diff options
Diffstat (limited to 'npc/test/npc1.txt')
-rw-r--r-- | npc/test/npc1.txt | 670 |
1 files changed, 670 insertions, 0 deletions
diff --git a/npc/test/npc1.txt b/npc/test/npc1.txt new file mode 100644 index 000000000..a9d15958b --- /dev/null +++ b/npc/test/npc1.txt @@ -0,0 +1,670 @@ +// Evol scripts. +// Author: +// 4144 +// Description: +// test npc1 + +test,10,10,0 script npc1#door NPC_HIDDEN,0,1,{ +OnTouch: + warp "test", 20, 20; + close; +OnUnTouch: + doevent "npc1::OnUnTouch"; +} + +test,10,10,0 script npc1 NPC_TEST1,3,3,{ + function areatest + { + mesn; + mes "getareausers(\"test\", 7, 7, 13, 13): " + getareausers("test", 7, 7, 13, 13); + mes "getareausers(7, 7, 13, 13): " + getareausers(7, 7, 13, 13); + mes "getareausers(\"test\"): " + getareausers("test"); + mes "getareausers(): " + getareausers(); + mes "getareausers(\"test\", 1): " + getareausers("test", 1); + mes "getareausers(1): " + getareausers(1); + next; + return; + } + +L_Start: + switch (select("show area", "map", "pc", "change npc direction", "quest test", "cart", "items", "chat", "wall", "craft", "hashtable", "instance", "mercenary", "npc")) + { + case 1: + areatest; + break; + case 2: + while(1) + { + .@mask = getmapmask("test"); + mes "current mask: " + str(.@mask); + switch (select("show sand:show grass:show fog:hide fog:back")) + { + case 1: + addremovemapmask "test", 4, 8; + break; + case 2: + addremovemapmask "test", 8, 4; + break; + case 3: + addmapmask "test", 2; + break; + case 4: + removemapmask "test", 2; + break; + case 5: + goto L_Start; + break; + } + } + break; + + case 3: + while(1) + { + switch (select("change sex:setmount 0:setmount 1:setmount 2:test command:back")) + { + case 1: + changecharsex; + break; + case 2: + setmount 0; + break; + case 3: + setmount 1; + break; + case 4: + setmount 2; + break; + case 5: + clientcommand "emote 1"; + break; + case 6: + goto L_Start; + break; + } + } + break; + case 4: + for (.@f = 0; .@f < 9; .@f ++) + { + mes "" + .@f; + .dir = .@f; + next; + } + break; + case 5: + mes "current"; + .@val1 = getq(ShipQuests_Gugli); + .@val2 = getq2(ShipQuests_Gugli); + .@val3 = getq3(ShipQuests_Gugli); + .@valTime = getqtime(ShipQuests_Gugli); + mes "val1=" + .@val1; + mes "val2=" + .@val2; + mes "val3=" + .@val3; + mes "valTime=" + .@valTime; + .@val1 ++; + .@val2 ++; + .@val3 ++; + .@valTime ++; + next; + mes "test " + str(.@val1) + ", " + str(.@val2) + ", " + str(.@val3) + ", " + str(.@valTime); + setq ShipQuests_Gugli, .@val1, .@val2, .@val3, .@valTime; + next; + .@val1 = getq(ShipQuests_Gugli); + .@val2 = getq2(ShipQuests_Gugli); + .@val3 = getq3(ShipQuests_Gugli); + .@valTime = getqtime(ShipQuests_Gugli); + mes "val1=" + .@val1; + mes "val2=" + .@val2; + mes "val3=" + .@val3; + mes "valTime=" + .@valTime; + break; + case 6: + while(1) + { + switch (select("add cart:remove cart:back")) + { + case 1: + setcart 1; + break; + case 2: + setcart 0; + break; + case 3: + goto L_Start; + break; + } + } + break; + case 7: + while(1) + { + switch (select("refine", "rent", "bound", "named", "cards", "options", "back")) + { + case 1: + .@item = -1; + while(1) + { + switch (select("set item", "refine +1", "refine -1", "refine fail", "back")) + { + case 1: + .@item = requestitemindex(); + mes "Item index selected: " + str(.@item); + break; + case 2: + successrefindex .