diff options
Diffstat (limited to 'npc')
-rw-r--r-- | npc/042-4/ctrl.txt | 4 | ||||
-rw-r--r-- | npc/042-5/ctrl.txt | 4 | ||||
-rw-r--r-- | npc/042-6/ctrl.txt | 6 | ||||
-rw-r--r-- | npc/042-7/ctrl.txt | 4 | ||||
-rw-r--r-- | npc/042-8/ctrl.txt | 6 | ||||
-rw-r--r-- | npc/042-9/ctrl.txt | 4 |
6 files changed, 14 insertions, 14 deletions
diff --git a/npc/042-4/ctrl.txt b/npc/042-4/ctrl.txt index d78b43cab..65a2a8705 100644 --- a/npc/042-4/ctrl.txt +++ b/npc/042-4/ctrl.txt @@ -53,11 +53,11 @@ OnKillMob: .@g=getcharid(2); if (.@g < 1) percentheal -100, -100; getexp $KAMELOT_MX[.@g]*7, $KAMELOT_MX[.@g]*3; - .@delay=max(3000, 21000-$KAMELOT_PC[.@g]*1000); + .@delay=max(7000, 42000-$KAMELOT_PC[.@g]*2000); // FALLTHROUGH OnRespawn: - .@delay=(.@delay ? .@delay : 3000); + .@delay=(.@delay ? .@delay : 7000); sleep(.@delay); // Yes, we just hope it works out of box explode(.@map$, .map$, "@"); diff --git a/npc/042-5/ctrl.txt b/npc/042-5/ctrl.txt index 1a75e767f..34fb35f7d 100644 --- a/npc/042-5/ctrl.txt +++ b/npc/042-5/ctrl.txt @@ -47,11 +47,11 @@ OnKillMob: .@g=getcharid(2); if (.@g < 1) percentheal -100, -100; getexp $KAMELOT_MX[.@g]*7, $KAMELOT_MX[.@g]*3; - .@delay=max(3000, 21000-$KAMELOT_PC[.@g]*1000); + .@delay=max(7000, 42000-$KAMELOT_PC[.@g]*2000); // FALLTHROUGH OnRespawn: - .@delay=(.@delay ? .@delay : 3000); + .@delay=(.@delay ? .@delay : 7000); sleep(.@delay); // Yes, we just hope it works out of box explode(.@map$, .map$, "@"); diff --git a/npc/042-6/ctrl.txt b/npc/042-6/ctrl.txt index 042d4360a..694ea77b3 100644 --- a/npc/042-6/ctrl.txt +++ b/npc/042-6/ctrl.txt @@ -68,7 +68,7 @@ OnKillBoss: getitem GuildCoin, 2+min(13, $KAMELOT_MX[.@g]/10); getexp $KAMELOT_MX[.@g]*14, $KAMELOT_MX[.@g]*8; mapannounce getmap(), strcharinfo(0)+" has defeated the boss!", 0; - .@delay=max(3000, 21000-$KAMELOT_PC[.@g]*1000); + .@delay=max(5000, 22000-$KAMELOT_PC[.@g]*1500); goto OnRespawn; OnKillMob: @@ -78,11 +78,11 @@ OnKillMob: .@g=getcharid(2); if (.@g < 1) percentheal -100, -100; getexp $KAMELOT_MX[.@g]*7, $KAMELOT_MX[.@g]*4; - .@delay=max(3000, 21000-$KAMELOT_PC[.@g]*1000); + .@delay=max(7000, 42000-$KAMELOT_PC[.@g]*2000); // FALLTHROUGH OnRespawn: - .@delay=(.@delay ? .@delay : 3000); + .@delay=(.@delay ? .@delay : 7000); sleep(.@delay); // Yes, we just hope it works out of box explode(.@map$, .map$, "@"); diff --git a/npc/042-7/ctrl.txt b/npc/042-7/ctrl.txt index 1c6ba40f0..5c26584c5 100644 --- a/npc/042-7/ctrl.txt +++ b/npc/042-7/ctrl.txt @@ -78,11 +78,11 @@ OnKillMob: .@g=getcharid(2); if (.@g < 1) percentheal -100, -100; getexp $KAMELOT_MX[.@g]*7, $KAMELOT_MX[.@g]*4; - .@delay=max(3000, 21000-$KAMELOT_PC[.@g]*1000); + .@delay=max(7000, 42000-$KAMELOT_PC[.@g]*2000); // FALLTHROUGH OnRespawn: - .@delay=(.@delay ? .@delay : 3000); + .@delay=(.@delay ? .@delay : 7000); sleep(.@delay); // Yes, we just hope it works out of box explode(.@map$, .map$, "@"); diff --git a/npc/042-8/ctrl.txt b/npc/042-8/ctrl.txt index 10eabcf77..e85ade249 100644 --- a/npc/042-8/ctrl.txt +++ b/npc/042-8/ctrl.txt @@ -68,7 +68,7 @@ OnKillBoss: getitem GuildCoin, 2+min(13, $KAMELOT_MX[.@g]/10); getexp $KAMELOT_MX[.@g]*14, $KAMELOT_MX[.@g]*8; mapannounce getmap(), strcharinfo(0)+" has defeated the boss!", 0; - .@delay=max(3000, 21000-$KAMELOT_PC[.@g]*1000); + .@delay=max(7000, 42000-$KAMELOT_PC[.@g]*2000); goto OnRespawn; OnKillMob: @@ -78,11 +78,11 @@ OnKillMob: .@g=getcharid(2); if (.@g < 1) percentheal -100, -100; getexp $KAMELOT_MX[.@g]*7, $KAMELOT_MX[.@g]*4; - .@delay=max(3000, 21000-$KAMELOT_PC[.@g]*1000); + .@delay=max(7000, 42000-$KAMELOT_PC[.@g]*2000); // FALLTHROUGH OnRespawn: - .@delay=(.@delay ? .@delay : 3000); + .@delay=(.@delay ? .@delay : 7000); sleep(.@delay); // Yes, we just hope it works out of box explode(.@map$, .map$, "@"); diff --git a/npc/042-9/ctrl.txt b/npc/042-9/ctrl.txt index 8a5696dca..8f8d3876d 100644 --- a/npc/042-9/ctrl.txt +++ b/npc/042-9/ctrl.txt @@ -77,11 +77,11 @@ OnKillMob: .@g=getcharid(2); if (.@g < 1) percentheal -100, -100; getexp $KAMELOT_MX[.@g]*7, $KAMELOT_MX[.@g]*4; - .@delay=max(3000, 21000-$KAMELOT_PC[.@g]*1000); + .@delay=max(7000, 42000-$KAMELOT_PC[.@g]*2000); // FALLTHROUGH OnRespawn: - .@delay=(.@delay ? .@delay : 3000); + .@delay=(.@delay ? .@delay : 7000); sleep(.@delay); // Yes, we just hope it works out of box explode(.@map$, .map$, "@"); |