diff options
Diffstat (limited to 'npc')
-rw-r--r-- | npc/005-1/underground.txt | 15 | ||||
-rw-r--r-- | npc/006-0/_import.txt | 2 | ||||
-rw-r--r-- | npc/006-0/core.txt | 12 | ||||
-rw-r--r-- | npc/006-0/piouisle.txt | 12 |
4 files changed, 40 insertions, 1 deletions
diff --git a/npc/005-1/underground.txt b/npc/005-1/underground.txt index ba721aaa6..3e35b296f 100644 --- a/npc/005-1/underground.txt +++ b/npc/005-1/underground.txt @@ -3,10 +3,23 @@ // Crazyfefe // Jesusalva -005-1,66,62,0 script Magic Barrier NPC_HIDDEN,0,0,{ +005-1,66,62,0 script Magic Barrier#0051 NPC_HIDDEN,0,0,{ end; OnTouch: + if (TUTORIAL) { + mesc ".:: "+l("WARNING")+" ::.", 1; + mesc l("You're about to enter a dangerous zone!"); + mesc l("Outside towns, there's an EXP penalty if you die."); + mes ""; + mes l("This cave is considered outside the town!"); + next; + mesc l("Enter anyway?"); + mesc l("EXP Penalty: ON"), 1; + if (askyesno() == ASK_NO) close; + closeclientdialog; + } warp "006-0", 49, 53; end; } + diff --git a/npc/006-0/_import.txt b/npc/006-0/_import.txt index 8e1618778..8d898175b 100644 --- a/npc/006-0/_import.txt +++ b/npc/006-0/_import.txt @@ -1,4 +1,6 @@ // Map 006-0: Candor's Underground, 1F // This file is generated automatically. All manually added changes will be removed when running the Converter. "npc/006-0/_warps.txt", +"npc/006-0/core.txt", +"npc/006-0/piouisle.txt", "npc/006-0/warpcandorbattle.txt", diff --git a/npc/006-0/core.txt b/npc/006-0/core.txt new file mode 100644 index 000000000..e12fb134f --- /dev/null +++ b/npc/006-0/core.txt @@ -0,0 +1,12 @@ +// TMW2 Script +// Author: +// Jesusalva + +006-0,46,26,0 script Magic Barrier#0060 NPC_HIDDEN,0,0,{ + end; + +OnTouch: + //warp "006-2", 49, 53; + dispbottom l("The power which lies in Candor rejects your strength."); + end; +} diff --git a/npc/006-0/piouisle.txt b/npc/006-0/piouisle.txt new file mode 100644 index 000000000..e9dfeec37 --- /dev/null +++ b/npc/006-0/piouisle.txt @@ -0,0 +1,12 @@ +// TMW2 Script +// Author: +// Jesusalva + +006-0,66,62,0 script Magic Barrier#Pi NPC_HIDDEN,0,0,{ + end; + +OnTouch: + //warp "006-2", 49, 53; + dispbottom l("Please use the warp to the right"); + end; +} |