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2020-06-27Summoning skills will now also inflict a cast delayJesusaves1-0/+24
It goes from 200ms to 500ms depending on how powerful the casting is
2020-06-27Summoning skill MP cost no longer scales with levelJesusaves1-216/+18
2020-06-27Make summoning skill levels more meaningful, HP bonus 2% -> 5% /lvlJesusaves1-1/+2
2020-06-26No longer the caseJesusaves1-2/+0
2020-06-26Update Grimorium with info about major status ailmentsJesusaves1-10/+35
2020-06-26Sacrificing the injuried mouboo will now give you 1 MSPJesusaves1-0/+2
Ideally though, we should have Orum/Waric/whatever give you this MSP
2020-06-26Magnus Healing splash range: 4x4 at level 1, 5x5 at level 5, 6x6 at level 10Jesusaves1-1/+2
2020-06-26Replace healing skillsJesusaves5-25/+122
2020-06-26Remove Mass Provoke from Mr. SavesJesusaves1-7/+1
2020-06-26Drop MP Cost scaling from Mana BombJesusaves1-12/+1
This will apply to all skills from now on
2020-06-26Mana Bomb and MP Regen can now be interruptedJesusaves1-1/+4
2020-06-26Add again 4144's reserved effectsJesusaves1-0/+29
2020-06-26Remove Hercules EffectsJesusaves1-1098/+1
I understand they are linked to SIs, but I don't need them. I use FX_* constants
2020-06-26First attempt at cleaning our constants: Clear most of hercules NPC const IDJesusaves1-917/+0
2020-06-26[skip ci] Prepare Armageddon and Fireball to maybe cause burningJesusaves1-5/+8
2020-06-26[skip ci] Horizontal Slash will set @SComboJesusaves1-0/+9
Diagonal, Vertical, Stab and Grand Blast will check @skillTarget versus it If they differ, the combo is null and power will be 100% (normal attack)
2020-06-26[skip ci] This would be needed to make the combos to workJesusaves1-1/+6
Horizontal, Diagonal, Vertical, Stab and then Grand Blast. This needs perfect sequencing, but we still have a problem: The skills can be used versus any target =/
2020-06-26Sketch for sword combo skillJesusaves1-0/+47
2020-06-26[skip ci] Sketch the eight assassin archery skills implementJesusaves1-0/+1
Seems like I'll need to extend server-plugin for this
2020-06-26Sketch the eight execution arrows, besides Arrow Shower, Sharpshooter and ↵Jesusaves1-1/+29
Charged Shot
2020-06-26Tweak a bit MQ2 - AssassinJesusaves2-4/+72
2020-06-26Avoid possible bugsJesusaves1-9/+9
2020-06-26Maluses will only be 70% of bonuses (I'm not so evil >.>)Jesusaves1-0/+1
2020-06-26New rule for maluses while crafting: It is now 102% and bonuses lower in ↵Jesusaves1-32/+10
0.5% only
2020-06-26Option to create a pincode will only show up at Tolchi's first Successful CraftJesusaves2-11/+16
Account need 15 days.
2020-06-26Sketch to allow user accounts to set PinCodesJesusaves1-7/+35
2020-06-26Fix typoJesusaves1-4/+4
2020-06-26"Regenerate maps for 018-2-6 and other HHSS...Jesusaves9-0/+150
You could even start in a big restricted chamber in the middle, go flipping switches, opening collisions, and slowly opening walk access over the maze... But not right now. It is tiringsome and I'm lazy. Any volunteers? >.<
2020-06-26Zarkor is special: The summoning will succeed, but nature will attack you.Jesusaves1-0/+1
(Only for the first time, same rules applies)
2020-06-26Summoning when blacklisted will, for the first time, cause nature to fight youJesusaves2-2/+17
Later attempts will silently fail.
2020-06-26Summoning Magic: If you fail, there'll be a re-roll. If you pass this re-roll,Jesusaves1-0/+10
then the summoning will complete - but at weakest and only 1 unit. However, if you fail both, is overwhelmed by magic, and 33% chances... ...The spell will backfire, and one unit of what you were summoning will attack you
2020-06-26Formatting, Style & Comments - magic config fileJesusaves1-1/+8
2020-06-26Nilfheim and Mana Bomb will now give Magic EXP as wellJesusaves1-0/+2
2020-06-26Skill Memory will only be updated when a new skill is castJesusaves1-6/+7
2020-06-26Increase LAST_SKILL range to 5 slotsJesusaves1-1/+8
2020-06-26[skip ci] this dialog also shows up againJesusaves1-1/+1
2020-06-26[skip ci] Barbara doesn't knows the Apple is further in, she *assumes* it is ↵Jesusaves1-1/+1
further in She has no way to prove that statement, after all
2020-06-26If you covered the dialog boxJesusaves1-2/+2
2020-06-26Rewrite the final speech of the LightbringerJesusaves1-1/+1
2020-06-26*sigh*Jesusaves1-0/+2
2020-06-25Monocle Fixing bonus no longer increases weight capacity.Jesusaves2-5/+1
It now boosts crafting as @Kolchak thought it did.
2020-06-25The 100% chance EXP Bonus from Tolchi only applies if top3 players already ↵Jesusaves2-4/+6
reached level 50. This is to prevent an early imbalance at ML Stable
2020-06-25Tolchi: First special request will, with 100% chance, give two bonuses:Jesusaves2-17/+10
GP Drop and EXP Gain. This only happens once per account, and already existing accounts are excluded.
2020-06-25[Item Bonus] This count starts at zero, not at 1.Jesusaves1-2/+2
So it should not be 35% red, should be 52% red But for starters, lets use only 45% reduction. This will make 2nd and 3rd options much rarer. PS. Crafting Lv 7 + Blacksmith Axe = 39% reduction, instead of 45%
2020-06-26Merge branch 'recipe-001' into 'master'Jesusaves4-87/+864
Chest and Pants Equipment Recipes See merge request TMW2/serverdata!37
2020-06-26Xanthem added Chest and Pants Equipment RecipesChristopher Chay4-87/+864
2020-06-25Regenerate MapsJesusaves14-106/+133
2020-06-25Why not, a skill which revives & heal the whole map?Jesusaves2-1/+11
2020-06-25Prepare a couple ressurection skillsJesusaves4-8/+40
EXP will not be reimbursed, it is only useful for MMO maps WARNING, GAME DESIGNERS, PLEASE TAKE TIMERS IN ACCOUNT
2020-06-25Add 20% chance of Giant Maggots showing up with Kalmurk.Jesusaves1-4/+10
This only happens if you have a magic power of 3+ and perfect control Maggot GHQ must also be complete.