summaryrefslogtreecommitdiff
path: root/npc
diff options
context:
space:
mode:
Diffstat (limited to 'npc')
-rw-r--r--npc/003-0/audsbel.txt28
-rw-r--r--npc/009-2/scholar.txt1
-rw-r--r--npc/config/magic.txt1
-rw-r--r--npc/magic/mkpot.txt70
-rw-r--r--npc/scripts.conf1
5 files changed, 99 insertions, 2 deletions
diff --git a/npc/003-0/audsbel.txt b/npc/003-0/audsbel.txt
index 49217ed25..a8f495eef 100644
--- a/npc/003-0/audsbel.txt
+++ b/npc/003-0/audsbel.txt
@@ -6,6 +6,10 @@
// Planned, there are only the four Mana Wizards: Auldsbel (Tulimshar), Sagratha (Woodlands), Morgan (Candor), and UNKNOWN (Nivalis).
// Gives #parum
+// Make dye? Make Lifestone? Make potions? Make Arrows?
+// GemstonePowder?
+// Lifestones currently doesn't have any use, too...
+// And parum at times make arrows...
003-0,32,24,0 script Auldsbel NPC_AULDSBEL,{
if (MAGIC_LVL < 2)
@@ -221,11 +225,33 @@ L_Magic:
delitem Moss, 70;
getexp 28692, 0;
Zeny=Zeny+550;
- setq General_Auldsbel, 1;
+ setq General_Auldsbel, 4;
mesn;
mesq l("Yes, many thanks. This will help me a lot.");
}
break;
+ // Learn #mkpot
+ case 4:
+ mesn;
+ mesq l("Hmm, I think I can teach you a basic Mana Skill now. This one is more advanced, though.");
+ next;
+ skill(TMW2_MKPOT,1,0);
+ setq General_Auldsbel, 5;
+ mesn;
+ mesq l("This is the @@ skill. It transmutes @@ @@ and a single @@ in @@.", "##B@sk-mkpot##b", 10, getitemlink(Plushroom), getitemlink(HastePotion));
+ next;
+ mesn;
+ mesq l("It may fail, and you might end up with something entirely unexpected!");
+ next;
+ mesn;
+ mesq l("Unlike Parum, you can use the skill points you get every time your job level rises. That will lower the mana cost and increase success chances.");
+ next;
+ mesn;
+ mesq l("But please be picky with how you spend job points. They are hard to come by, and I'm not entirely sure you can change it later.");
+ next;
+ mesn;
+ mesq l("Also, job levels get really hard to obtain after a while. The decision is up to you, just be aware there's that possibility.");
+ break;
default:
mesn;
mesq l("Uhm, no, not really. Maybe later, who knows?");
diff --git a/npc/009-2/scholar.txt b/npc/009-2/scholar.txt
index 9ac710f78..07c746063 100644
--- a/npc/009-2/scholar.txt
+++ b/npc/009-2/scholar.txt
@@ -47,6 +47,7 @@ L_Intro:
next;
mesn;
mesq l("Mages should use equipment designed for them. Those may be lacking on defense, but will raise MP and Magic Attack.");
+ mesq l("I must, however, remember that the most powerful magical equipment ##B may require intelligence ##b to use.");
next;
mesn;
mesq l("Without magic attack, using a fireball at an enemy will be like throwing a stone.");
diff --git a/npc/config/magic.txt b/npc/config/magic.txt
index e7f2c218f..df2cb86fc 100644
--- a/npc/config/magic.txt
+++ b/npc/config/magic.txt
@@ -40,7 +40,6 @@ function script MagicCheck {
return 0;
// Load mana cost
- .@amp=getarg(3,0);
.@mp=.@mp+getskilllv(.@sk)*.@amp-.@amp;
// Check mana
diff --git a/npc/magic/mkpot.txt b/npc/magic/mkpot.txt
new file mode 100644
index 000000000..c9182b177
--- /dev/null
+++ b/npc/magic/mkpot.txt
@@ -0,0 +1,70 @@
+// TMW2 script
+// Author: Jesusalva <admin@tmw2.org>
+//
+// Magic Script: TMW2_MKPOT
+//
+// Attempts to make a haste potion from Mouboo Milk and Plushroom.
+// May make sewer water on failure.
+// TODO: Using too much transmutation magic may have dire consequences! Like, uh, transmutating your head!
+// Nah, it is probably just propaganda... I hope. ¬.¬
+
+- script sk#mkpot 32767,{
+ end;
+
+/*
+OnFriendlyDeath:
+ emote 4;
+ end;
+*/
+
+OnCall:
+ // Other requeriments
+ if (countitem(Plushroom) < 10 || !countitem(Milk)) {
+ dispbottom l("You need @@ @@ and @@ to cast this skill.", 10, getitemlink(Plushroom), getitemlink(Milk));
+ end;
+ }
+
+ // Check cooldown
+ if (@mkpot_at > gettimetick(2)) {
+ dispbottom l("Skill is in cooldown for @@.", FuzzyTime(@mkpot_at));
+ end;
+ }
+
+ // Check requisites
+ if (!MagicCheck(TMW2_MKPOT, 185, -5))
+ end;
+
+ // Consume items
+ delitem Plushroom, 10;
+ delitem Milk, 1;
+
+ // Create the stuff based on MAGIC_EXP
+ // The closer to zero, best;
+ // Each 3 mexp reduces chance to get a fail
+ // Each skill level reduces chances to get a fail
+ .@r=rand(141,181)-(MAGIC_EXP/3)-getskilllv(TMW2_MKPOT);
+ if (.@r < 21) {
+ // Get up to 6 Haste Potions depending on your skill.
+ getitem HastePotion, abizit()+1;
+ } else if (.@r < 82) {
+ getitem any(BottleOfTonoriWater, BottleOfWoodlandWater, BottleOfDivineWater, Milk, CelestiaTea, PileOfAsh), 1;
+ } else if (.@r < 122) {
+ getitem any(BottleOfSewerWater, Milk, CelestiaTea, PileOfAsh), 1;
+ } else if (.@r < 162) {
+ getitem any(BottleOfSewerWater, BottleOfSewerWater, PileOfAsh), 1;
+ } else {
+ dispbottom l("Your items vanishes into thin air. What?!");
+ }
+
+ // set cooldown
+ @mkpot_at=gettimetick(2);
+ @mkpot_at=@mkpot_at+6;
+
+ // Get a few mana experience points (this is NOT used by Mana Stone)
+ GetManaExp(TMW2_MKPOT, rand(2,4));
+ end;
+
+OnInit:
+ bindatcmd "sk-mkpot", "sk#mkpot::OnCall", 0, 100, 0;
+ end;
+}
diff --git a/npc/scripts.conf b/npc/scripts.conf
index 0065c2d95..c9b3528a0 100644
--- a/npc/scripts.conf
+++ b/npc/scripts.conf
@@ -89,6 +89,7 @@
"npc/magic/zarkor.txt",
"npc/magic/parum.txt",
"npc/magic/kalmurk.txt",
+"npc/magic/mkpot.txt",
// These are to be proccessed later
"npc/functions/gmbot.txt",