diff options
Diffstat (limited to 'npc')
-rw-r--r-- | npc/003-0-1/professor.txt | 17 | ||||
-rw-r--r-- | npc/functions/scoreboards.txt | 2 |
2 files changed, 16 insertions, 3 deletions
diff --git a/npc/003-0-1/professor.txt b/npc/003-0-1/professor.txt index 43fd6f6cd..a58bc2fab 100644 --- a/npc/003-0-1/professor.txt +++ b/npc/003-0-1/professor.txt @@ -10,6 +10,18 @@ next; mesn; mesq l("Sit on the rug in front of me and learn wisdom! Maybe you'll learn something this way."); + if (!TUTORIAL) close; + next; + mes ".:: AFK EXP AREA ::."; + mesc l("By sitting in the rug in front of the professor (the one with benches)"); + mesc l("and \"listening\" to his speech, you'll get EXP!"); + mes ""; + mesc l("If you get too much exp this way, a skill will level up and you'll get even more!"); + mesc l("But remember: %s", b(l("You cannot sit idle for too long gaining EXP!"))); + mesc l("After about 15 minutes AFK, you won't get EXP anymore."); + mes ""; + mesc l("In overall, you'll get more experience by fighting monsters."); + mesc l("But if you only want to sit down and chat, this area is ideal for you!"); close; OnInit: @@ -32,6 +44,7 @@ OnTimer3000: end; OnSpeeching: + deltimer(.name$+"::OnSpeeching"); // safeguard // Max AFK time is determined as 15 minutes + 1 second every 20 minutes AFKed // Capped at 1 hour (you've AFK'ed 37 days and 12 hours) .@maxafk=max(3600, 900+(AFKING/1200)); @@ -81,12 +94,12 @@ OnSpeeching: npctalk3 l("@@, you're a good student. You have a bright future if you keep listening to me."); dispbottom l("Learning from seeing (aka. AFK-ing) skill LEVEL UP!!"); break; - + } // There are no further upgrades to TMW2_SPEECH skill // You'll need to get the AFK Set if you want to level from 4 to 10. - } } + deltimer(.name$+"::OnSpeeching"); // safeguard end; } diff --git a/npc/functions/scoreboards.txt b/npc/functions/scoreboards.txt index 92d86f950..2e9ff9b68 100644 --- a/npc/functions/scoreboards.txt +++ b/npc/functions/scoreboards.txt @@ -481,7 +481,7 @@ OnCall: next; break; default: - end; + close; } } while (true); end; |