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-rw-r--r--npc/functions/hub.txt5
1 files changed, 4 insertions, 1 deletions
diff --git a/npc/functions/hub.txt b/npc/functions/hub.txt
index 67b1b187e..064b34422 100644
--- a/npc/functions/hub.txt
+++ b/npc/functions/hub.txt
@@ -588,7 +588,7 @@ function script HUB_SkillInvoke {
// Using a shield, so power is halved
if (getequipid(EQI_HAND_L) > 0)
.@PW=.@PW/2;
- harm(@skillTarget, AdjustAttackpower(.@PW), HARM_PHYS, Ele_Neutral);
+ //harm(@skillTarget, AdjustAttackpower(.@PW), HARM_PHYS, Ele_Neutral);
harm(@skillTarget, AdjustAttackpower(.@PW), HARM_PHYS, Ele_Fire);
harm(@skillTarget, AdjustAttackpower(.@PW), HARM_PHYS, Ele_Water);
harm(@skillTarget, AdjustAttackpower(.@PW), HARM_PHYS, Ele_Earth);
@@ -596,6 +596,9 @@ function script HUB_SkillInvoke {
harm(@skillTarget, AdjustAttackpower(.@PW), HARM_PHYS, Ele_Holy);
harm(@skillTarget, AdjustAttackpower(.@PW), HARM_PHYS, Ele_Shadow);
harm(@skillTarget, AdjustAttackpower(.@PW), HARM_PHYS, Ele_Ghost);
+ // The main elemental-less blast hits all in same square,
+ // and also hits behind (and on your square)
+ rectharm(@skillTarget, 0, 1, AdjustAttackpower(.@PW/2), HARM_PHYS, Ele_Neutral);
break;
*/
// CLASS_OTHER