diff options
Diffstat (limited to 'npc/012-1/estate.txt')
-rw-r--r-- | npc/012-1/estate.txt | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/npc/012-1/estate.txt b/npc/012-1/estate.txt index a457744ec..57f578f1d 100644 --- a/npc/012-1/estate.txt +++ b/npc/012-1/estate.txt @@ -8,9 +8,10 @@ // $ESTATE_OWNER[.id] → Account ID owner of the Real Estate // $ESTATE_OWNERNAME$[.id] → Human readable name of Real Estate owner // $ESTATE_RENTTIME[.id] → When the rent will expire -// $ESTATE_MOBILIA_2[.id] → Bitmask of mobilia currently purchased on Yellow Collision (4) +// $ESTATE_MOBILIA_2[.id] → Bitmask of mobilia currently purchased on Monster Collision (6) (Use on walls only) // $ESTATE_MOBILIA_4[.id] → Bitmask of mobilia currently purchased on Air Collision (2) // $ESTATE_MOBILIA_8[.id] → Bitmask of mobilia currently purchased on Water Collision (3) +// $ESTATE_MOBILIA_32[.id] → Bitmask of mobilia currently purchased on Yellow Collision (4) // $ESTATE_MOBILIA_64[.id] → Bitmask of mobilia currently purchased on Player Collision (5) // $ESTATE_MOBILIA_128[.id] → Bitmask of mobilia currently purchased on Normal Collision (1) // $ESTATE_PASSWORD$[.id] → Password to enter the estate. If it is "", then no password required @@ -66,6 +67,7 @@ L_RentAvailable: $ESTATE_MOBILIA_2[.id]=0; $ESTATE_MOBILIA_4[.id]=0; $ESTATE_MOBILIA_8[.id]=0; + $ESTATE_MOBILIA_32[.id]=0; $ESTATE_MOBILIA_64[.id]=0; $ESTATE_MOBILIA_128[.id]=0; $ESTATE_PASSWORD$[.id]=""; @@ -153,7 +155,7 @@ OnInit: // Estate Settings .id=1; // Estate ID - .price=50000; // Monthly rent price + .price=120000; // Monthly rent price .time=60*60*24*30; // How long last default rent time. In future could consider month. end; |