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-rw-r--r--npc/020-7-1/pagemakers.txt138
1 files changed, 134 insertions, 4 deletions
diff --git a/npc/020-7-1/pagemakers.txt b/npc/020-7-1/pagemakers.txt
index b521f85d9..515f4152d 100644
--- a/npc/020-7-1/pagemakers.txt
+++ b/npc/020-7-1/pagemakers.txt
@@ -29,6 +29,7 @@
mesq l("Mh. I wonder how I'm expected to perform my task with this meager equipment. The new books will look pathetic.");
next;
askQuestion();
+ .@q2=getq2(NivalisQuest_BlueSage);
mes "";
mesn;
mesq l("I'm doing the covers and illustrations for the new books we create from the pieces of the old ones.");
@@ -86,8 +87,10 @@
setq2 NivalisQuest_BlueSage, .@q2|BS_PMINK;
getexp 3535, 215; // 20% from references, rounded up. It's part of main story.
// is present. REMEMBER THIS IS A LEVEL 36/16 QUEST, REGARDLESS IF EVERYONE DECIDES
- // TO DO IT AT LEVEL 40. Exp reward will not change. Values rounded up.
+ // TO DO IT AT LEVEL 40. Exp reward will not change. It's main story, too.
// Besides, it gives Job Experience, which is not common.
+ mesn;
+ mesq l("Wonderful! Now I can prepare the ink for magnificent illustrations! You're very generous.");
close;
function askQuestion {
@@ -132,11 +135,96 @@ OnInit:
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020-7-1,44,56,0 script Janika NPC_BLUESAGEWORKER_FA,{
- npctalk3 l("I make bindings with silk cocoon.");
- goodbye;
- end;
+ function askQuestion;
+ .@q2=getq2(NivalisQuest_BlueSage);
+ mesn;
+ if (.@q2 & BS_PMBINDING)
+ mesq l("Thanks for the Silk Cocoons. With these the new books are going to be exquisite.");
+ else
+ mesq l("This is going to be difficult... oh, hello. I'm working on recreating some of the books that were destroyed.");
+ next;
+ askQuestion();
+ .@q2=getq2(NivalisQuest_BlueSage);
+ mes "";
+ mesn;
+ mesq l("I need @@/@@ @@ for the book covers and binding of some of the more valuable books we're trying to recreate.", 60, countitem(SilkCocoon), getitemlink(SilkCocoon));
+ next;
+ mesn;
+ mesq l("You wouldn't happen to have them, would you?");
+ if (countitem(SilkCocoon) < 60)
+ close;
+ next;
+ if (askyesno() == ASK_NO) {
+ mesn;
+ mesq l("That's a pity.");
+ close;
+ }
+ delitem SilkCocoon, 60;
+ setq2 NivalisQuest_BlueSage, .@q2|BS_PMBINDING;
+ getexp 3535, 215; // 20% from references, rounded up. It's part of main story.
+ // is present. REMEMBER THIS IS A LEVEL 36/16 QUEST, REGARDLESS IF EVERYONE DECIDES
+ // TO DO IT AT LEVEL 40. Exp reward will not change. It's main story, too.
+ // Besides, it gives Job Experience, which is not common.
+ mesn;
+ mesq l("Excellent! This is exactly what I need. Thanks a lot. I'll tell Nikolai about your generosity.");
+ close;
+function askQuestion {
+ .@qs=BSQuestion(getq(NivalisQuest_BlueSage));
+ do {
+ .@q=getq(NivalisQuest_BlueSage);
+ .@q2=getq2(NivalisQuest_BlueSage);
+ next;
+ select
+ rif(!(.@q2 & BS_PMBINDING), l("Can I help you?")),
+ rif(.@qs & BS_QVISITOR, l("Do you know anything about the strange visitor?")),
+ rif(.@qs & BS_QHELPER, l("What's your opinion of Peetu and his work?")),
+ any(l("I need to leave."), l("See you."), l("Bye."), l("Good luck."));
+ mes "";
+ switch (@menu) {
+ case 2:
+ mesn;
+ mesq l("Oh, I know who you mean! That impertinent person came over in the workshop area and fiddled about with all kinds of things here! Such a rude person! Didn't he understand that we had delicate things going on here? We had to send him back to the library area several times.");
+ next;
+ mesn;
+ mesc l("She shakes her head.");
+ mesq l("Sometimes I think it'd be better not to allow visitors here. But Nikolai set a high value on keeping contact with the population. Politics.");
+ // It's safe in this context, don't worry
+ if (.@q % 3 == 0)
+ setq1 NivalisQuest_BlueSage, .@q + 1;
+ break;
+ case 3:
+ mesn;
+ mesq l("Mh, I don't know him closely.");
+ break;
+ case 4:
+ close;
+ }
+ } while (@menu != 1);
+ return;
+}
OnInit:
.sex=G_FEMALE;
.distance=5;
@@ -145,6 +233,27 @@ OnInit:
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020-7-1,45,31,4 script Kullervo NPC_BLUESAGEWORKER_MA,{
npctalk3 l("I make book pages with... something.");
goodbye;
@@ -159,6 +268,27 @@ OnInit:
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020-7-1,36,31,4 script Santeri NPC_BLUESAGEWORKER_MA,{
npctalk3 l("I make glue with... not yeti claws, for sure.");
goodbye;