@item, 1; + break; + case 3: + downrefindex .@item, 1; + break; + case 4: + failedrefindex .@item; + break; + case 5: + goto L_Start; + break; + } + } + break; + case 2: + while(1) + { + switch (select("rent vneck for 10 seconds", + "rent vneck for 30 seconds", + "rent vneck for 1 minute", + "rent vneck for 5 minutes", + "back")) + { + case 1: + rentitem 1301, 10; + break; + case 2: + rentitem 1301, 30; + break; + case 3: + rentitem 1301, 60; + break; + case 4: + rentitem 1301, 300; + break; + case 5: + goto L_Start; + break; + } + } + break; + case 3: + while(1) + { + switch (select("get bound vneck", + "back")) + { + case 1: + getitembound2 1301, 1, 1, 0, 0, 0, 0, 0, 0, 1; + break; + case 2: + goto L_Start; + break; + } + } + break; + case 4: + while(1) + { + switch (select("get named vneck", + "back")) + { + case 1: + getnameditem 1301, "4144"; + break; + case 2: + goto L_Start; + break; + } + } + break; + case 5: + .@item = -1; + while(1) + { + switch (select("set item", + "remove cards success", + "fail, remove both", + "fail, remove card", + "fail, remove item", + "fail, safe", + "print all", + "remove 0", + "back")) + { + case 1: + .@item = requestitemindex(); + mes "Item index selected: " + str(.@item); + break; + case 2: + successremovecardsindex .@item; + break; + case 3: + failedremovecardsindex .@item, 0; + break; + case 4: + failedremovecardsindex .@item, 1; + break; + case 5: + failedremovecardsindex .@item, 2; + break; + case 6: + failedremovecardsindex .@item, 3; + break; + case 7: + mes "slots=" + str(MAX_SLOTS); + for (.@i = 0; .@i < MAX_SLOTS; .@i++) + { + mes "slot " + str(.@i) + " = " + str(getcardbyindex(.@item, .@i)); + } + mes "item options:"; + for (.@i = 0; .@i < 5; .@i ++) + { + mes sprintf("%d: Option: %d, Value: %d", .@i, getitemoptionidbyindex(.@item, .@i), getitemoptionvaluebyindex(.@item, .@i)); + } + break; + case 8: + removecardbyindex(.@item, 0); + break; + case 9: + goto L_Start; + break; + } + } + break; + case 6: + .@item = -1; + while(1) + { + switch (select("set item", "info", "set option 1", "remove options", "back")) + { + case 1: + .@item = requestitemindex(); + mes "Item index selected: " + str(.@item); + break; + case 2: + mes "Selected item options"; + for (.@i = 0; .@i < 5; .@i ++) + { + mes sprintf("%d: Option: %d, Value: %d", .@i, getitemoptionidbyindex(.@item, .@i), getitemoptionvaluebyindex(.@item, .@i)); + } + break; + case 3: + setitemoptionbyindex(.@item, 0, VAR_MAXHPAMOUNT, 200); + setitemoptionbyindex(.@item, 1, VAR_STRAMOUNT, 10); + setitemoptionbyindex(.@item, 2, VAR_VITAMOUNT, -5); + break; + case 4: + mes "Remove item options"; + for (.@i = 0; .@i < 5; .@i ++) + { + setitemoptionbyindex(.@item, .@i, 0, 0); + } + break; + case 5: + goto L_Start; + break; + } + } + break; + case 7: + goto L_Start; + break; + } + } + break; + case 8: + chatjoin .chat; + close; + case 9: + while(1) + { + switch (select("set wall 1:set wall 2:set wall 3:delete wall 1:delete wall 2:delete wall 3:back")) + { + case 1: + setcells "test", 14, 11, 17, 11, 3, "wall1"; + break; + case 2: + setcells "test", 14, 7, 21, 8, 1, "wall2"; + break; + case 3: + setcells "test", 13, 15, 13, 21, 3, "wall3"; + break; + case 4: + delcells "wall1"; + break; + case 5: + delcells "wall2"; + break; + case 6: + delcells "wall3"; + break; + case 7: + goto L_Start; + break; + } + } + break; + case 10: + while(1) + { + switch (select("technical:normal:back")) + { + case 1: + setskin "test2"; + .