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Diffstat (limited to 'npc/003-1/luca.txt')
-rw-r--r-- | npc/003-1/luca.txt | 36 |
1 files changed, 0 insertions, 36 deletions
diff --git a/npc/003-1/luca.txt b/npc/003-1/luca.txt deleted file mode 100644 index b51553bde..000000000 --- a/npc/003-1/luca.txt +++ /dev/null @@ -1,36 +0,0 @@ -// TMW2 script. -// Author: -// Saulc -// Jesusalva -// Description: -// Luca assings player a class. This may end up contradicting races, so expect core changes! - -003-1,109,129,0 script Luca NPC_PLAYER,{ - - mesn; - if (BaseLevel < 40) mesq l("Hello there. I am looking for strong people, but you are not strong enough."); - if (BaseLevel < 40) close; - if (getskilllv(SM_BASH) >= 1) mesq l("Are you using my skill?"); - if (getskilllv(SM_BASH) >= 1) close; - if (!is_staff()) mesq l("Hey, you're strong! Congratulations!"); - if (!is_staff()) close; - mesq l("Hey, you are strong! But still, so, so GREEN! You're PATHETIC! I mean, look your skill list! Empty!"); - next; - // The last argument is duration: 0 - permanent 1- temporary. If omitted, defaults to 1. - skill(SM_BASH,1,0); - mesq l("Here, learn the ##BFalkon Punch##b. It is on Physical skills tab. You can drag it to the shortcut list. Thanks me later, man!"); - close; - -OnInit: - .@npcId = getnpcid(0, .name$); - setunitdata(.@npcId, UDT_HEADTOP, NPCEyes); - setunitdata(.@npcId, UDT_HEADMIDDLE, ForestArmor); - setunitdata(.@npcId, UDT_HEADBOTTOM, JeansShorts); - setunitdata(.@npcId, UDT_WEAPON, DeepBlackBoots); - setunitdata(.@npcId, UDT_HAIRSTYLE, 14); - setunitdata(.@npcId, UDT_HAIRCOLOR, 13); - - .sex = G_MALE; - .distance = 3; - end; -} |