diff options
Diffstat (limited to 'npc/012-1')
-rw-r--r-- | npc/012-1/_import.txt | 1 | ||||
-rw-r--r-- | npc/012-1/locamit.txt | 72 |
2 files changed, 73 insertions, 0 deletions
diff --git a/npc/012-1/_import.txt b/npc/012-1/_import.txt index 6142faf31..f9c6ef80f 100644 --- a/npc/012-1/_import.txt +++ b/npc/012-1/_import.txt @@ -6,6 +6,7 @@ "npc/012-1/dyrinthetraveler.txt", "npc/012-1/gwendolyn.txt", "npc/012-1/jack.txt", +"npc/012-1/locamit.txt", "npc/012-1/mapflags.txt", "npc/012-1/richard.txt", "npc/012-1/soul-menhir.txt", diff --git a/npc/012-1/locamit.txt b/npc/012-1/locamit.txt new file mode 100644 index 000000000..c4acd9d7e --- /dev/null +++ b/npc/012-1/locamit.txt @@ -0,0 +1,72 @@ +// TMW2 scripts. +// Authors: +// Saulc +// Jesusalva +// Reid +// Travolta +// Description: +// Tamiloc is the barber. +// Locamit is an anagram. + +012-1,60,73,0 script Locamit NPC_ELVEN_FEMALE_ARMOR_SHOP,{ + function setRace { + clear; + setnpcdialogtitle l("Debug - Modify Race"); + mes l("Race") + ": " + $@allraces$[Class]; + next; + mes l("Please select the desired race."); + switch (select("Human:Ukar:Redy:Elf:Orc:Raijin:Tritan")) + { + default: + jobchange max(0, @menu-1); + } + return; + } + + + mesn; + mesq l("Hi! Do you want a hair cut?"); + + do + { + select + l("What is my current hairstyle and hair color?"), + l("I'd like to get a different style."), + l("Can you do something with my color?"), + rif(is_staff(), l("I am a GM, and I want to change my Race!")), + l("I'm fine for now, thank you."); + + switch (@menu) { + case 1: + BarberSayStyle 3; + break; + case 2: + BarberChangeStyle; + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("Enjoy your new style."); + l("Anything else?"); + break; + case 3: + BarberChangeColor; + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("I hope you like this color."); + l("Anything else?"); + break; + case 4: + setRace; + break; + case 5: + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("Feel free to come visit me another time."); + + goodbye; + } + } while (1); + close; + + +OnInit: + .sex = G_FEMALE; + .distance = 5; + end; +} |