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-rw-r--r--npc/functions/hub.txt19
1 files changed, 18 insertions, 1 deletions
diff --git a/npc/functions/hub.txt b/npc/functions/hub.txt
index 6f8378660..3d8ab20fb 100644
--- a/npc/functions/hub.txt
+++ b/npc/functions/hub.txt
@@ -235,10 +235,26 @@ function script HUB_SkillInvoke {
// Something is... wrong
if (!@skillId) {
Exception("ILLEGAL SKILL PASSED TO HUB. It has been compromised, Jim.", RB_DEBUGMES|RB_IRCBROADCAST);
- debugmes "Caster: %s", strcharinfo(0);
+ debugmes "Legal Caster: %s", strcharinfo(0);
+ debugmes "Effective Caster: %d", @skillCaster;
return;
}
+ // Homunculus Cycle
+ /* *********************************************************************** */
+ //debugmes "Skill caster %d", @skillCaster;
+ if (@skillCaster != getcharid(3)) {
+ switch (@skillId) {
+ case TMW2_HOMUN_HEAL:
+ .@heal=gethominfo(6)*rand2(7, 10);
+ heal .@heal, 0;
+ harm(@skillCaster, -.@heal, HARM_MISC);
+ break;
+ }
+ return;
+ }
+ /* *********************************************************************** */
+
// TODO: Detect what was script-cast and what was player-case. Then, readd RB_IRCBROADCAST
// If you can't do this: You can't do this
if (getskilllv(@skillId) < @skillLv && @skillId != BS_GREED)
@@ -251,6 +267,7 @@ function script HUB_SkillInvoke {
skillInvoke[@skillId] = skillInvoke[@skillId] + 1;
// Script-based skills
+ /* *********************************************************************** */
switch (@skillId) {
case TMW2_FAKESKILL:
atcommand("@refresh");