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2020-04-28Update treasure chestsJesusaves1-4/+4
2020-04-28Be more solidJesusaves2-1/+7
2020-04-28Fix bugs %%eJesusaves2-1/+2
2020-04-28DumbJesusaves1-0/+1
2020-04-28Wipe bugs from JailJesusaves1-3/+3
2020-04-28The bugJesusaves1-3/+4
2020-04-28I forgot the offsetJesusaves1-12/+12
2020-04-28*NEW* [Elixir Of Life] will not only dispel ailments and fully heal.Jesusaves2-1/+3
2020-04-28I'll deal with this laterJesusaves5-1/+80
2020-04-28Minor fixesJesusaves1-19/+3
2020-04-28Sketch for the generals builtin spawnsJesusaves1-0/+190
2020-04-28Add Kamelot Fallen Generals to mob dbJesusaves1-0/+126
2020-04-28Allow the Cursed Soldier and Archer to drop Guild CoinsJesusaves1-4/+6
2020-04-28Allow some warm up exercises by ArthurJesusaves1-0/+73
2020-04-28sc configuration (so max hp bonus is dispelled on logout)Jesusaves2-0/+14
2020-04-28Guinevere monsters also give some EXP, but lessJesusaves1-0/+8
2020-04-28Guinevere - Automated spawn guards, says the right path for sewersJesusaves3-1/+161
2020-04-28Add celldoors to the jail, along copper slime logic (w/o triggers)Jesusaves3-4/+70
2020-04-28Localhost test & bugfixes - I have now something to show Micksha :3Jesusaves1-2/+3
2020-04-28Add a few more checksJesusaves1-0/+5
2020-04-28Event timers firingJesusaves4-9/+35
2020-04-28This should be enough configurationJesusaves2-1/+130
2020-04-28Move file alongJesusaves3-2/+2
2020-04-28042-2 Boss GP now varies based on difficulty settingJesusaves1-2/+5
2020-04-28OpsJesusaves1-1/+4
2020-04-28More sketchesJesusaves7-2/+67
2020-04-28[skip ci] Mark for future reference where the cells are inJesusaves1-1/+15
2020-04-28Make Area Provoke less useless (no point provoking mobs so close to you anyway)Jesusaves1-1/+1
2020-04-28Minor improvementsJesusaves1-0/+1
2020-04-28Some more tweaks to rangeJesusaves1-5/+5
2020-04-28This is the first effort towards a minimal balance for Guild SkillsJesusaves2-15/+15
2020-04-28What's Guild Vault for?Jesusaves5-6/+7
2020-04-28Fixes, and make possible to learn guild skillsJesusaves4-4/+136
2020-04-28Some minor tidying upJesusaves1-10/+6
2020-04-28Register the new guild skills, so they become operationalJesusaves4-4/+185
2020-04-28Area ProvokeJesusaves4-8/+21
2020-04-28Initial sketch of Guild MagicJesusaves7-21/+116
2020-04-28Full notes + some skillsJesusaves1-1/+115
2020-04-28Sacred Immortality Potion - Revives you with 40% HP if you die.Jesusaves1-0/+14
2020-04-27Fix typoJesusaves1-1/+1
2020-04-27Good AND Bad news. What is good and what is bad is up to you.Jesusaves2-2/+5
2020-04-27>__>Jesusaves2-2/+2
2020-04-27Well, and this might be the very first guild skill... Hmm....Jesusaves2-3/+3
2020-04-27Sketch, playing with filters, for fake skills implementationsJesusaves5-8/+78
2020-04-27Guinevere NPCJesusaves1-0/+1
2020-04-26And, this should do it >.>Jesusaves1-3/+5
2020-04-26Some more code to avoid accidentaly messing up with Groata inventory.Jesusaves1-6/+6
2020-04-26This should clean up Tolchi's mess.Jesusaves1-0/+14
2020-04-26Force BaseLevel and Rebirth to affect negativelly the re-rollsJesusaves1-4/+2
2020-04-26Leave the commented code operationalJesusaves1-4/+1