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-rw-r--r--npc/018-6-3/main.txt36
1 files changed, 36 insertions, 0 deletions
diff --git a/npc/018-6-3/main.txt b/npc/018-6-3/main.txt
index ab6b66c5e..203916462 100644
--- a/npc/018-6-3/main.txt
+++ b/npc/018-6-3/main.txt
@@ -376,3 +376,39 @@ OnInstanceInit:
end;
}
+018-6-3,34,148,0 script Book#01863A NPC_NO_SPRITE,{
+ if (!getskilllv(TMW2_ANCIENTLANGUAGES)) {
+ mesn strcharinfo(0);
+ mesc l("It's written in an ancient language, you cannot understand what's written.");
+ mesc l("The symbols at the end of the book look to be warnings, though.");
+ mesc l("I should check if I have more than enough potions and food before proceeding!");
+ mesc l("REMEMBER: FAILURE AT FINAL BOSS FIGHT WILL CAUSE QUEST TO RESET!"), 1;
+ close;
+ }
+ mes ".:: " + l("Orbyter Shrine") + " ::.";
+ mes l("This shrine is devoted to those whom shall never come back.");
+ mes l("Deep sorrow and sadness, this is the Forgotten Shrine.");
+ mes "";
+ mes l("To the wanderer: Please avoid entering on the rooms by the internal warp system.");
+ mesc l("Dangerous guardians will be summoned, so be ready for several difficult fights straight in a row!"), 1;
+ mes l("In memoriam. May those whom shall never come back find rest in their afterlifes."); // TRANSLATORS: IWS = Internal Warp System
+ mes l("May their journey be successful, may their objectives be attained, may the Mana rest in peace.");
+ mes "";
+ mes l("The Mana Guardian,");
+ //mes "MEE6 the Bot";
+ mesc "« "+l("It's too faint to read.")+" »";
+ if (!@warning) {
+ next;
+ @warning=true;
+ mesn strcharinfo(0);
+ mesc l("This shrine seems to be a dangerous place, and nobody should defile it.");
+ mesc l("I should check if I have more than enough potions and food before proceeding!");
+ mesc l("REMEMBER: FAILURE AT FINAL BOSS FIGHT WILL CAUSE QUEST TO RESET!"), 1;
+ }
+ close;
+
+OnInit:
+ .distance=3;
+ end;
+}
+