments | Saulc | 1 | -13/+13 |
2019-10-02 | jhedia Can now craft Terranite Ingot, note for @jesusalva: | Saulc | 1 | -0/+4 |
2019-10-02 | Add Terranite Ingot, I start Working on Terranite Quest | Saulc | 1 | -1/+9 |
2019-10-01 | Register Frostia on Weather System | Jesusaves | 1 | -0/+1 |
2019-10-01 | Remove now non-cannon exp table | Jesusaves | 1 | -94/+0 |
2019-10-01 | Revert "New exp table now available! Level 1 to 999" | Jesusaves | 1 | -103/+156 |
2019-10-01 | New exp table now available! Level 1 to 999 | Saulc | 1 | -156/+103 |
2019-09-30 | Shields rebalance: After Level 50 (-9% evade), start reducing walk speed inst... | Jesusaves | 1 | -5/+10 |
2019-09-30 | ItemDB: Apply SeDesign rule; Lower DEX on Forest Shroom Hat because [Fairy Ha... | Jesusaves | 1 | -3/+4 |
2019-09-30 | MobDB Enforcement: Redesign, UDesign and Quest-Plan priority. | Jesusaves | 1 | -13/+14 |
2019-09-30 | Give MobPt at HH | Jesusaves | 2 | -0/+91 |
2019-09-30 | Polishing | Jesusaves | 2 | -2/+2 |
2019-09-30 | Global shroom's update chart in TMW2 doc | Saulc | 1 | -36/+44 |
2019-09-30 | Update All shroom's Hat and adding the missing one | Saulc | 1 | -12/+32 |
2019-09-30 | Audsbel: A threat works best | Jesusaves | 1 | -1/+1 |
2019-09-30 | Fix bugs (Audsbel, Mammonite) | Jesusaves | 2 | -14/+15 |
2019-09-30 | Revert "Fix Supreme Attack SP cost" | Saulc | 1 | -10/+10 |
2019-09-29 | Fix Supreme Attack SP cost | Jesusaves | 1 | -10/+10 |
2019-09-28 | I miss a fallback :o | Jesusaves | 1 | -0/+5 |
2019-09-27 | Arrow Shower: MP cost rescale, Need ammo respec | Jesusaves | 1 | -4/+15 |
2019-09-27 | Nerf Arrow Shower. Allow skill to go up to level 3 (MP Cost +20, AoE +1) | Jesusaves | 2 | -8/+8 |
2019-09-27 | Experiment | Jesusaves | 1 | -1/+2 |
2019-09-27 | ID 1202 Forest Piou added,Element must be checked, Piou now have VRD | Lucas | 1 | -1/+48 |
2019-09-25 | A skill can only go up to level 10: Correct Aegis Shield data | Jesusaves | 1 | -2/+2 |
2019-09-25 | Aegis Shield: Scalable Def2 and Regen2 | Jesusaves | 1 | -0/+2 |
2019-09-25 | Bullets growth rate | Jesusaves | 1 | -0/+5 |
2019-09-24 | Provide a decent attack speed to Pickaxe | Jesusaves | 1 | -1/+1 |
2019-09-24 | Record Ched's scoreboard on Event Statue. TODO at Aahna | Jesusaves | 2 | -3/+9 |
2019-09-21 | Balance Mark: 2 hand swords now have range 2 | Jesusaves | 1 | -8/+8 |
2019-09-21 | Make spears slower. It's hardly noticeable. | Jesusaves | 1 | -7/+7 |
2019-09-21 | Spears now use ATK_MIN from SeDesign | Jesusaves | 1 | -2/+2 |
2019-09-21 | Blade Shield's special: Attack +5% | Jesusaves | 1 | -0/+2 |
2019-09-21 | It's unlikely, but boss could go down by a monster. | Jesusaves | 1 | -5/+5 |
2019-09-21 | HH: Once a boss is dead, all party members become invulnerable - but aren't h... | Jesusaves | 1 | -3/+3 |