diff options
Diffstat (limited to 'npc')
-rw-r--r-- | npc/003-3/malindou.txt | 10 | ||||
-rw-r--r-- | npc/011-1/manastone.txt | 25 | ||||
-rw-r--r-- | npc/functions/util.txt | 20 |
3 files changed, 46 insertions, 9 deletions
diff --git a/npc/003-3/malindou.txt b/npc/003-3/malindou.txt index 101e5488b..f10455cd4 100644 --- a/npc/003-3/malindou.txt +++ b/npc/003-3/malindou.txt @@ -79,6 +79,16 @@ OnInit: debugmes ""; DelItemFromEveryPlayer(SilverMirror); } + // Current UPDATE value: Seg Ago 27 20:20:21 -03 2018 + if ($UPDATE < 1535412021) { + $UPDATE=1535412021; + debugmes ""; + debugmes "* SETUP mana stone default values."; + debugmes ""; + $MANA_BINT=30; + $MANA_BLVL=40; + $MANA_JLVL=10; + } diff --git a/npc/011-1/manastone.txt b/npc/011-1/manastone.txt index 9dd19feea..ba3e07f9c 100644 --- a/npc/011-1/manastone.txt +++ b/npc/011-1/manastone.txt @@ -10,6 +10,14 @@ // // Notes: During sieges, Monster King and Human Council apparitions, it may hide // itself. +// +// Variables: +// $MANA_BINT => Base Intelligence for Mana Stone +// $MANA_BLVL => Base Level for Mana Stone +// $MANA_JLVL => Base Job Level for Mana Stone +// .int => Int Increment +// .lvl => Lvl Increment +// .jlvl => Jlv Increment 011-1,0,0,0 script Mana Stone NPC_MANA_STONE,{ @@ -37,15 +45,14 @@ L_NotWorthy: end; L_Level: - if (MAGIC_LVL == 0 && readparam(bInt) >= 30 && BaseLevel >= 40 && JobLevel >= 10 && readparam(Sp) == readparam(MaxSp)) goto L_LevelUp; - if (MAGIC_LVL == 1 && readparam(bInt) >= 45 && BaseLevel >= 60 && JobLevel >= 25 && readparam(Sp) == readparam(MaxSp)) goto L_LevelUp; - if (MAGIC_LVL == 2 && readparam(bInt) >= 60 && BaseLevel >= 80 && JobLevel >= 40 && readparam(Sp) == readparam(MaxSp)) goto L_LevelUp; - - // Everything below this line is garbage - if (MAGIC_LVL == 3 && readparam(bInt) >= 75 && BaseLevel >= 100 && JobLevel >= 55 && readparam(Sp) == readparam(MaxSp)) goto L_LevelUp; - if (MAGIC_LVL == 4 && readparam(bInt) >= 90 && BaseLevel >= 120 && JobLevel >= 70 && readparam(Sp) == readparam(MaxSp)) goto L_LevelUp; - if (MAGIC_LVL == 5 && readparam(bInt) >= 105 && BaseLevel >= 140 && JobLevel >= 85 && readparam(Sp) == readparam(MaxSp)) goto L_LevelUp; - if (MAGIC_LVL == 6 && readparam(bInt) >= 120 && BaseLevel >= 160 && JobLevel >= 100 && readparam(Sp) == readparam(MaxSp)) goto L_LevelUp; + // See functions/util.txt for *mstone() details + if (mstone(0)) goto L_LevelUp; + if (mstone(1)) goto L_LevelUp; + if (mstone(2)) goto L_LevelUp; + if (mstone(3)) goto L_LevelUp; + if (mstone(4)) goto L_LevelUp; + if (mstone(5)) goto L_LevelUp; + if (mstone(6)) goto L_LevelUp; if (MAGIC_LVL >= 7) npctalk3 l("You already got all power I could grant you!"); if (is_gm()) percentheal -20, -50; if (MAGIC_LVL >= 7 || is_gm()) close; diff --git a/npc/functions/util.txt b/npc/functions/util.txt index ca1947df7..181f02ca0 100644 --- a/npc/functions/util.txt +++ b/npc/functions/util.txt @@ -248,6 +248,26 @@ function script party_expon { } +// Prepare Mana Stone +// mstone( lvl ) +function script mstone { + // Fill variable + .@v=getarg(0); + + // Determine how much stats you need, this is based on players + // and change based on $Global Variables + .int=15; + .lvl=20; + .jlv=15; + + return ( + MAGIC_LVL == .@v && + readparam(bInt) >= $MANA_BINT+(.int*.@v) && + BaseLevel >= $MANA_BLVL+(.lvl*.@v) && + JobLevel >= $MANA_JLVL+(.jlv*.@v) && + readparam(Sp) == readparam(MaxSp)); +} + // Gets how many subclasses were actually filled // total_subclass( ) function script total_subclass { |