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-rw-r--r--npc/042-10/ctrl.txt32
1 files changed, 22 insertions, 10 deletions
diff --git a/npc/042-10/ctrl.txt b/npc/042-10/ctrl.txt
index a94df5e0b..c9553c264 100644
--- a/npc/042-10/ctrl.txt
+++ b/npc/042-10/ctrl.txt
@@ -47,7 +47,7 @@ L_NoAccess:
mesc l("Do not break my seal to prevent the curse from reaching Kamelot."), 1;
mes "";
mes l("-- Merlin");
- end;
+ close;
OnInit:
.distance=4;
end;
@@ -80,6 +80,8 @@ L_NoAccessBlock:
end;
}
+
+
////////////////////////////////////////////////////////////////////
// TODO: Catazuli info monument
// KatazuliInfo( )
@@ -219,14 +221,25 @@ function script KatazuliCore {
////////////////////////
-// The first Katazuli
-042-10,128,85,0 script #Katazuli01 NPC_SUMMONING_CIRC,0,0,{
+// Katazuli's Engravings
+042-10,36,110,0 script Engraving#Katazuli1 NPC_HIDDEN,{
mes "Read tutorial?";
select l("No"), l("Yes");
if (@menu == 2)
KatazuliInfo();
- dispbottom l("This is probably related to the magic barrier.");
close;
+OnInit:
+ .distance=4;
+ end;
+}
+042-10,124,85,0 duplicate(Engraving#Katazuli1) Engraving#Katazuli2 NPC_HIDDEN
+
+
+////////////////////////
+// The first Katazuli
+042-10,128,85,0 script #Katazuli01 NPC_SUMMONING_CIRC,0,0,{
+ dispbottom l("This looks magical, I wonder what it does.");
+ end;
OnInit:
.kataId=8;
@@ -289,12 +302,8 @@ OnTimer60000:
////////////////////////
// The second Katazuli
042-10,32,108,0 script #Katazuli02 NPC_SUMMONING_CIRC,0,0,{
- mes "Read tutorial?";
- select l("No"), l("Yes");
- if (@menu == 2)
- KatazuliInfo();
- dispbottom l("This is probably related to the magic barrier.");
- close;
+ dispbottom l("This looks magical, I wonder what it does.");
+ end;
OnInit:
.kataId=16;
@@ -353,6 +362,8 @@ OnTimer60000:
end;
}
+
+
////////////////////////////////////////////////////////////////////
// KamelotSwitch( "_SWITCH ID" )
function script KamelotSwitch {
@@ -490,6 +501,7 @@ OnInit:
042-10,82,64,0 duplicate(#K4210Switch_1) #K4210Switch_16 NPC_HIDDEN,0,0 // C
+
///////////////////////////////////////////////////////////////////
// THIS CONTROLS EVERYTHING ELSE ON THIS ROOM
// TODO: Spawn monsters