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-rw-r--r--npc/014-3/_mobs.txt2
-rw-r--r--npc/018-2-1/warps.txt2
-rw-r--r--npc/018-2-2/main.txt36
-rw-r--r--npc/018-2-5/_import.txt2
-rw-r--r--npc/_import.txt1
5 files changed, 23 insertions, 20 deletions
diff --git a/npc/014-3/_mobs.txt b/npc/014-3/_mobs.txt
index b1d8e7c0b..50bb6dbfa 100644
--- a/npc/014-3/_mobs.txt
+++ b/npc/014-3/_mobs.txt
@@ -6,6 +6,6 @@
014-3,44,82,37,32 monster Centaur 1139,3,80000,90000
014-3,164,75,31,14 monster Pinkie 1132,9,30000,50000,Oscar::OnKillPinkie
014-3,95,65,49,25 monster Poison Spiky Mushroom 1043,11,45000,45000
-014-3,128,112,70,21 monster Mauve Plant 1135,4,90000,90000
+014-3,128,112,70,21 monster Mauve Plant 1135,5,90000,90000
014-3,44,82,37,32 monster Chagashroom Field 1128,4,90000,90000
014-3,95,65,49,25 monster Plushroom Field 1011,4,90000,90000
diff --git a/npc/018-2-1/warps.txt b/npc/018-2-1/warps.txt
index 6864c2bb2..098732b05 100644
--- a/npc/018-2-1/warps.txt
+++ b/npc/018-2-1/warps.txt
@@ -87,7 +87,7 @@ OnTouch:
case 6:
@HH_LEVEL=HH_MASTER;
@HH_TIMER=0;
- warp "018-2-3", 132, 92;
+ warp "018-2-5", 132, 92;
addtimer(500, "#HH_CONTROLLER01::OnPlayerCycle");
closedialog;
break;
diff --git a/npc/018-2-2/main.txt b/npc/018-2-2/main.txt
index 54fd063c2..1af3bf6e7 100644
--- a/npc/018-2-2/main.txt
+++ b/npc/018-2-2/main.txt
@@ -66,7 +66,7 @@ OnMasterBossKilled:
mesc l("You just gained a Karma point, a Prism Gift, and 2000 Job Exp for your bravery!"), 2;
}
DungeonClear();
- monster "018-2-3", any(52,188), any(29,196), "Master Dungeon Boss", MonsterKing, 1, "#HH_CONTROLLER01::OnMasterBossKilled";
+ monster "018-2-5", any(52,188), any(29,196), "Master Dungeon Boss", MonsterKing, 1, "#HH_CONTROLLER01::OnMasterBossKilled";
end;
@@ -168,7 +168,7 @@ OnTimer7000:
// HH_MASTER
freeloop(true);
for (.@i=0;.@i<getarraysize(.Master_Mobs);.@i++) {
- areamonster "018-2-3", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[.@i]), .Master_Mobs[.@i], .Master_Ammo[.@i], "#HH_CONTROLLER01::OnMaster"+.@i;
+ areamonster "018-2-5", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[.@i]), .Master_Mobs[.@i], .Master_Ammo[.@i], "#HH_CONTROLLER01::OnMaster"+.@i;
}
freeloop(false);
@@ -177,7 +177,7 @@ OnTimer7000:
monster "018-2-3@In", 52, 196, "Intermiary Dungeon Boss", FafiDragon, 1, "#HH_CONTROLLER01::OnIntermBossKilled";
monster "018-2-2@Ad", 52, 29, "Advanced Dungeon Boss", GiantMutatedBat, 1, "#HH_CONTROLLER01::OnAdvancedBossKilled";
monster "018-2-3@Ex", 188, 196, "Expert Dungeon Boss", FallenKing1, 1, "#HH_CONTROLLER01::OnExpertBossKilled";
- monster "018-2-3", any(52,188), any(29,196), "Master Dungeon Boss", MonsterKing, 1, "#HH_CONTROLLER01::OnMasterBossKilled";
+ monster "018-2-5", any(52,188), any(29,196), "Master Dungeon Boss", MonsterKing, 1, "#HH_CONTROLLER01::OnMasterBossKilled";
// TODO: We still need the main logic for this. I mean, what is the objective on each floor of Master Dungeon?
