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-rw-r--r--npc/functions/treasure.txt6
1 files changed, 3 insertions, 3 deletions
diff --git a/npc/functions/treasure.txt b/npc/functions/treasure.txt
index fe3017b52..f8eab3175 100644
--- a/npc/functions/treasure.txt
+++ b/npc/functions/treasure.txt
@@ -35,11 +35,11 @@ function script TreasureBox {
// There's also rares (14%), uncommons (35%) and commons (50%)
.@ur_rate=min(10, (TREASURE_OPEN/10));
if (.@t % 149 == 0 || .@r < .@ur_rate)
- .@loot=any(AtroposMixture, GoldenApple, DivineApple, MercBoxC, MoveSpeedPotion, Shemagh, EverburnPowder, IridiumOre, PlatinumOre, YerbaMate);
+ .@loot=any(ScrollMagnusHealC, GoldenApple, DivineApple, MercBoxC, ScrollSDragon, Shemagh, EverburnPowder, IridiumOre, PlatinumOre, YerbaMate);
else if (.@t % 50 == 0 || .@r < 100)
- .@loot=any(MercBoxB, SmokeGrenade, SnakeEgg, LachesisBrew, ArrowAmmoBox, GoldPieces, SilverGift, TerraniteOre, LeadOre, TinOre, SilverOre, GoldOre, TitaniumOre, FluoPowder, EquipmentBlueprintC, AlchemyBlueprintC, AlchemyBlueprintD, AncientBlueprint, JasmineTea);
+ .@loot=any(MercBoxB, ScrollMagnusHealB, SnakeEgg, LachesisBrew, ArrowAmmoBox, GoldPieces, SilverGift, MoveSpeedPotion, TerraniteOre, LeadOre, TinOre, SilverOre, GoldOre, TitaniumOre, FluoPowder, EquipmentBlueprintC, AlchemyBlueprintC, AlchemyBlueprintD, AncientBlueprint, JasmineTea);
else if (.@r < 1500 || .@t == 0)
- .@loot=any(MercBoxA, MoubooSteak, ClothoLiquor, Coal, RedPlushWine, HastePotion, CoinBag, StrengthPotion, Dagger, BronzeGift, IronOre, CopperOre, BlueDye, EquipmentBlueprintB, AlchemyBlueprintB, AlchemyBlueprintC, OolongTea);
+ .@loot=any(MercBoxA, MoubooSteak, SmokeGrenade, ClothoLiquor, Coal, RedPlushWine, HastePotion, CoinBag, StrengthPotion, Dagger, BronzeGift, IronOre, CopperOre, BlueDye, EquipmentBlueprintB, AlchemyBlueprintB, AlchemyBlueprintC, OolongTea);
else if (.@r < 5000)
.@loot=any(Croconut, Potatoz, MoubooSteak, ClothoLiquor, Coal, SmallMushroom, HastePotion, StrengthPotion, WoodenLog, LeatherPatch, Beer, EquipmentBlueprintA, EquipmentBlueprintB, AlchemyBlueprintA, SpearmintTea, TreasureMap);
else