summaryrefslogtreecommitdiff
path: root/npc/003-2
diff options
context:
space:
mode:
Diffstat (limited to 'npc/003-2')
-rw-r--r--npc/003-2/lua.txt12
1 files changed, 6 insertions, 6 deletions
diff --git a/npc/003-2/lua.txt b/npc/003-2/lua.txt
index 516f38755..66a75e80a 100644
--- a/npc/003-2/lua.txt
+++ b/npc/003-2/lua.txt
@@ -292,14 +292,14 @@ L_Complete:
L_Tips:
mesn;
- mesq l("Hmm... First of, I would really add some agility. Agility helps you to don't be hit, and not being hit is awesome.");
- mesq l("Hm, I would also do some quests if I needed money... On other hand, maybe I could go fishing? Do I know any fisher?");
- mesq l("Ah, getting experience is hard, too... I would stay within the city. Hit and Run tactics works the best.");
+ mes l("Hmm... First of, I would really add some agility. Agility helps you to don't be hit, and not being hit is awesome.");
+ mes l("Hm, I would also do some quests if I needed money... On other hand, maybe I could go fishing? Do I know any fisher?");
+ mes l("Ah, getting experience is hard, too... I would stay within the city. Hit and Run tactics works the best.");
next;
mesn;
- mesq l("Hit'n'run is not so hard... One hit, one step back... One hit, another step back... One miss, two steps back...");
- mesq l("That works with most of monsters. Well, but we all know from @@ that it is better to stay put and let mobs kill us, right?", "Apane");
- mesq l("Heh, there is death penalty indoors and outside the town. You better watch out. The mobs are on a foul mood today, very easy to get killed.");
+ mes l("Hit'n'run is not so hard... One hit, one step back... One hit, another step back... One miss, two steps back...");
+ mes l("That works with most of monsters. Well, but we all know from @@ that it is better to stay put and let mobs kill us, right?", "Apane");
+ mes l("Heh, there is death penalty outside the town. You better watch out. The mobs are on a foul mood today, very easy to get killed.");
close;
L_Check: