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-rw-r--r--npc/003-2/lua.txt34
1 files changed, 34 insertions, 0 deletions
diff --git a/npc/003-2/lua.txt b/npc/003-2/lua.txt
index ae395c54a..ca4bc5627 100644
--- a/npc/003-2/lua.txt
+++ b/npc/003-2/lua.txt
@@ -16,6 +16,7 @@ L_Menu:
menu
l("Ok, see you later."),L_Close,
rif(.@n == 1, l("I was found near Candor Island, on a raft, and can't remember anything. Do you know who I am?")), L_Info,
+ rif(.@n == 2, l("Do you think I'm ready to go to Halinarzo?")), L_Check,
rif(is_gm(), l("I need a GM set, please!")), L_GMItems,
rif(is_gm() && #GMEVENT_T <= gettimetick(2), l("I plan in doing an event! Give me the coins!")), L_GMEvent,
rif(is_staff(), l("Tell people the name of a new hero.")), L_NewHero,
@@ -110,6 +111,39 @@ L_Info:
mesc l("Try helping the city guard. Many quests can be found around the city. There are also some on the mines, you should visit it."), 3;
close;
+L_Check:
+ mesn;
+ mesq l("Hmm... That's a though question!");
+ next;
+ mesn;
+ if (BaseLevel < 20)
+ mesq l("Currently, you stand no chance against the Snakes on the Desert Canyon.");
+ else if (BaseLevel < 25)
+ mesq l("Currently, you should not attempt the Desert Canyon because low level.");
+ else if (BaseLevel < 30)
+ mesq l("Currently, you stand no chance against the Snakes on the Desert Canyon, but you probably can cross it.");
+ else if (BaseLevel < 40)
+ mesq l("I'm pretty confident you can attempt the Desert Canyon, but expect to die a few times.");
+ else if (BaseLevel < 50)
+ mesq l("You have a high level. Go to Halinarzo already! You could even, I don't know, search for magic?!");
+ else
+ mesq l("Your level is so high, I'm surprised you haven't went there already. But then, most quests around there are for your level...");
+ next;
+ mesn;
+ mesq l("Bows are good, but if you're going to the Desert Canyon, I would instead invest on a light shield. Heavy ones make you walk slower.");
+ next;
+ .@r=reputation("Tulim");
+ mesn;
+ if (.@r < 5)
+ mesq l("Try helping the city guard. Talk to NPCs around the city. Outside the city walls too. And there are some people on the mines.");
+ else if (.@r < 9)
+ mesq l("You are doing some progress. There are about 4 quests on the mines, 1 outside walls, and 10 on the town. Some require level, so talk to people again sometimes.");
+ else if (.@r < 12)
+ mesq l("You'll soon run out of stuff to do around here, so yeah, you should extend your horizons or you may get bored soon enough.");
+ else
+ mesq l("Tulimshar doesn't have a lot more of quests to offer you, so you should definitely explore new places.");
+ close;
+
L_Contributor:
mes "";
.@m = htget($@CONTRIBUTORS, strtolower(strcharinfo(0)), 0);