diff options
Diffstat (limited to 'npc')
-rw-r--r-- | npc/009-1/guards.txt | 231 | ||||
-rw-r--r-- | npc/014-3/_mobs.txt | 2 | ||||
-rw-r--r-- | npc/020-1/_import.txt | 1 | ||||
-rw-r--r-- | npc/020-1/guards.txt | 141 |
4 files changed, 237 insertions, 138 deletions
diff --git a/npc/009-1/guards.txt b/npc/009-1/guards.txt index d652cc37b..bb6260046 100644 --- a/npc/009-1/guards.txt +++ b/npc/009-1/guards.txt @@ -48,181 +48,138 @@ L_MKControl: mesn; mes l("Oh noes! You've found the Halinarzo control panel!"); - menu - l("Initiate small siege (lv. 20)"), L_MKSmall, - l("Initiate medium siege (lv. 30)"), L_MKMedium, - l("Initiate huge siege (lv. 40)"), L_MKHuge, - l("Abort"), -; - close; - -L_MKSmall: - addmapmask "009-1", MASK_MATTACK; - changemusic "009-1", "mythica.ogg"; - disablenpc("Mana Stone"); - $@SIEGE_HALI=0; // factor zero - pvpon("009-1"); - pvpon("010-2"); - announce(l("##1WARNING! WARNING! Siege starting at Halinarzo!!"), bc_all); - areamonster("010-2", 0, 0, 79, 81, l("Black Scorpion"), 1074, 15, "Lieutenant Jacob::OnBlackScorpionDeath"); - initnpctimer; - close; - -L_MKMedium: - addmapmask "009-1", MASK_MATTACK; - changemusic "009-1", "eric matyas - ghoulish fun.ogg"; - disablenpc("Mana Stone"); - $@SIEGE_HALI=1; // factor one - pvpon("009-1"); - pvpon("010-2"); - announce(l("##1WARNING! WARNING! Siege starting at Halinarzo!!"), bc_all); - areamonster("010-2", 0, 0, 79, 81, l("Black Scorpion"), 1074, 25, "Lieutenant Jacob::OnBlackScorpionDeath"); - initnpctimer; + next; + select + l("Abort"), + l("Initiate a siege"); + mes ""; + if (@menu == 2) { + doevent "Lieutenant Jacob::OnStartSiege"; + closedialog; + } close; -L_MKHuge: - addmapmask "009-1", MASK_MATTACK; - changemusic "009-1", "misuse.ogg"; - disablenpc("Mana Stone"); - $@SIEGE_HALI=5; // factor five - pvpon("009-1"); - pvpon("010-2"); - announce(l("##1WARNING! WARNING! Siege starting at Halinarzo!!"), bc_all); - areamonster("010-2", 0, 0, 79, 81, l("Black Scorpion"), 1074, 40, "Lieutenant Jacob::OnBlackScorpionDeath"); +// Respawn monster from $@SIEGE_TMPMOBS memory +OnRespawn: + getmapxy(.@m$,.@x,.@y,0); + siege_spawn(.@m$, any_of($@SIEGE_TMPMOBS), 1, .name$+"::OnRespawn"); + if (rand(10000) <= $coinsrate+($@SIEGE_HURNS*50)) + makeitem StrangeCoin, 1, .@m$, .@x, .@y; + end; + +OnMKSiege: + $@SIEGE_HALIN=rand(1,10); +OnStartSiege: + siege_setup("010-2"); + kamibroadcast(col("WARNING! WARNING! Monster Army marching towards Halinarzo!!",1)); + siege_cast("010-2", .name$, 0, TP_TULIM); + disablenpc "Sawis"; initnpctimer; - close; - -OnBlackScorpionDeath: - areamonster("010-2", 0, 0, 79, 81, l("Black Scorpion"), 1074, 1, "Lieutenant Jacob::OnBlackScorpionDeath"); - if (rand(10000) <= 90+($@SIEGE_HALI*10)) - getitem StrangeCoin, 1; - end; - -OnBlackScorpion2Death: - areamonster("009-1", 0, 0, 120, 155, l("Black Scorpion"), 1074, 1, "Lieutenant Jacob::OnBlackScorpion2Death"); - if (rand(10000) <= 850+($@SIEGE_HALI*100)) - getitem StrangeCoin, 1; - end; - -OnGreenSlimeDeath: - areamonster("009-1", 0, 0, 120, 155, l("Green Slime"), 1085, 1, "Lieutenant Jacob::OnGreenSlimeDeath"); - if (rand(10000) <= 200+($@SIEGE_HALI*100)) - getitem StrangeCoin, 1; - end; - -OnCandiedSlimeDeath: - areamonster("009-1", 0, 0, 120, 155, l("Candied Slime"), 1089, 1, "Lieutenant Jacob::OnCandiedSlimeDeath"); - if (rand(10000) <= 150+($@SIEGE_HALI*100)) - getitem StrangeCoin, 1; - end; - -OnManaGhostDeath: - areamonster("009-1", 0, 0, 120, 155, l("Mana Ghost"), 1068, 1, "Lieutenant Jacob::OnManaGhostDeath"); - if (rand(10000) <= 900+($@SIEGE_HALI*100)) - getitem StrangeCoin, 1; - end; - -OnLieutenantDeath: - getitem StrangeCoin, 1; - Karma=Karma+1; - mapannounce("009-1", l("##2The Monster Lieutenant was defeated by @@!", strcharinfo(0)), bc_map); end; -OnColonelDeath: - getitem StrangeCoin, 1; - Karma=Karma+1; - $MOST_HEROIC$=strcharinfo(0); - mapannounce("009-1", l("##2The Monster Colonel was defeated by @@!", strcharinfo(0)), bc_map); - end; -OnTimer5000: - areamonster("010-2", 0, 0, 79, 81, "Black Scorpion", 1074, 5+$@SIEGE_HALI, "Lieutenant Jacob::OnBlackScorpionDeath"); - areamonster("009-1", 0, 0, 120, 155, "Black Scorpion", 1074, 5+$@SIEGE_HALI, "Lieutenant Jacob::OnBlackScorpion2Death"); +// Timers +OnTimer35000: + siege_setup("009-1"); + siege_cast("010-2", .name$, $@SIEGE_HALIN, TP_TULIM); mapannounce("009-1", "##2Message to all Halinarzo NPCs: Take shelter!", bc_map); + disablenpc "Fisherman"; + disablenpc "Charles, Trader King"; disablenpc "Lynn The Traveler"; + disablenpc "Enliven Reva Foxhound"; + disablenpc "Ryan"; + disablenpc "Bella, the Scholar"; + disablenpc "Book Keeper"; + disablenpc "Yumi"; + disablenpc "Halinarzo's Nurse"; + disablenpc "Joaquim"; + disablenpc "Alvasus"; + disablenpc "Luanna"; end; -OnTimer15000: - areamonster("010-2", 0, 0, 79, 81, ("Black Scorpion"), 1074, 5, "Lieutenant Jacob::OnBlackScorpionDeath"); - areamonster("009-1", 0, 0, 120, 155, ("Black Scorpion"), 1074, 10, "Lieutenant Jacob::OnBlackScorpion2Death"); - end; - -OnTimer60000: - if ($@SIEGE_HALI == 1) { - mapannounce("009-1", "##1The Monster Lieutenant arrived!", bc_map); - areamonster("009-1", 0, 0, 120, 155, ("Monster Lieutenant"), 1077, 1, "Lieutenant Jacob::OnLieutenantDeath"); - } - areamonster("009-1", 0, 0, 120, 155, ("Black Scorpion"), 1074, 3, "Lieutenant Jacob::OnBlackScorpion2Death"); - areamonster("009-1", 0, 0, 120, 155, ("Green Slime"), 1085, 10+$@SIEGE_HALI, "Lieutenant Jacob::OnGreenSlimeDeath"); - areamonster("009-1", 0, 0, 120, 155, ("Candied Slime"), 1089, 1+$@SIEGE_HALI, "Lieutenant Jacob::OnCandiedSlimeDeath"); +OnTimer65000: + siege_cast("009-1", .name$, 0, TP_TULIM); + siege_cast("010-2", .name$, $@SIEGE_HALIN, TP_TULIM); + disablenpc "Dang Rostra"; + disablenpc "Kevin"; + disablenpc "Barzil"; end; -OnTimer120000: - if ($@SIEGE_HALI == 5) { - mapannounce("009-1", "##1The Monster Colonel arrived!", bc_map); - areamonster("009-1", 0, 0, 120, 155, ("Monster Colonel"), 1036, 1, "Lieutenant Jacob::OnColonelDeath"); - } - areamonster("009-1", 0, 0, 120, 155, ("Slime Blast"), 1090, 15); - areamonster("009-1", 0, 0, 120, 155, ("Black Scorpion"), 1074, 1, "Lieutenant Jacob::OnBlackScorpion2Death"); - areamonster("009-1", 0, 0, 120, 155, ("Green Slime"), 1085, 10, "Lieutenant Jacob::OnGreenSlimeDeath"); - areamonster("009-1", 0, 0, 120, 155, ("Mana Ghost"), 1068, 2, "Lieutenant Jacob::OnManaGhostDeath"); +OnTimer96000: + siege_cast("009-1", .name$, $@SIEGE_HALIN, TP_TULIM); end; OnTimer180000: - areamonster("009-1", 0, 0, 120, 155, ("Slime Blast"), 1090, 25); - areamonster("009-1", 0, 0, 120, 155, ("Black Scorpion"), 1074, 1, "Lieutenant Jacob::OnBlackScorpion2Death"); - areamonster("009-1", 0, 0, 120, 155, ("Candied Slime"), 1089, 10, "Lieutenant Jacob::OnCandiedSlimeDeath"); - areamonster("009-1", 0, 0, 120, 155, ("Mana Ghost"), 1068, 2, "Lieutenant Jacob::OnManaGhostDeath"); + siege_boss("009-1", $@SIEGE_HALIN); + siege_cast("009-1", .name$, $@SIEGE_HALIN, TP_TULIM); end; -OnTimer240000: - areamonster("009-1", 0, 0, 120, 155, ("Slime Blast"), 1090, 25); - areamonster("009-1", 0, 0, 120, 155, ("Black Scorpion"), 1074, 1, "Lieutenant Jacob::OnBlackScorpion2Death"); - areamonster("009-1", 0, 0, 120, 155, ("Mana Ghost"), 1068, 2, "Lieutenant Jacob::OnManaGhostDeath"); - end; - -OnTimer300000: - areamonster("009-1", 0, 0, 120, 155, ("Slime Blast"), 1090, 5); - areamonster("009-1", 0, 0, 120, 155, ("Candied Slime"), 1089, 1, "Lieutenant Jacob::OnCandiedSlimeDeath"); - areamonster("009-1", 0, 0, 120, 155, ("Mana Ghost"), 1068, 1, "Lieutenant Jacob::OnManaGhostDeath"); - end; - -OnTimer360000: +// At certain moments, the difficulty rises +OnTimer210000: OnTimer420000: +OnTimer540000: + $@SIEGE_HALIN+=1; +// Spawn each 45s after timer 120, difficulty raisers exempt (same for boss) +OnTimer120000: +OnTimer165000: +//Timer 180000: BOSS WAVE +//OnTimer210000: difficulty raiser +OnTimer255000: +OnTimer300000: +OnTimer345000: +OnTimer390000: +//Timer 420000: difficulty raiser +OnTimer435000: OnTimer480000: - areamonster("009-1", 0, 0, 120, 155, ("Slime Blast"), 1090, 5+$@SIEGE_HALI); - areamonster("009-1", 0, 0, 120, 155, ("Red Slime"), 1092, 1+$@SIEGE_HALI); +OnTimer525000: +//OnTimer540000: difficulty raiser +OnTimer570000: + siege_cast("009-1", .name$, $@SIEGE_HALIN, TP_TULIM); end; -OnTimer540000: +OnTimer600000: mapannounce("009-1", "##1The Monster Army is getting tired of resistance!", bc_map); - areamonster("009-1", 0, 0, 120, 155, ("Slime Blast"), 1090, 5+$@SIEGE_HALI); - areamonster("009-1", 0, 0, 120, 155, ("Mana Ghost"), 1068, 1, "Lieutenant Jacob::OnManaGhostDeath"); + siege_cast("009-1", .name$, $@SIEGE_HALIN, TP_TULIM); end; -OnTimer600000: +OnTimer660000: + $@MK_SCENE=MK_NONE; + $@MK_AGGRO=$@MK_AGGRO/20; mapannounce("009-1", "##1The Monster King army is preparing to withdraw!", bc_map); end; -OnTimer630000: - removemapmask "009-1", MASK_MATTACK; - changemusic "009-1", "dragon_and_toast.ogg"; // Restore to default +OnTimer690000: + siege_revert("009-1"); + siege_revert("010-2"); enablenpc("Mana Stone"); - $@SIEGE_HALI$=0; - killmonsterall("009-1", 0); - killmonsterall("010-2", 0); - pvpoff("009-1"); + $@SIEGE_HALIN=0; announce(("Halinarzo siege is over!"), bc_all); + enablenpc "Sawis"; + enablenpc "Fisherman"; + enablenpc "Charles, Trader King"; enablenpc "Lynn The Traveler"; + enablenpc "Enliven Reva Foxhound"; + enablenpc "Ryan"; + enablenpc "Bella, the Scholar"; + enablenpc "Book Keeper"; + enablenpc "Yumi"; + enablenpc "Halinarzo's Nurse"; + enablenpc "Joaquim"; + enablenpc "Alvasus"; + enablenpc "Luanna"; + enablenpc "Dang Rostra"; + enablenpc "Kevin"; + enablenpc "Barzil"; stopnpctimer; end; + OnInit: .sex = G_MALE; .distance = 4; // Check items.xml for info about this. - // NOTE: Why Dausen item list is on Philip...? - .@npcId = getnpcid("Lieutenant Jacob"); + .@npcId = getnpcid(.name$); setunitdata(.@npcId, UDT_HEADTOP, Bull); setunitdata(.@npcId, UDT_HEADMIDDLE, LieutenantArmor); setunitdata(.@npcId, UDT_HEADBOTTOM, RaidTrousers); diff --git a/npc/014-3/_mobs.txt b/npc/014-3/_mobs.txt index 50bb6dbfa..54539889d 100644 --- a/npc/014-3/_mobs.txt +++ b/npc/014-3/_mobs.txt @@ -1,6 +1,6 @@ // This file is generated automatically. All manually added changes will be removed when running the Converter. // Map 014-3: Woodlands Central Area mobs -014-3,115,75,91,52 monster Mouboo 1023,28,30000,45000 +014-3,115,75,91,52 monster Mouboo 1023,22,30000,45000 014-3,96,102,70,21 monster Forest Mushroom 1060,10,60000,45000 014-3,104,102,90,35 monster Squirrel 1032,26,30000,42000 014-3,44,82,37,32 monster Centaur 1139,3,80000,90000 diff --git a/npc/020-1/_import.txt b/npc/020-1/_import.txt index 9dc8a5df6..ca7a3e6a9 100644 --- a/npc/020-1/_import.txt +++ b/npc/020-1/_import.txt @@ -2,6 +2,7 @@ // This file is generated automatically. All manually added changes will be removed when running the Converter. "npc/020-1/_mobs.txt", "npc/020-1/_warps.txt", +"npc/020-1/guards.txt", "npc/020-1/mapflags.txt", "npc/020-1/misc.txt", "npc/020-1/serge.txt", diff --git a/npc/020-1/guards.txt b/npc/020-1/guards.txt new file mode 100644 index 000000000..15d8b2122 --- /dev/null +++ b/npc/020-1/guards.txt @@ -0,0 +1,141 @@ +// TMW2 scripts. +// Authors: +// Jesusalva +// Description: +// Protect Nivalis + +020-1,49,48,0 script Lieutenant Joshua NPC_PLAYER,{ + // The Monster King guild have a special menu + if (strcharinfo(2) == "Monster King") goto L_MKControl; + + if ($NIVALIS_LIBDATE) { + mesn; + mesq l("Nivalis was liberated @@ ago.", FuzzyTime($NIVALIS_LIBDATE)); + close; + } else { + legiontalk; end; + } + +// Respawn monster from $@SIEGE_TMPMOBS memory +OnRespawn: + getmapxy(.