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-rw-r--r--npc/003-10/_import.txt1
-rw-r--r--npc/003-10/kreist.txt29
2 files changed, 30 insertions, 0 deletions
diff --git a/npc/003-10/_import.txt b/npc/003-10/_import.txt
index d4f08802c..32c8028ba 100644
--- a/npc/003-10/_import.txt
+++ b/npc/003-10/_import.txt
@@ -3,5 +3,6 @@
"npc/003-10/_warps.txt",
"npc/003-10/arnea.txt",
"npc/003-10/guarddevoir.txt",
+"npc/003-10/kreist.txt",
"npc/003-10/officer.txt",
"npc/003-10/slots.txt",
diff --git a/npc/003-10/kreist.txt b/npc/003-10/kreist.txt
new file mode 100644
index 000000000..8b55db0a1
--- /dev/null
+++ b/npc/003-10/kreist.txt
@@ -0,0 +1,29 @@
+// TMW2 Scripts
+// Author:
+// Jesusalva
+// Description:
+// Tulimshar Guardhouse Taskmaster
+
+003-10,41,63,0 script Kreist NPC_PLAYER,{
+ mesn l("Kreist, Taskmaster");
+ mesq l("Hello, and welcome to Tulimshar guard house.");
+ close;
+
+OnInit:
+ // Check items.xml for info about this.
+ .@npcId = getnpcid(.name$);
+ setunitdata(.@npcId, UDT_HEADTOP, WarlordHelmet);
+ setunitdata(.@npcId, UDT_HEADMIDDLE, LieutenantArmor);
+ setunitdata(.@npcId, UDT_HEADBOTTOM, RaidTrousers);
+ setunitdata(.@npcId, UDT_SHIELD, LousyMoccasins); // TODO FIXME: Display Boots
+ setunitdata(.@npcId, UDT_WEAPON, Backsword);
+ setunitdata(.@npcId, UDT_HAIRSTYLE, 7);
+ setunitdata(.@npcId, UDT_HAIRCOLOR, 15);
+
+ npcsit;
+ .sex = G_MALE;
+ .distance = 4;
+ end;
+
+}
+