debugmes "Heroes Hold Monsters: Success";
@@ -413,49 +413,49 @@ OnExpert14:
areamonster "018-2-2@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[14]), .Expert_Mobs[14], 1, "#HH_CONTROLLER01::OnExpert14"; end;
OnMaster0:
if (rand(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[0])*4)+strmobinfo(7,.Master_Mobs[0])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);}
- areamonster "018-2-2@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[0]), .Master_Mobs[0], 1, "#HH_CONTROLLER01::OnMaster0"; end;
+ areamonster "018-2-5", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[0]), .Master_Mobs[0], 1, "#HH_CONTROLLER01::OnMaster0"; end;
OnMaster1:
if (rand(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[1])*4)+strmobinfo(7,.Master_Mobs[1])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);}
- areamonster "018-2-2@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[1]), .Master_Mobs[1], 1, "#HH_CONTROLLER01::OnMaster1"; end;
+ areamonster "018-2-5", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[1]), .Master_Mobs[1], 1, "#HH_CONTROLLER01::OnMaster1"; end;
OnMaster2:
if (rand(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[2])*4)+strmobinfo(7,.Master_Mobs[2])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);}
- areamonster "018-2-2@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[2]), .Master_Mobs[2], 1, "#HH_CONTROLLER01::OnMaster2"; end;
+ areamonster "018-2-5", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[2]), .Master_Mobs[2], 1, "#HH_CONTROLLER01::OnMaster2"; end;
OnMaster3:
if (rand(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[3])*4)+strmobinfo(7,.Master_Mobs[3])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);}
- areamonster "018-2-2@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[3]), .Master_Mobs[3], 1, "#HH_CONTROLLER01::OnMaster3"; end;
+ areamonster "018-2-5", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[3]), .Master_Mobs[3], 1, "#HH_CONTROLLER01::OnMaster3"; end;
OnMaster4:
if (rand(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[4])*4)+strmobinfo(7,.Master_Mobs[4])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);}
- areamonster "018-2-2@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[4]), .Master_Mobs[4], 1, "#HH_CONTROLLER01::OnMaster4"; end;
+ areamonster "018-2-5", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[4]), .Master_Mobs[4], 1, "#HH_CONTROLLER01::OnMaster4"; end;
OnMaster5:
if (rand(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[5])*4)+strmobinfo(7,.Master_Mobs[5])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);}
- areamonster "018-2-2@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[5]), .Master_Mobs[5], 1, "#HH_CONTROLLER01::OnMaster5"; end;
+ areamonster "018-2-5", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[5]), .Master_Mobs[5], 1, "#HH_CONTROLLER01::OnMaster5"; end;
OnMaster6:
if (rand(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[6])*4)+strmobinfo(7,.Master_Mobs[6])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);}
- areamonster "018-2-2@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[6]), .Master_Mobs[6], 1, "#HH_CONTROLLER01::OnMaster6"; end;
+ areamonster "018-2-5", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[6]), .Master_Mobs[6], 1, "#HH_CONTROLLER01::OnMaster6"; end;
OnMaster7:
if (rand(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[7])*4)+strmobinfo(7,.Master_Mobs[7])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);}
- areamonster "018-2-2@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[7]), .Master_Mobs[7], 1, "#HH_CONTROLLER01::OnMaster7"; end;
+ areamonster "018-2-5", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[7]), .Master_Mobs[7], 1, "#HH_CONTROLLER01::OnMaster7"; end;
OnMaster8:
if (rand(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[8])*4)+strmobinfo(7,.Master_Mobs[8])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);}
- areamonster "018-2-2@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[8]), .Master_Mobs[8], 1, "#HH_CONTROLLER01::OnMaster8"; end;
+ areamonster "018-2-5", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[8]), .Master_Mobs[8], 1, "#HH_CONTROLLER01::OnMaster8"; end;
OnMaster9:
if (rand(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[9])*4)+strmobinfo(7,.Master_Mobs[9])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);}
- areamonster "018-2-2@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[9]), .Master_Mobs[9], 1, "#HH_CONTROLLER01::OnMaster9"; end;
+ areamonster "018-2-5", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[9]), .Master_Mobs[9], 1, "#HH_CONTROLLER01::OnMaster9"; end;
OnMaster10:
if (rand(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[10])*4)+strmobinfo(7,.Master_Mobs[10])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);}
- areamonster "018-2-2@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[10]), .Master_Mobs[10], 1, "#HH_CONTROLLER01::OnMaster10"; end;
+ areamonster "018-2-5", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[10]), .Master_Mobs[10], 1, "#HH_CONTROLLER01::OnMaster10"; end;
OnMaster11:
if (rand(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[11])*4)+strmobinfo(7,.Master_Mobs[11])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);}
- areamonster "018-2-2@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[11]), .Master_Mobs[11], 1, "#HH_CONTROLLER01::OnMaster11"; end;
+ areamonster "018-2-5", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[11]), .Master_Mobs[11], 1, "#HH_CONTROLLER01::OnMaster11"; end;
OnMaster12:
if (rand(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[12])*4)+strmobinfo(7,.Master_Mobs[12])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);}
- areamonster "018-2-2@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[12]), .Master_Mobs[12], 1, "#HH_CONTROLLER01::OnMaster12"; end;
+ areamonster "018-2-5", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[12]), .Master_Mobs[12], 1, "#HH_CONTROLLER01::OnMaster12"; end;
OnMaster13:
if (rand(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[13])*4)+strmobinfo(7,.Master_Mobs[13])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);}
- areamonster "018-2-2@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[13]), .Master_Mobs[13], 1, "#HH_CONTROLLER01::OnMaster13"; end;
+ areamonster "018-2-5", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[13]), .Master_Mobs[13], 1, "#HH_CONTROLLER01::OnMaster13"; end;
OnMaster14:
if (rand(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[14])*4)+strmobinfo(7,.Master_Mobs[14])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);}
- areamonster "018-2-2@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[14]), .Master_Mobs[14], 1, "#HH_CONTROLLER01::OnMaster14"; end;
+ areamonster "018-2-5", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[14]), .Master_Mobs[14], 1, "#HH_CONTROLLER01::OnMaster14"; end;
}
diff --git a/npc/018-2-5/_import.txt b/npc/018-2-5/_import.txt
new file mode 100644
index 000000000..53f7e5b6f
--- /dev/null
+++ b/npc/018-2-5/_import.txt
@@ -0,0 +1,2 @@
+// Map 018-2-5: Heroes Hold - Main Dungeon
+// This file is generated automatically. All manually added changes will be removed when running the Converter.
diff --git a/npc/_import.txt b/npc/_import.txt
index 3852a47ff..c1eff78d2 100644
--- a/npc/_import.txt
+++ b/npc/_import.txt
@@ -109,6 +109,7 @@
@include "npc/018-2-2/_import.txt"
@include "npc/018-2-3/_import.txt"
@include "npc/018-2-4/_import.txt"
+@include "npc/018-2-5/_import.txt"
@include "npc/018-2/_import.txt"
@include "npc/018-3/_import.txt"
@include "npc/018-4-1/_import.txt"