@var$ = requestcraft(9); + mes .@var$; + .@craft = initcraft(.@var$); + mes "craft id: " + str(.@craft); + mes "is craft valid: " + validatecraft(.@craft); + .@id = getcraftslotid(.@craft, 0); + .@amount = getcraftslotamount(.@craft, 0); + mes "first item id: " + .@id; + mes "first item name: " + getitemlink(.@id); + mes "first item amount: " + .@amount; + + .@id = getcraftslotid(.@craft, 1); + .@amount = getcraftslotamount(.@craft, 1); + mes "second item id: " + .@id; + mes "second item name: " + getitemlink(.@id); + mes "second item amount: " + .@amount; +// dumpcraft .@craft; + .@entry = findcraftentry(.@craft, 0); + mes "found craft entry: " + .@entry; + if (.@entry < 0) + { + mes "no craft recipe found"; + } + else + { + mes "use craft"; + usecraft .@craft; + mes "return code: " + getcraftcode(.@entry); + } + deletecraft .@craft; + setskin ""; + break; + case 2: + mes "put items what you want to craft"; + setskin "test2"; + .@var$ = requestcraft(9); + setskin ""; + .@craft = initcraft(.@var$); + if (.@craft < 0) + { + mes "Craft error."; + goto L_Start; + } + mes "lets see what you can get..."; + next; + if (!validatecraft(.@craft)) + { + mes "inventory was changed."; + goto L_Start; + } + .@entry = findcraftentry(.@craft, 0); + if (.@entry < 0) + { + mes "no craft recipe found"; + } + else + { + mes "found recipe"; + usecraft .@craft; + mes "return code: " + getcraftcode(.@entry); + } + deletecraft .@craft; + break; + case 3: + goto L_Start; + break; + } + } + break; + case 11: + switch(select("Create new hashtable", + "Use existing ID")) + { + case 1: + .@ht = htnew(); + mes "ID = " + .@ht; + break; + case 2: + mes "Input ID"; + input .@ht; + break; + } + .@defval = 0; + .@defval_str$ = ""; + .@newval = 0; + .@newval_str$ = ""; + .@key$ = ""; + + while(1) + { + switch (select("Set default string value", + "Set default number value", + "Get string", + "Get number", + "Put string", + "Put number", + "Show hashtable", + "Clear hashtable", + "Delete hashtable", + "Exit")) + { + case 1: + input .@defval_str$; + break; + case 2: + input .@defval; + break; + case 3: + mes "Input key:"; + input .@key$; + mes "htget(" + .@ht + ", \"" + .@key$ + "\") = " + htget(.@ht, .@key$); + mes "htget(" + .@ht + ", \"" + .@key$ + "\", \"" + .@defval_str$ + "\") = " + htget(.@ht, .@key$, .@defval_str$); + break; + case 4: + mes "Input key:"; + input .@key$; + mes "htget(" + .@ht + ", \"" + .@key$ + "\") = " + htget(.@ht, .@key$); + mes "htget(" + .@ht + ", \"" + .@key$ + "\", " + .@defval + ") = " + htget(.@ht, .@key$, .@defval); + break; + case 5: + mes "Input key:"; + input .@key$; + mes "Input value:"; + input .@newval_str$; + htput(.@ht, .@key$, .@newval_str$); + mes "htput(" + .@ht + ", \"" + .@key$ + "\", \"" + .@newval_str$ + "\")"; + mes "htget(" + .@ht + ", \"" + .@key$ + "\") = " + htget(.@ht, .@key$); + break; + case 6: + mes "Input key:"; + input .@key$; + mes "Input value:"; + input .@newval; + htput(.@ht, .@key$, .@newval); + mes "htput(" + .@ht + ", \"" + .@key$ + "\", " + .@newval + ")"; + mes "htget(" + .@ht + ", \"" + .@key$ + "\") = " + htget(.@ht, .@key$); + break; + case 7: + mes "size = " + htsize(.@ht); + .@hti = htiterator(.@ht); + for(.@key$ = htinextkey(.@hti); hticheck(.@hti); .@key$ = htinextkey(.