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-rw-r--r--npc/005-4/tolchi.txt17
1 files changed, 13 insertions, 4 deletions
diff --git a/npc/005-4/tolchi.txt b/npc/005-4/tolchi.txt
index 417a3e47c..a2c2c0f33 100644
--- a/npc/005-4/tolchi.txt
+++ b/npc/005-4/tolchi.txt
@@ -292,37 +292,46 @@ function tolchi_tweaks {
Zeny=Zeny-.@price;
// Options which Tolchi knows
- setarray .@vartps, 0,
+ setarray @csys_attr, 0,
IOPT_RICHNESS, 11,
IOPT_EXPGAIN, 9,
IOPT_CRITDMG, 25,
VAR_HPACCELERATION, 30,
VAR_MAXHPAMOUNT, 35;
+ // Armor fix
+ if (getiteminfo(.@handle, ITEMINFO_TYPE) == IT_ARMOR) {
+ csys_ArmorFix();
+ .@lv=max(1, .@lv/4);
+ }
+
// Select a bonus and purge it
- .@vartp=relative_array_random(.@vartps);
+ .@vartp=relative_array_random(@csys_attr);
.@popindex=getarrayindex(.@vartp);
deletearray(.@popindex, 1);
deletearray(.@popindex, 1);
// Apply the bonus
+ .@bonus=csys_Multiplier(.@lv);
setitemoptionbyindex(.@id, 0, .@vartp, .@bonus);
// Re-roll: Easier for lower levels. Equip based.
if (rand2(1000) < 250-(.@lv*2)) {
- .@vartp=relative_array_random(.@vartps);
+ .@vartp=relative_array_random(@csys_attr);
.@popindex=getarrayindex(.@vartp);
deletearray(.@popindex, 1);
deletearray(.@popindex, 1);
+ .@bonus=csys_Multiplier(.@lv);
setitemoptionbyindex(.@id, 1, .@vartp, .@bonus);
}
// Final re-roll: Easier for lower levels. Equip based. Nearly impossible.
if (rand2(10000) < 250-(.@lv*2)) {
- .@vartp=relative_array_random(.@vartps);
+ .@vartp=relative_array_random(@csys_attr);
.@popindex=getarrayindex(.@vartp);
deletearray(.@popindex, 1);
deletearray(.@popindex, 1);
+ .@bonus=csys_Multiplier(.@lv);
setitemoptionbyindex(.@id, 1, .@vartp, .@bonus);
}