diff options
Diffstat (limited to 'npc')
-rw-r--r-- | npc/031-2/_import.txt | 1 | ||||
-rw-r--r-- | npc/031-2/tyrca.txt | 66 | ||||
-rw-r--r-- | npc/031-5/_import.txt | 1 | ||||
-rw-r--r-- | npc/031-5/beatrice.txt | 53 | ||||
-rw-r--r-- | npc/031-7/_import.txt | 1 | ||||
-rw-r--r-- | npc/031-7/tametomo.txt | 30 |
6 files changed, 152 insertions, 0 deletions
diff --git a/npc/031-2/_import.txt b/npc/031-2/_import.txt index 47a3c2479..39fc907c0 100644 --- a/npc/031-2/_import.txt +++ b/npc/031-2/_import.txt @@ -1,3 +1,4 @@ // Map 031-2: Aethyr Inn // This file is generated automatically. All manually added changes will be removed when running the Converter. "npc/031-2/_warps.txt", +"npc/031-2/tyrca.txt", diff --git a/npc/031-2/tyrca.txt b/npc/031-2/tyrca.txt new file mode 100644 index 000000000..a9125f2b2 --- /dev/null +++ b/npc/031-2/tyrca.txt @@ -0,0 +1,66 @@ +// TMW2 scripts. +// Authors: +// Jesusalva +// Description: +// Questmaker Handbook 14.0 (F = Favorable) + +031-2,77,77,0 script Tyrca NPC_SAVIOR_F,{ + .@q = getq(AethyrQuest_Tyrca); + mesn; + mesq l("Welcome to Aethyr, strange traveler. I am a collector of rare gemstones."); + if (REBIRTH || BaseLevel > 90) { + if (.@q == 0 && countitem(LightGreenDiamond)) { + next; + mesn; + mesq l("...This %s you have there. I haven't seen one for a while.", getitemlink(LightGreenDiamond)); + next; + mesn; + mesq l("I offer you either %s GP, or %s Monster Points for it. What do you say?", fnum(100000), fnum(40000)); + next; + select + l("Sorry, I'll keep my gem."), + l("Sure, gimme the Gold."), + l("Sure, gimme the Monster Points."), + rif(REBIRTH, l("Can you give me half the gold and half the monster points?")); + mes ""; + switch (@menu) { + case 2: + delitem LightGreenDiamond, 1; + Zeny+=100000; + break; + case 3: + delitem LightGreenDiamond, 1; + Mobpt+=40000; + break; + case 4: + if (!REBIRTH) { + atcommand("@block "+strcharinfo(0)); end; + } + delitem LightGreenDiamond, 1; + Zeny+=50000; + Mobpt+=20000; + break; + default: + close; + } + getexp 0, 5000; + setq AethyrQuest_Tyrca, 1; + mesn; + mesq l("Please doing business with you."); + } + } + close; + +OnInit: + .@npcId = getnpcid(.name$); + setunitdata(.@npcId, UDT_HEADBOTTOM, SilkRobe); + setunitdata(.@npcId, UDT_HEADMIDDLE, NPCEyes); + setunitdata(.@npcId, UDT_HEADTOP, BunnyEars); + setunitdata(.@npcId, UDT_HAIRSTYLE, 9); + setunitdata(.@npcId, UDT_HAIRCOLOR, 18); + + .sex = G_FEMALE; + .distance = 5; + end; +} + diff --git a/npc/031-5/_import.txt b/npc/031-5/_import.txt index 543a827f9..89c400af3 100644 --- a/npc/031-5/_import.txt +++ b/npc/031-5/_import.txt @@ -1,3 +1,4 @@ // Map 031-5: Aethyr Armory // This file is generated automatically. All manually added changes will be removed when running the Converter. "npc/031-5/_warps.txt", +"npc/031-5/beatrice.txt", diff --git a/npc/031-5/beatrice.txt b/npc/031-5/beatrice.txt new file mode 100644 index 000000000..bd363867c --- /dev/null +++ b/npc/031-5/beatrice.txt @@ -0,0 +1,53 @@ +// TMW2 scripts. +// Authors: +// Jesusalva +// Description: +// Questmaker Handbook 14.0 (F = Favorable) + +031-5,97,41,0 script Beatrice NPC_SAVIOR_F,{ + mesn; + mesq l("Hey there, %s. I deal with ultra rare items. If the Powers That Be decided you're out of luck, well, I am here to help you to bypass it.", get_race()); + next; + mesn; + mesq l("For that, I use a special currency - Aethyr points. You can trade rare items for points. I also sell one point for %d GP. So, what will it me?", .price); + next; + +L_Loop: + clear; + mesc l("Aethyr Points: %s", fnum(AETHYR_PTS)), 2; + select + l("Nothing right now."), + l("Buying rares"), + l("Selling rares"), + l("Purchasing points"); + mes ""; + switch (@menu) { + case 1: + closeclientdialog; + close; + case 4: + mesc l("How many points? (0-%d)", Zeny/.price); + input .@points, 0, Zeny/.price; + if (.@points * .price > Zeny) + .@points = 0; + Zeny-=.price*.@points; + AETHYR_PTS+=.@points; + mesc l("Done!"), 2; + break; + } + goto L_Loop; + +OnInit: + .@npcId = getnpcid(.name$); + setunitdata(.@npcId, UDT_HEADBOTTOM, CottonSkirt); + setunitdata(.@npcId, UDT_HEADMIDDLE, SaviorArmor); + setunitdata(.@npcId, UDT_HEADTOP, TrapperHat); + setunitdata(.@npcId, UDT_HAIRSTYLE, 9); + setunitdata(.@npcId, UDT_HAIRCOLOR, 18); + + .sex = G_FEMALE; + .distance = 5; + .price = 570; + end; +} + diff --git a/npc/031-7/_import.txt b/npc/031-7/_import.txt index 9a8d59f60..dfa82e0d7 100644 --- a/npc/031-7/_import.txt +++ b/npc/031-7/_import.txt @@ -1,3 +1,4 @@ // Map 031-7: Aethyr Townhall // This file is generated automatically. All manually added changes will be removed when running the Converter. "npc/031-7/_warps.txt", +"npc/031-7/tametomo.txt", diff --git a/npc/031-7/tametomo.txt b/npc/031-7/tametomo.txt new file mode 100644 index 000000000..03a7770bc --- /dev/null +++ b/npc/031-7/tametomo.txt @@ -0,0 +1,30 @@ +// TMW2 scripts. +// Authors: +// Jesusalva +// Description: +// Questmaker Handbook 14.0 (F = Favorable) + +031-7,76,49,2 script Tametomo NPC_SAVIOR,{ + .@q = getq(AethyrQuest_Tametomo); + if (BaseLevel < 90) { + mesc l("The wizard seems busy. He ignores you."); + close; + } + mesn; + mesq l("Go away."); + close; + +OnInit: + .@npcId = getnpcid(.name$); + setunitdata(.@npcId, UDT_HEADBOTTOM, GraduationRobe); + setunitdata(.@npcId, UDT_HEADMIDDLE, ManaGloves); + setunitdata(.@npcId, UDT_HEADTOP, ImperialCrown); + setunitdata(.@npcId, UDT_HAIRSTYLE, 9); + setunitdata(.@npcId, UDT_HAIRCOLOR, 18); + npcsit; + + .sex = G_MALE; + .distance = 5; + end; +} + |