@hti)) + mes "key = " + .@key$ + " value = " + htget(.@ht, .@key$); + htidelete(.@hti); + break; + case 8: + htclear(.@ht); + mes "htclear(" + .@ht + ")"; + break; + case 9: + htdelete(.@ht); + mes "htdelete(" + .@ht + ")"; + break; + case 10: + goto L_Start; + } // switch + } // while + break; + case 12: + while(1) + { + switch (select("create", "warp", "info", "warp back", "delete", "back")) + { + case 1: + if (.instid >= 0) + { + mes "Error: test instance already created"; + break; + } +// .instid = instance_create("test@instance", 0, 0); + .instid = instance_create("test@instance", getcharid(3), IOT_CHAR); + if (.instid < 0) + { + mes "Error: creating instance"; + break; + } + mes "new instance id: " + str(.instid); +// .@instanceMapName$ = instance_attachmap("test", .instid, 1, "test@map1"); +// .@instanceMapName$ = instance_attachmap("test", .instid, 1); + .@instanceMapName$ = instance_attachmap("test", .instid, 0, "test@map1"); + if (.@instanceMapName$ == "") + { + mes "Error: instance attach map error"; + break; + } + mes "Attached instance map name: " + .@instanceMapName$; + instance_set_timeout(1000000, 1000000, .instid); + instance_init(.instid); + break; + case 2: + warp "test@map1", 12, 12; + break; + case 3: + mes "npc name: " + .name$; + mes "npc ext name: " + .extname$; + mes "npc id: " + .id; + mes "npc parent id: " + .parent; + mes "npc src id: " + .srcId; + if (instance_id() >= 0) + { + mes "npc1 in instance named: " + instance_npcname("npc1"); + } + else + { + mes "npc1 not in instance"; + } + break; + case 4: + warp "test", 12, 12; + break; + case 5: + if (.instid < 0) + { + mes "Error: test instance was not created"; + break; + } + instance_destroy(.instid); + break; + case 6: + goto L_Start; + break; + } + } + break; + case 13: + while(1) + { + switch (select("create mercenary for 10 seconds", "create mercenary for 1 min", "create mercenary for 10 min", "back")) + { + case 1: + mercenary_create 1191, 10000; + break; + case 2: + mercenary_create 1191, 60000; + break; + case 3: + mercenary_create 1191, 600000; + break; + case 4: + goto L_Start; + break; + } + } + break; + case 14: + while(1) + { + switch (select("set hair 1", "set hair 0", "equip vneck", "unequip vneck", "back")) + { + case 1: + setunitdata(.@npcId, UDT_HAIRSTYLE, 5); + setunitdata(.@npcId, UDT_HAIRCOLOR, 17); + break; + case 2: + .@npcId = getnpcid(0, "npc4"); + setunitdata(.@npcId, UDT_HAIRSTYLE, 0); + break; + case 3: + .@npcId = getnpcid(0, "npc4"); + setunitdata(.@npcId, UDT_HEADTOP, 1301); + break; + case 4: + .@npcId = getnpcid(0, "npc4"); + setunitdata(.@npcId, UDT_HEADTOP, 0); + break; + case 5: + goto L_Start; + break; + } + } + break; + } + + close; + +OnTouch: + doorTouch; + +OnUnTouch: + doorUnTouch; + +OnTimer340: + doorTimer; + +OnInit: + .sex = G_MALE; + .distance = 5; + .alwaysVisible = true; + waitingroom "test room", 2, "npc1::OnReadyCheck", 1; + // test instance id + .instid = -10; + if (.parent != 0) + { + setnpcdir 0; + } + end; + +OnWhisperGlobal: + mes "cmd: " + @whispervar0$; + close; + +OnSkillInvoke: + skillInvoke[@skillId] = skillInvoke[@skillId] + 1; + end; + +OnReadyCheck: + debugmes "OnReadyCheck"; + $@bgid1 = waitingroom2bg("testbg", 10, 10, "bgnpc1::OnLogout","bgnpc1:OnDie"); + debugmes "bgid=" + str($@bgid1); + setbgteam $@bgid1, 1; + bg_warp $@bgid1, "testbg", 10, 10; +} |