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-rw-r--r--npc/005-7/trainer.txt11
1 files changed, 7 insertions, 4 deletions
diff --git a/npc/005-7/trainer.txt b/npc/005-7/trainer.txt
index 2b7499e26..f82cebb5b 100644
--- a/npc/005-7/trainer.txt
+++ b/npc/005-7/trainer.txt
@@ -129,13 +129,16 @@ L_Trainment:
L_NoLevel:
mesn;
- mesq l("Ah, yes... You see, there is just no task I can give to you right now. You are too weak.");
+ mesq l("Ah, yes... You see, there is just no task I can give to you right now. ##BYou are too weak to fight monsters.##b");
next;
mesn;
- mesq l("Try doing quests which doesn't involve monster hunting first. I'm sure Ayasha and Zegas could use your help.");
+ mesq l("Try doing quests which doesn't involve monster hunting first. I'm sure ##B Ayasha ##b could use your help.");
next;
mesn;
- mesq l("The monsters here are not aggressive. Complete their quests, gain some experience, allocate some status, and you'll be ready for my training.");
+ mesq l("Otherwise, the monsters here usually won't attack you unless provoked.");
+ next;
+ mesn;
+ mesq l("Complete quests, gain some experience, allocate some status, and you'll be ready for my training.");
next;
goto L_PreMenu;
@@ -147,7 +150,7 @@ L_NoKnife:
mesq l("I don't know. Try getting a Rusty Knife or something. Maybe the chef of Nard's ship can spare you one.");
next;
mesn;
- mesq l("There probably is a huge, flashing yellow exclamation mark over a suitable knife you could take and nobody would mind.");
+ mesq l("There probably is a huge, flashing orange exclamation mark over a suitable knife you could take and nobody would mind.");
next;
goto L_PreMenu;