@m$,.@x,.@y,0); + siege_spawn(.@m$, any_of($@SIEGE_TMPMOBS), 1, .name$+"::OnRespawn"); + if (rand(10000) <= $coinsrate+($@SIEGE_NIVAL*50)) + makeitem StrangeCoin, 1, .@m$, .@x, .@y; + end; + + +L_MKControl: + mesn; + mes "Oh noes! You've found the Nivalis control panel!"; + next; + select + l("Abort"), + l("Initiate a siege"); + mes ""; + if (@menu == 2) { + doevent "Lieutenant Joshua::OnStartSiege"; + closedialog; + } + close; + + +OnMKSiege: + $@SIEGE_NIVAL=rand(1,10); +OnStartSiege: + siege_setup("019-2"); + kamibroadcast(col("WARNING! WARNING! Monster Army marching towards Nivalis!!",1)); + siege_cast("019-2", .name$, 0, TP_NIVAL); + initnpctimer; + end; + +// Timers +OnTimer35000: + siege_setup("020-1"); + siege_cast("019-2", .name$, $@SIEGE_NIVAL, TP_NIVAL); + mapannounce("020-1", "##2Message to all Nivalis NPCs: Take shelter!", bc_map); + disablenpc "Serge"; + disablenpc "Knox The Traveler"; + disablenpc "Camilot"; + disablenpc "Mede"; + disablenpc "Gambler#020-4"; + disablenpc "Gambling Xan"; + disablenpc "Baktar"; + disablenpc "Bracco"; + disablenpc "Agostine"; + end; + +OnTimer65000: + siege_cast("020-1", .name$, 0, TP_NIVAL); + siege_cast("019-2", .name$, $@SIEGE_NIVAL, TP_NIVAL); + disablenpc "Ben#NivBanker"; + end; + +OnTimer96000: + siege_cast("020-1", .name$, $@SIEGE_NIVAL, TP_NIVAL); + end; + +OnTimer180000: + siege_boss("020-1", $@SIEGE_NIVAL); + siege_cast("020-1", .name$, $@SIEGE_NIVAL, TP_NIVAL); + end; + +// At certain moments, the difficulty rises +OnTimer210000: +OnTimer420000: +OnTimer540000: + $@SIEGE_NIVAL+=1; +// Spawn each 45s after timer 120, difficulty raisers exempt (same for boss) +OnTimer120000: +OnTimer165000: +//Timer 180000: BOSS WAVE +//OnTimer210000: difficulty raiser +OnTimer255000: +OnTimer300000: +OnTimer345000: +OnTimer390000: +//Timer 420000: difficulty raiser +OnTimer435000: +OnTimer480000: +OnTimer525000: +//OnTimer540000: difficulty raiser +OnTimer570000: + siege_cast("020-1", .name$, $@SIEGE_NIVAL, TP_NIVAL); + end; + +OnTimer600000: + mapannounce("020-1", "##1The Monster Army is getting tired of resistance!", bc_map); + siege_cast("020-1", .name$, $@SIEGE_NIVAL, TP_NIVAL); + end; + +OnTimer660000: + $@MK_SCENE=MK_NONE; + $@MK_AGGRO=$@MK_AGGRO/20; + mapannounce("020-1", "##1The Monster King army is preparing to withdraw!", bc_map); + end; + +OnTimer690000: + siege_revert("020-1"); + siege_revert("019-2"); + enablenpc("Mana Stone"); + $@SIEGE_NIVAL=0; + announce(("Nivalis siege is over!"), bc_all); + enablenpc "Serge"; + enablenpc "Knox The Traveler"; + enablenpc "Camilot"; + enablenpc "Mede"; + enablenpc "Gambler#020-4"; + enablenpc "Gambling Xan"; + enablenpc "Baktar"; + enablenpc "Bracco"; + enablenpc "Agostine"; + enablenpc "Ben#NivBanker"; + stopnpctimer; + end; + +OnInit: + end; + + +} + |