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-rw-r--r--npc/018-6-3/main.txt48
1 files changed, 36 insertions, 12 deletions
diff --git a/npc/018-6-3/main.txt b/npc/018-6-3/main.txt
index 8d38f1080..63064aa97 100644
--- a/npc/018-6-3/main.txt
+++ b/npc/018-6-3/main.txt
@@ -123,49 +123,73 @@ function BossRoom {
OnRoomNorth:
L_Room1:
if (BossRoom(1, 62, 41, 121, 58, true)) {
- debugmes "Here we need to enable room warps";
- //enablenpc instance_npcname("#01863_fromNorthtoNW");
- //enablenpc instance_npcname("#01863_fromNorthtoNE");
+ enablenpc instance_npcname("#01863_fromNorthtoNW");
+ enablenpc instance_npcname("#01863_fromNorthtoNE");
+ enablenpc instance_npcname("#01863_fromNorthtoOut");
}
end;
OnRoomNW:
L_Room2:
if (BossRoom(2, 48, 65, 68, 85)) {
- debugmes "Here we need to enable room warps";
- //enablenpc instance_npcname("#01863_fromNWtoNorth");
- //enablenpc instance_npcname("#01863_fromNWtoNC");
+ enablenpc instance_npcname("#01863_fromNWtoNorth");
+ enablenpc instance_npcname("#01863_fromNWtoNC");
+ enablenpc instance_npcname("#01863_fromNWtoSW");
}
end;
OnRoomNC:
L_Room4:
- BossRoom(4, 77, 65, 103, 76);
+ if (BossRoom(4, 77, 65, 103, 76)) {
+ enablenpc instance_npcname("#01863_fromNCtoNW");
+ enablenpc instance_npcname("#01863_fromNCtoNE");
+ //enablenpc instance_npcname("#01863_fromNCtoCC");
+ }
end;
OnRoomNE:
L_Room8:
- BossRoom(8, 111, 65, 131, 85);
+ if (BossRoom(8, 111, 65, 131, 85)) {
+ enablenpc instance_npcname("#01863_fromNEtoNorth");
+ enablenpc instance_npcname("#01863_fromNEtoNC");
+ enablenpc instance_npcname("#01863_fromNEtoSE");
+ }
end;
OnRoomSW:
L_Room16:
- BossRoom(16, 48, 95, 68, 115);
+ if (BossRoom(16, 48, 95, 68, 115)) {
+ enablenpc instance_npcname("#01863_fromSWtoSouth");
+ enablenpc instance_npcname("#01863_fromSWtoSC");
+ enablenpc instance_npcname("#01863_fromSWtoNW");
+ }
end;
OnRoomSC:
L_Room32:
- BossRoom(32, 77, 104, 103, 115);
+ if (BossRoom(32, 77, 104, 103, 115)) {
+ enablenpc instance_npcname("#01863_fromSCtoSW");
+ enablenpc instance_npcname("#01863_fromSCtoSE");
+ //enablenpc instance_npcname("#01863_fromSCtoCC");
+ }
end;
OnRoomSE:
L_Room64:
- BossRoom(64, 111, 95, 131, 115);
+ if (BossRoom(64, 111, 95, 131, 115)) {
+ enablenpc instance_npcname("#01863_fromSEtoSouth");
+ enablenpc instance_npcname("#01863_fromSEtoSC");
+ enablenpc instance_npcname("#01863_fromSEtoNE");
+ }
end;
OnRoomSouth:
L_Room128:
- BossRoom(128, 62, 122, 121, 139, true);
+ if (BossRoom(128, 62, 122, 121, 139, true)) {
+ enablenpc instance_npcname("#01863_fromSouthtoSW");
+ enablenpc instance_npcname("#01863_fromSouthtoSE");
+ enablenpc instance_npcname("#01863_fromSouthtoOut");
+ }
end;
// Kill boss will use setq3 and also erase any remaining monster