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-rw-r--r--npc/functions/class.txt14
1 files changed, 8 insertions, 6 deletions
diff --git a/npc/functions/class.txt b/npc/functions/class.txt
index b1e404a24..2ff9b684d 100644
--- a/npc/functions/class.txt
+++ b/npc/functions/class.txt
@@ -139,7 +139,7 @@ L_Tier2Ok:
mesq l("Now, the real challenge will start. You have a lot of raw power, but that doesn't gives you a lot of skills to learn.");
next;
mesn;
- mesq l("I can make a nice, simple potion for you. Once you drink it, the raw mana will settle on your body.");
+ mesq l("I can make a nice, simple potion for you. That will help the raw mana to settle on your body.");
next;
mesn;
mesq l("However, beware! That potion is short-lived, you'll be running against time. Get ready to travel a lot.");
@@ -206,13 +206,13 @@ L_T2_S1:
.@OTHER=getarg(2);
mes "";
mesn;
- mesq l("So, young disciple! I wish I could just chant some gibberish words and that automatically granted you more skills, but allas, that won't work.");
+ mesq l("So, young disciple! I wish I could just chant some gibberish words and that automatically granted you more skills, but alas, that won't work.");
next;
mesn;
- mesq l("I can, however, prepare you a potion. But beware, that potion will only last 30 minutes once baked.");
+ mesq l("I can, however, prepare you a potion. But beware, that potion will only last 35 minutes once baked.");
next;
mesn; // PiberriesInfusion
- mesq l("If it expires, you'll need to do another. To bake it I need 1 @@, 10 @@ and a @@. Have Mauve, lots of it.", getitemlink(EverburnPowder), getitemlink(MaggotSlime), getitemlink(EmptyBottle));
+ mesq l("If it expires, you'll need to do another. To bake it I need 1 @@, 10 @@ and a @@. Have Mauve and Money, lots of it.", getitemlink(EverburnPowder), getitemlink(MaggotSlime), getitemlink(EmptyBottle));
next;
select
rif(countitem(MaggotSlime) >= 10 && countitem(EverburnPowder) && countitem(EmptyBottle), l("I have everything.")),
@@ -228,14 +228,16 @@ L_T2_S1:
delitem EmptyBottle, 1;
delitem EverburnPowder, 1;
delitem MaggotSlime, 10;
- getexp 500, 0;
+ ST_TIER=2;
+ set QUEST_ELEVARTEMPO, gettimetick(2) + (60 * 35);
+ getexp 400, 0;
mesn;
mes col("The class master mix the powder with the slime inside the bottle, and makes some weird mixture.", 9);
next;
mesn;
mes col("He pours something on it, you're not sure what. He then utters some magic words.", 9);
next;
- ST_TIER=2;
+ // Reset timer, this is the place where it should really happen.
set QUEST_ELEVARTEMPO, gettimetick(2) + (60 * 35);
mesn;
mesq l("The potion is baked, you have thirty five minutes! Read as fast as you can, don't miss details!");