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2020-06-11Bugfixes. Could also use: pvp_nightmaredrop partylock guildlock notrade nobas...Jesusaves1-2/+2
2020-06-11[skip ci] no guild no partyJesusaves1-0/+1
2020-06-11Quirin Arena mapflags: PVPNOGUILDJesusaves1-1/+1
2020-06-11[NLIB] Ops. Magic Level should be 25 if players **resist** the Monster King.Jesusaves1-1/+2
2020-06-11Hurnscald Liberation Day: Make the boss have 100k HP.Jesusaves1-1/+4
2020-06-11[Nivalis Liberation Day] Major refactor.Jesusaves1-1/+2
2020-06-11A bit cheap, but force Halinarzo Librarian to react when you're putting horse...Jesusaves3-10/+39
2020-06-08CHOP DOWNJesusaves2-1/+4
2020-06-08Area Provoke needs some testing.Jesusaves1-0/+1
2020-06-08Current skills of Scholarship to magic configurationJesusaves1-0/+25
2020-06-08Register every currently implemented physical sciences skillJesusaves1-0/+13
2020-06-08Improve this dialog, it was a lame copypastaJesusaves1-1/+1
2020-06-08[HOMUN] Improve success chances at Dangerous Area and The BasementJesusaves1-11/+11
2020-06-08Mana Use group 10->5Jesusaves1-0/+1
2020-06-08Cuteheart: Adapt to the HUB SystemJesusaves3-43/+32
2020-06-08Dragokin: Use new systemJesusaves3-27/+8
2020-06-08Move Demure skill to HUB loop.Jesusaves2-8/+10
2020-06-08Record as well which skills each class have.Jesusaves2-10/+27
2020-06-08[skip ci] CHAOS CONTROLJesusaves2-9/+2
2020-06-08Zarkor was so simplified over time, that it can now be declared in hub.txtJesusaves2-14/+4
2020-06-08Summoning: Abizit effects are now variable.Jesusaves1-2/+7
2020-06-08(Regular) Summoning: Abizit will now have less failure impact.Jesusaves1-3/+4
2020-06-08Magic prowess now affects adjusted spell powerJesusaves1-0/+2
2020-06-08Minor bugfixingJesusaves2-4/+5
2020-06-08Special - Register Gwendolyn's skill as well.Jesusaves2-0/+12
2020-06-08Work toward extincition of Mana Magic - Most of regular magic skills now alsoJesusaves1-0/+30
2020-06-08Grant 10 mana experience points for guild skills.Jesusaves1-0/+9
2020-06-08New abizit rule.Jesusaves2-3/+3
2020-06-08Fix a major bug on Aurora EventsJesusaves1-1/+1
2020-06-08First draft of Magic v3Jesusaves1-0/+39
2020-06-08>.<Jesusaves1-2/+9
2020-06-07Remove a few artifacts from the @sk-* magic system (Magic V1.5)Jesusaves11-11/+0
2020-06-07Attr_fix: Swap Earth and Wind roles.Jesusaves1-16/+16
2020-06-07Attr_fix: new Ghost element rulesJesusaves1-40/+40
2020-06-07Beta2 Patch Level 7Jesusaves1-1/+10
2020-06-07AdjustSpellpower() and AdjustAttackpower()Jesusaves2-5/+23
2020-06-07Update to now deprecated elements, and to harm new flag.Jesusaves4-57/+26
2020-06-06Deprecation.Jesusaves2-19/+19
2020-06-06Add Magic Academy map anchor (for @w)Jesusaves1-0/+1
2020-06-06Indoors for some more Magic Academy MapsJesusaves10-36/+58
2020-06-05Switch the critical options bonus IDs.Jesusaves1-4/+4
2020-06-05Bump for beta.patch2 -> CRIT FIX.Jesusaves2-17/+121
2020-06-05This is a sketch of update script.Jesusaves2-0/+27
2020-06-05They reported Nicholas was not tweaking Blacksmith Axe.Jesusaves1-1/+1
2020-06-03Move 017-3/modelJesusaves1-0/+0
2020-06-03C highlights EVERYwhereJesusaves1-0/+7
2020-06-02Give this variable a meaningful nameJesusaves1-11/+11
2020-06-02Prevent a few false-positives on status resetJesusaves3-6/+12
2020-05-31Mob ID 1400 - Fortress GateJesusaves2-1/+24
2020-05-31[skip ci] Some TODO notesJesusaves1-1/+2