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-rw-r--r--npc/001-10/scripts.txt26
1 files changed, 20 insertions, 6 deletions
diff --git a/npc/001-10/scripts.txt b/npc/001-10/scripts.txt
index 6805b3fd8..d6a38fe8e 100644
--- a/npc/001-10/scripts.txt
+++ b/npc/001-10/scripts.txt
@@ -37,6 +37,20 @@ OnTouch:
001-10,0,0,0 script #CODMASTER NPC_NO_SPRITE,{
end;
+ function spawner { // (Event, x1, y1, x2, y2, Amount)
+ .@ev=getarg(0, "#CONDMASTER::OnDeath");
+ .@x1=getarg(1,0);
+ .@y1=getarg(2,0);
+ .@x2=getarg(3,200);
+ .@y2=getarg(4,150);
+ .@am=getarg(5,1);
+ freeloop(true);
+ for (.@i = 0; .@i < .@am; ++.@i) {
+ .@monsterId=any(DustRifle, DustGatling, DustRevolver);
+ areamonster("001-10", .@x1, .@y1, .@x2, .@y2, strmobinfo(1, .@monsterId), .@monsterId, 1, .@ev);
+
+ }
+ }
// Death handlers
OnBatDeath:
@@ -44,15 +58,15 @@ OnBatDeath:
end;
OnNDeath:
- areamonster("001-10", 0, 10, 200, 25, ("Sniper"), any(DustRifle, DustGatling, DustRevolver), 1, "#CODMASTER::OnNDeath");
+ spawner("#CODMASTER::OnNDeath", 0, 10, 200, 25);
end;
OnSDeath:
- areamonster("001-10", 0, 129, 200, 150, ("Sniper"), any(DustRifle, DustGatling, DustRevolver), 1, "#CODMASTER::OnSDeath");
+ spawner("#CODMASTER::OnSDeath", 0, 129, 200, 150);
end;
OnDeath:
- areamonster("001-10", 0, 0, 200, 150, ("Sniper"), any(DustRifle, DustGatling, DustRevolver), 1, "#CODMASTER::OnDeath");
+ spawner("#CODMASTER::OnDeath");
end;
/////////////////////////////////////////////////////////////////////////////////
@@ -61,9 +75,9 @@ OnDeath:
OnInit:
areamonster("001-10", 0, 0, 200, 150, ("Angry Bat"), AngryBat, 10, "#CODMASTER::OnBatDeath");
- areamonster("001-10", 0, 0, 200, 150, ("Sniper"), any(DustRifle, DustGatling, DustRevolver), 15, "#CODMASTER::OnDeath");
- areamonster("001-10", 0, 10, 200, 25, ("Sniper"), any(DustRifle, DustGatling, DustRevolver), 3, "#CODMASTER::OnNDeath");
- areamonster("001-10", 0, 129, 200, 150, ("Sniper"), any(DustRifle, DustGatling, DustRevolver), 2, "#CODMASTER::OnSDeath");
+ spawner("#CODMASTER::OnDeath", 0, 0, 200, 150, 15);
+ spawner("#CODMASTER::OnNDeath", 0, 10, 200, 25, 6);
+ spawner("#CODMASTER::OnSDeath", 0, 129, 200, 150, 4);
end;
}