diff options
Diffstat (limited to 'npc')
-rw-r--r-- | npc/012-2/helena.txt | 17 | ||||
-rw-r--r-- | npc/015-2/_warps.txt | 2 | ||||
-rw-r--r-- | npc/015-2/guard.txt | 2 |
3 files changed, 16 insertions, 5 deletions
diff --git a/npc/012-2/helena.txt b/npc/012-2/helena.txt index bc9f36296..8425142ce 100644 --- a/npc/012-2/helena.txt +++ b/npc/012-2/helena.txt @@ -9,8 +9,8 @@ // Affects beer prices on Hurnscald. // HurnscaldQuest_Bandits // q1 -> Current status -// q2 -> Counter, and Bandit Hood timer -// q3 -> +// q2 -> Treasure Key Timer +// q3 -> Bandit Hood Timer 012-2,47,40,0 script Helena NPC_FEMALE,{ .@q=getq(HurnscaldQuest_Bandits); @@ -209,7 +209,18 @@ L_BanditLord: L_Finish: mesn; - mesq l("Wow"); + mesq l("Ah... You did it!"); + next; + mesn; + mesq l("That's easy to know, because the bandits are less coordinated. Perhaps we will be able to sleep in peace this night!"); + next; + inventoryplace ForestArmor, 1; + getitem ForestArmor, 1; + mesn; + mesq l("Here is the @@, my armor, and one of the best for rangers.", getitemlink(ForestArmor)); + next; + mesn; + mesq l("Any friend of Hurnscald is my friend too. Come to me if you want to do daily quests!"); close; OnInit: diff --git a/npc/015-2/_warps.txt b/npc/015-2/_warps.txt index d9c0ebaf2..9752cefb9 100644 --- a/npc/015-2/_warps.txt +++ b/npc/015-2/_warps.txt @@ -17,7 +17,7 @@ 015-2,113,182,0 warp #015-2_113_182 0,0,015-2,47,184 015-2,122,211,0 warp #015-2_122_211 0,0,015-2,24,205 015-2,68,235,0 warp #015-2_68_235 0,0,015-2,97,168 -015-2,251,278,0 warp #015-2_251_278 0,0,015-2,94,266 +015-2,251,278,0 warp #015-2_251_278 0,0,015-2,94,226 015-2,266,182,0 warp #015-2_266_182 0,0,015-2,249,233 015-2,174,256,0 warp #015-2_174_256 0,0,015-2,264,237 015-2,264,236,0 warp #015-2_264_236 0,0,015-2,174,255 diff --git a/npc/015-2/guard.txt b/npc/015-2/guard.txt index 6efe4c4b0..ac7b6da48 100644 --- a/npc/015-2/guard.txt +++ b/npc/015-2/guard.txt @@ -11,7 +11,7 @@ if (.@q == 6) goto L_BanditLord; mesn; mesq lg("Welcome."); - mesq l("This small island is a good place to heal our wounds, the slimes and the snakes are not threating."); + mesq l("This small island is a good place to heal our wounds, and the monsters here are not threating."); close; L_SilverKey: |