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+// TMW2 scripts.
+// Authors:
+// Jesusalva
+// Description:
+// Questmaker Handbook 14.0 (F = Favorable)
+
+024-1,114,45,0 script Meriel NPC_ELF_F,{
+ .@q = getq(FrostiaQuest_Meriel);
+ if (BaseLevel < 42) {
+ mesc l("The elf seems busy. She ignores you.");
+ close;
+ }
+ if (.@q == 0) {
+ if (frally()) goto L_Start_F;
+ else goto L_Start_U;
+ }
+ else if (.@q == 1) {
+ if (frally()) goto L_Submit_F;
+ else goto L_Submit_U;
+ }
+ else if (.@q == 2) {
+ if (frally()) goto L_Done_F;
+ else goto L_Done_U;
+ }
+ Exception("Invalid quest state - "+str(.@q));
+ end;
+
+L_Start_F:
+ mesn;
+ mesq lg("Hey gal, could you do me a little favor?", "Hey pal, could you do me a little favor?");
+ next;
+ mesn;
+ mesc l("*blushes*");
+ mesq l("Bring me %d %s. I cannot tell you what for, though!", 18, getitemlink(PurpleBlobime));
+ setq FrostiaQuest_Meriel, 1;
+ close;
+
+L_Submit_F:
+ mesn;
+ mesq l("Did you got the %d %s I've asked?", 18, getitemlink(PurpleBlobime));
+ next;
+ if (askyesno() == ASK_YES) {
+ if (countitem(PurpleBlobime) < 18) {
+ mesn;
+ mesq l("You've been spending too much time with humans. You are picking up bad habits from them like lying. Be careful.");
+ close;
+ }
+ inventoryplace EquipmentBlueprintC, 1;
+ delitem PurpleBlobime, 18;
+ getitem EquipmentBlueprintC, 1;
+ getexp 4210, 0;
+ setq FrostiaQuest_Meriel, 2;
+ mesn;
+ mesq l("Ahh, he'll be so happy! Thanks! You can keep this.");
+ }
+ close;
+
+L_Done_F:
+ mesn;
+ mesq l("I've heard some elves, when they abandoned our original town, founded Aethyr somewhere up northwest. But all contact with it has since been lost.");
+ close;
+/////////////////////////////////////////////////////////////////////////////////
+L_Start_U:
+ mesn;
+ mesq l("Hey, can you spare me a moment?");
+ next;
+ mesn;
+ mesc l("*blushes*");
+ mesq l("I want %d %s! Don't worry, I can pay.", 18, getitemlink(PurpleBlobime));
+ setq FrostiaQuest_Meriel, 1;
+ close;
+
+L_Submit_U:
+ mesn;
+ mesq l("Did you got the %d %s I've asked?", 18, getitemlink(PurpleBlobime));
+ next;
+ if (askyesno() == ASK_YES) {
+ if (countitem(PurpleBlobime) < 18) {
+ mesn;
+ mesq l("You liar, I'll show you to respect woman!");
+ mesc l("%s slaps you!", .name$);
+ percentheal -30, 0;
+ close;
+ }
+ inventoryplace EquipmentBlueprintC, 1;
+ delitem PurpleBlobime, 18;
+ getitem EquipmentBlueprintC, 1;
+ getexp 4210, 0;
+ setq FrostiaQuest_Meriel, 2;
+ mesn;
+ mesq l("Hihihi... Thanks! Here, you can keep this.");
+ }
+ close;
+
+L_Done_U:
+ mesn;
+ mesq l("I've heard some elves, when they abandoned our original town, founded Aethyr somewhere up northwest. But all contact with it has since been lost.");
+ close;
+
+OnInit:
+ .@npcId = getnpcid(.name$);
+ setunitdata(.@npcId, UDT_HEADBOTTOM, CottonSkirt);
+ setunitdata(.@npcId, UDT_HEADMIDDLE, LeatherShirt);
+ setunitdata(.@npcId, UDT_HEADTOP, TrapperHat);
+ setunitdata(.@npcId, UDT_HAIRSTYLE, 8);
+ setunitdata(.@npcId, UDT_HAIRCOLOR, 11);
+ npcsit;
+
+ .sex = G_FEMALE;
+ .distance = 5;
+ end;
+}
+