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-rw-r--r--npc/032-1/_warps.txt2
-rw-r--r--npc/032-3/_warps.txt2
-rw-r--r--npc/032-3/episode.txt3
-rw-r--r--npc/032-4/_import.txt1
-rw-r--r--npc/032-4/_mobs.txt6
-rw-r--r--npc/032-4/_warps.txt2
-rw-r--r--npc/032-4/episode.txt2
-rw-r--r--npc/032-5/episode.txt4
8 files changed, 16 insertions, 6 deletions
diff --git a/npc/032-1/_warps.txt b/npc/032-1/_warps.txt
index cc98a5d82..d7e2cb9e3 100644
--- a/npc/032-1/_warps.txt
+++ b/npc/032-1/_warps.txt
@@ -1,6 +1,6 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Map 032-1: Past Tulimshar warps
-032-1,53,108,0 warp #032-1_53_108 0,0,032-2,103,112
+032-1,53,108,0 warp #032-1_53_108 0,0,032-2,40,21
032-1,53,126,0 script #032-1_53_126 NPC_HIDDEN,1,0,{
end;
OnTouch:
diff --git a/npc/032-3/_warps.txt b/npc/032-3/_warps.txt
index 482e39cad..0e50fa8d2 100644
--- a/npc/032-3/_warps.txt
+++ b/npc/032-3/_warps.txt
@@ -1,3 +1,3 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Map 032-3: Beasts Dungeon warps
-032-3,121,102,0 warp #032-3_121_102 0,0,032-2,52,127
+032-3,121,102,0 warp #032-3_121_102 0,0,032-2,103,112
diff --git a/npc/032-3/episode.txt b/npc/032-3/episode.txt
index 1d8ad24cc..1c01139ab 100644
--- a/npc/032-3/episode.txt
+++ b/npc/032-3/episode.txt
@@ -8,8 +8,7 @@
end;
OnTouch:
.@q = (getq(LoFQuest_EPISODE) == 15 ? getq2(LoFQuest_EPISODE) : 99);
- // No more passage if quest > 15
- if (getq(LoFQuest_EPISODE) == 15 && .@q >= 2)
+ if (.@q >= 2)
warp "032-4", 40, 74;
else
dispbottom l("This door is locked.");
diff --git a/npc/032-4/_import.txt b/npc/032-4/_import.txt
index c9f1499a8..c416c29ef 100644
--- a/npc/032-4/_import.txt
+++ b/npc/032-4/_import.txt
@@ -1,4 +1,5 @@
// Map 032-4: Crypt
// This file is generated automatically. All manually added changes will be removed when running the Converter.
+"npc/032-4/_mobs.txt",
"npc/032-4/_warps.txt",
"npc/032-4/episode.txt",
diff --git a/npc/032-4/_mobs.txt b/npc/032-4/_mobs.txt
new file mode 100644
index 000000000..7edfb8046
--- /dev/null
+++ b/npc/032-4/_mobs.txt
@@ -0,0 +1,6 @@
+// This file is generated automatically. All manually added changes will be removed when running the Converter.
+// Map 032-4: Crypt mobs
+032-4,0,0,0,0 monster Scar 1045,12,85000,50000
+032-4,0,0,0,0 monster Armored Skeleton 1433,41,85000,50000
+032-4,0,0,0,0 monster Michel 1203,8,85000,50000
+032-4,0,0,0,0 monster Jack'O 1120,4,85000,50000
diff --git a/npc/032-4/_warps.txt b/npc/032-4/_warps.txt
index a7935b179..32b3d3ae3 100644
--- a/npc/032-4/_warps.txt
+++ b/npc/032-4/_warps.txt
@@ -1,4 +1,4 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Map 032-4: Crypt warps
-032-4,127,44,0 warp #032-4_127_44 2,0,032-4,37,20
+032-4,127,44,0 warp #032-4_127_44 2,0,032-5,37,20
032-4,41,78,0 warp #032-4_41_78 3,0,032-3,121,71
diff --git a/npc/032-4/episode.txt b/npc/032-4/episode.txt
index 406c974c5..ee736f866 100644
--- a/npc/032-4/episode.txt
+++ b/npc/032-4/episode.txt
@@ -4,4 +4,4 @@
// Description:
// Part of the Doctor's Quest.
-
+// There is supposed to be a gate but I'm lazy.
diff --git a/npc/032-5/episode.txt b/npc/032-5/episode.txt
index 406c974c5..3f8b607fa 100644
--- a/npc/032-5/episode.txt
+++ b/npc/032-5/episode.txt
@@ -4,4 +4,8 @@
// Description:
// Part of the Doctor's Quest.
+// NOTE: Several things could be done to ensure the original owner is fighting.
+// I did none.
+// But if at any moment the boss is alone in the room, the fight resets.
+// Dead bodies should be warped out automagically.