diff options
Diffstat (limited to 'npc')
-rw-r--r-- | npc/003-1/_mobs.txt | 4 | ||||
-rw-r--r-- | npc/004-2/_mobs.txt | 10 | ||||
-rw-r--r-- | npc/010-2/_mobs.txt | 4 | ||||
-rw-r--r-- | npc/015-1/_mobs.txt | 2 | ||||
-rw-r--r-- | npc/019-1/well.txt | 43 |
5 files changed, 45 insertions, 18 deletions
diff --git a/npc/003-1/_mobs.txt b/npc/003-1/_mobs.txt index d1ae06010..1529bd571 100644 --- a/npc/003-1/_mobs.txt +++ b/npc/003-1/_mobs.txt @@ -12,6 +12,6 @@ 003-1,37,70,3,13 monster Toppy Blub 1009,2,35000,150000 003-1,64,58,4,1 monster Croc 1006,1,35000,150000 003-1,109,24,9,4 monster Piou 1002,3,30000,20000 -003-1,81,116,8,11 monster Duck 1029,3,30000,20000 -003-1,107,43,8,11 monster Duck 1029,2,30000,20000 +003-1,82,116,9,11 monster Duck 1029,4,30000,20000 +003-1,108,43,9,11 monster Duck 1029,3,30000,20000 003-1,110,42,4,1 monster Croc 1006,1,35000,150000 diff --git a/npc/004-2/_mobs.txt b/npc/004-2/_mobs.txt index b0a8ed485..a28f3ed63 100644 --- a/npc/004-2/_mobs.txt +++ b/npc/004-2/_mobs.txt @@ -1,11 +1,11 @@ // This file is generated automatically. All manually added changes will be removed when running the Converter. // Map 004-2: Desert Mountains mobs -004-2,42,50,4,4 monster Maggot 1030,7,35000,150000 -004-2,69,74,4,4 monster Maggot 1030,7,35000,150000 -004-2,100,53,4,4 monster Maggot 1030,6,35000,150000 +004-2,36,40,15,21 monster Maggot 1030,8,35000,150000 +004-2,73,77,13,4 monster Maggot 1030,7,35000,150000 +004-2,100,55,14,14 monster Maggot 1030,7,35000,150000 004-2,108,39,17,4 monster Scorpion 1071,3,35000,150000 -004-2,51,36,10,10 monster Scorpion 1071,6,35000,150000 +004-2,51,40,10,22 monster Scorpion 1071,6,35000,150000 004-2,55,66,4,4 monster Black Scorpion 1074,1,35000,150000 004-2,108,97,4,4 monster Snake 1122,3,35000,150000 -004-2,77,51,4,4 monster Snake 1122,2,35000,150000 +004-2,77,51,9,4 monster Snake 1122,2,35000,150000 004-2,67,63,14,11 monster Scorpion 1071,8,35000,150000 diff --git a/npc/010-2/_mobs.txt b/npc/010-2/_mobs.txt index cd00a04a3..7c9f6825c 100644 --- a/npc/010-2/_mobs.txt +++ b/npc/010-2/_mobs.txt @@ -1,7 +1,7 @@ // This file is generated automatically. All manually added changes will be removed when running the Converter. // Map 010-2: Desert Mountains mobs -010-2,173,32,9,9 monster Maggot 1030,10,35000,150000 -010-2,159,51,9,9 monster Maggot 1030,8,35000,150000 +010-2,180,32,49,9 monster Desert Maggot 1083,12,35000,150000 +010-2,159,61,9,19 monster Desert Maggot 1083,8,35000,150000 010-2,122,102,8,2 monster Snake 1122,2,35000,300000 010-2,163,77,3,8 monster Mountain Snake 1123,7,35000,300000 010-2,98,122,3,2 monster Desert Bandit 1124,1,35000,300000 diff --git a/npc/015-1/_mobs.txt b/npc/015-1/_mobs.txt index 358a78c2d..f2b87b5a7 100644 --- a/npc/015-1/_mobs.txt +++ b/npc/015-1/_mobs.txt @@ -1,6 +1,6 @@ // This file is generated automatically. All manually added changes will be removed when running the Converter. // Map 015-1: Woodland Mines mobs -015-1,121,105,119,97 monster Bif 1058,12,45000,45000 +015-1,121,105,119,97 monster Bif 1058,14,45000,45000 015-1,73,111,119,97 monster Red Slime 1092,75,30000,30000 015-1,130,81,119,97 monster Cave Bat 1039,40,60000,60000 015-1,147,91,119,97 monster Yellow Slime 1091,50,30000,40000 diff --git a/npc/019-1/well.txt b/npc/019-1/well.txt index cc15fc0c3..b21a37f24 100644 --- a/npc/019-1/well.txt +++ b/npc/019-1/well.txt @@ -17,17 +17,44 @@ // Begin here .@q=getq(NivalisQuest_Well); - if (.@q == 2) - goto L_Well; - mes l("Out of Order."); + mesn l("The Self-Serving Ice Well!"); + mesc l("Hello, my name is Mahid, and this well belongs to me!"); + mesc l("You are allowed to fill your bottles, but BE SURE TO PAY!"); + mesc l("Otherwise, ##BYOU'LL DIE.##b Have a nice day!"); + next; + + menu + l("Fill Water Bottles"), L_Bottle, + rif(.@q == 2, l("Jump inside!")), L_Reckless, + rif(.@q == 1, l("Steal bucket!")), L_Bucket, + rif(.@q != 1, l("Throw something inside!")), L_Throw, + l("Leave."), -; + close; + +// Fill a water bottle +L_Bottle: + mes ""; + mesc l("Temporaly out of order."), 1; + close; + +// Jump to Terranite Cave (requires 55 vitality minimum) +L_Reckless: + closedialog; + warp "015-6", 363, 109; + percentheal -155+readparam(bVit), 0; + dispbottom l("Ouch! That was kinda reckless!"); close; -L_Well: +// Easter Egg +L_Bucket: + mes ""; + percentheal -rand(10,20), 0; mesn strcharinfo(0); - mes l("Well well well, not felling well?"); - mesc "-------------------------------------", 1; - mesc l("ERROR, missing item id: Frozen Water."), 1; - mesc l("Blame Saulc"), 1; + mesq l("Ouch, the bucket BITE me!"); + close; + +// Main Quest +L_Throw: close; OnInit: |